What 2014 Has In Store


Happy new year, merry late Christmas, happy really late Thanksgiving, and happy super late Halloween. Yeah, I’ve been kind of disappearing when it comes to blogging recently, but I just haven’t had the time to get on posting when I start having the craving to make comics and I have to get my creativity flowing and it just takes a while. Luckily, I’m back in time for the break of 2014, and let’s see what it has to offer.

……………………………..

godzilla

Let’s look at some movies.

  • Ride Along - What you’d get if you took Friday, turned it into another cheesy action comedy, and replaced Chris Tucker with Kevin Hart. (1/17/14)
  • I, Frankenstein - Rebooting the story of Frankenstein for a new generation, and now we have Harvey Dent as Frankenstein. (1/24/14)
  • The Lego Movie - You don’t need to check your monitor, this actually exists. And the trailer looks surprisingly epic. And the roster is pretty impressive–if you consider Channing Tatum, Will Ferrell, and Jonah Hill to collectively be “impressive”. (2/7/14)
  • Muppets Most Wanted - The Muppets go touring in Europe, and the most wanted criminal in the world happens to look just like Kermit. You can connect the dots. (3/21/14)
  • Divergent - The movie of the book. It’s the future, Chicago is split into five factions, Tris takes a test, she doesn’t fit into a faction cuz she’s Divergent, she discovers something sinister happening in her utopian society, blah blah blah. It has a budget bigger than that of The Hunger Games, so it better be worth its hype. (3/21/14)
  • Noah - Basically, when God was unsatisfied with the world and tried to bring apocalypse to it and Noah built that ark for all that animals: the movie. Just as it was told in the Bible. Oh, and Emma Watson shows up. (3/28/14)
  • Rio 2 - Apparently people liked that movie, and it looks like the same movie except it’s in the Amazon and we learn that Jewel has a dad and–incoming narrative hook–his habitat is in danger! “Le gasp” indeed. (4/11/14)
  • The Amazing Spider Man 2 - Electro and the Rhino. The only new things about this sequel. (5/2/14)
  • Legend of Oz: Dorothy’s Return - This movie tries to add something new to something that’s already perfect. Five new characters (a giant talking marshmallow, a china doll, a “tree-turned tugboat”, and an owl), and the biggest threat is that some Jester is going to turn iconic Ozzians (that’s what it’s called right?) into marionettes. Really? (5/9/14)
  • Godzilla - Finally, something that looks good. Godzilla ’98 was the Razzie-winning black sheep of the series (the only thing it got right was its visuals, and I think they screwed even that up), but luckily this cream looks big enough and strong enough to cover that nasty zit. Anyway, this movie is Godzilla vs. malevolent creatures “bolstered by humanity’s scientific arrogance”. Does this mean another Pacific Rim, or is this a metaphor saying that it’s Godzilla vs the real monsters–us? (5/16/14, which is two months earlier than Japan. Oh, the irony.)
  • Maleficent - A Sleeping Beauty prequel-reboot combo through the eyes of the bad guy. This is new. And what’s this, they cast Angelina Jolie as Maleficent? And what’s this…they made Sleeping Beauty a teenager? Uh… (5/30/14)
  • The Fault In Our Stars - The classic love story between a teen girl with thyroid cancer and an ex-basketball player who lost his right leg to osteosarcoma gets adapted to the big screen. It’s a freaking maple tree, it looks so sappy. (6/6/14)
  • How To Train Your Dragon 2 - I didn’t know you could Neville Longbottom so much in four years. (That’s right, it’s a verb now describing drastic changes in courage and heroism over time.) Anyway, Hiccup took a few levels in badbutt and new adventures with him and Toothless await. (6/13/14)
  • Transformers: Age of Extinction - It’s an entirely new arc and it stars an entirely new cast, so can you blame me for throwing it under the bus immediately? If it grosses over a billion, I will lose faith in the sci-fi action genre forever. (6/27/14)
  • Dawn of the Planet of the Apes - Caesar and his boys vs. the survivors of the virus. The prize? Supremacy as the dominant species of the world. (7/11/14)
  • The Boxtrolls - From the guys who brought you those scary stop-motion movies (Paranorman and Coraline) comes another seemingly-not-scary stop-motion movie where underground trash collectors called Boxtrolls who raised an orphan who now has to save them from an exterminator. What. (9/26/14)
  • Alexander and the Terrible, Horrible, No Good, Very Bad Day - I don’t even have to explain this. If you said you didn’t read that book as a kid, I wouldn’t believe you for a second. (10/10/14)
  • The Hunger Games: Mockingjay – Part 1 - Katniss leads the districts in a rebellion against the Capitol and has to make a lot of crucial decisions as the war of fate escalates quickly with horrific consequences. (11/21/14)
  • Home - I can’t believe what I’m about to type. They made a movie on The True Meaning of Smekday with Sheldon Cooper, Rihanna, Steve Martin, and they even got J.Lo! No, the real J.Lo! Words cannot express my elation. (11/26/14)
  • Exodus - Basically when all the Jews left Egypt and Moses led them: the movie. Just as recalled in the Bible (or The Prince of Egypt). In this case, all the Jews leave Egypt and Christian Bale leads them. Uh… (12/12/14)
  • The Hobbit: There and Back Again - Didn’t think the end of the Bilbo arc would be so near, would it? (12/17/14)

Most anticipatedHome (Mockingjay P1 was a close second)

………………………………..

original

Now, some video games.

  • Tomb Raider: Definitive Edition - Basically Tomb Raider for next-gen consoles. (1/28/14; PS4, XBO)
  • Dragon Ball Z: Battle of Z - 2012′s DBZ for Kinect was an embarrassment to the game series, so Namco Bandai wants to try to redeem themselves. If you liked Zenkai Battle Royale, the game mechanics aren’t too different. With a redundant name like that, it could very much be digging its own grave.  (1/28/14; PS3, X360, Vita)
  • Lighting Returns: Final Fantasy XIII - This game picks up where XIII-2 left off and ties up the loose ends of XIII‘s story, part of the Fabula Nova Crystallis subseries later to feature the mobile Agito as well as FFXV. (2/11/14; PS3, X360)
  • Plants vs Zombies: Garden Warfare - This is the strangest art shift I’ve ever seen in anything. Looks to be an interesting shooter. (2/18/14; XBO, X360)
  • Thief - Master thief Garrett popularized the stealth genre just as well as Solid Snake could, and now he’s getting a reboot. However, it risks mimicking the already successful Dishonored, so let’s hope it has some fresh tricks up their sleeve. (2/25/14; PC, PS3, PS4, X360, XBO)
  • South Park: The Stick of Truth South Park has already made a huge mark on American animated television, helping codify the raunchy, off-color adult humor that we see in most animated sitcoms. Among many people, I first got a taste of the game via Game Informer, and it seems to be the RPG of the year…if it doesn’t get delayed again. (3/4/14; PC, PS3, X360)
  • Titanfall - Fast-paced action, cloud services, and robots. It’s not surprising that the game had a huge splash at E3 and won sixty awards at the show! People are already saying it’ll be the next big landmark in the FPS genre, and be the secret weapon for the One. Wait…it’s multiplayer-only? Uh… (3/11/14; PC, X360, XBO)
  • Dark Souls II - Dark Souls did pretty good a couple years ago, and this sequel appears to be just as hard. The game boasts a juicier graphics engine and better AI, and it might not even have an easy mode. So if you don’t like hard games, step away. But if you like challenges, be my guest.  (3/11/14; PC, PS3, X360)
  • Metal Gear Solid V: Ground Zeroes - To hold you off until Phantom Pain, Konami has the first half of the MGSV arc for you. This picks up where Peace Walker left off, chronologically one year later and nine years before Phantom Pain. (3/18/14; PS3, PS4, X360, XBO)
  • Infamous: Second Son - The One has Killer Instinct, and the PS4′s trying to combat that with the new Infamous, with a new character and new twists on old powers. (3/21/14; PS4)
  • Diablo III: Reaper of Souls - Apparently now Diablo‘s getting into the expansion pack game like Warcraft, and here’s the first of what could be a plentiful add-on series. (3/25/14; PC, Mac, PS4)
  • Destiny - Bungie’s first post-Halo game, and my most anticipated game of the year. (Plus it’s on 360, so there’s non need to upgrade!) A prosperous period of advancement has screeched to a halt with the Collapse, after which mankind could face extinction. You are one of the survivors, the Guardians of the City, and you must protect the little remains of humanity from demolition. (9/9/14; X360, XBO, PS3, PS4)
  • Sunset Overdrive - The game’s bouncy visuals and enthralling gameplay put it really high on my most-anticipated list–actually, it’s bested only by Destiny. It’s like Viewtiful Joe in 3D as a shooter. There’s gonna be ziplines and wall-running and even some acrobatics, so I expect some Mirror’s Edge thrown in the puree as well. It’s also gonna be using Microsoft’s cloud services a lot, but I’m not a cloud gamer. Still excited. (sometime; XBO)
  • The Sims 4 The Sims 3 and its umpteen expansion packs was one of the defining parts of my childhood, so I expect The Sims 4 to be way better. The PC sales of the past three games have been staggering, and I expect nothing less than true brilliance, whether it be better graphics or better mechanics. However, you do need an account on Origin (think EA’s take on Steam) and Internet access as the game initially installs. Kind of chips at my hopes, but it still looks awesome. (Q3/Q4; PC, Mac)
  • Watch Dogs - I’ve heard about this game for a while, and my thoughts of it have whittled down to “Dishonored with a hacker and none of the cool super powers.” There’s also some parkour promised to show up, and some cover-based TPS stuff too (Hitman much?). And for a game that has five collector’s editions (special, Vigilante, Uplay Exclusive, Limited, and Dedsec), it seems like it’ll match the hype pretty well. (Q2; PC, PS3, PS4, WiiU, X360, XBO)

Most anticipatedDestiny (Sunset Overdrive was a close second)

……………………………………..

hollow-city

Now, some upcoming books.

  • Hollow City by Ransom Riggs - In the sequel to Miss Peregrine’s Home for Peculiar Children, Jacob and his Welsh homies go to London where all those creepy children are at. Miss P’s bro Caul is able to steal the kids’ “abilities”. Cue another fight for survival. (1/14/14; 352 pgs)
  • Sorry You’re Lost by Matt Blackstone - Denny “Donuts” Murphy has just suffered the passing of his mom, and to cope with that he becomes a class clown. But in Donuts’ core is a happy place where his mother still lives and his dad doesn’t watch TV all day. Donut and his buddy try to score dates for the year-end dance, a mission in which Donuts learns some important morals that could change him for the better. (1/21/14, 320 pgs)
  • Almost Super by Marion Jensen - Each leap year at an exact time, each 12+-year old member of the Baileys gets a superpower. The two newest recipients, Rafter and Benny, get let down with suckish powers. The big bad of the story ends up sparking a war between her family and the Baileys. To be honest, I lost them at “superpower”. (1/21/14; 256 pgs)
  • Cress by Marissa Meyer - In the third entry of the Lunar Chronicles, Cinder and her band of misfits are still plotting to overthrow Queen Levana. Their best hope is to go to Cress, an OP hacker who ironically is searching for them (eeeeviiillll). Stuff happens. (2/4/14; 560 pgs)
  • Timmy Failure: Now Look What You’ve Done by Stephan Pastis - In the sequel to Mistakes Were Made, there’s a school competition to find a globe for a cash prize, but someone’s trying to hijack. It’s up to Timmy and his polar-bear partner Total and his new eccentric ally Great-Aunt Colander to find an end to the madness. (2/25/14; 288 pgs)
  • Game Over, Pete Watson by Joe Schreiber and Andy Rash - A boy finds out his dad is a superspy that is trapped inside a game, so he has to use his gaming skills to enter the game and rescue him. To be honest, I lost them at “superspy”. (3/11/14, 224 pgs)
  • Sean Rosen Is Not For Sale by Jeff Baron - Y’know Sean, that guy who’s trying to pitch a movie idea to Hollywood? Alright, so now not only is he working on his script, but he has school, track, dog-walking, podcasts, and keeping his secret from his parents, all while a private detective has been sent to find out about Sean. To be honest, I lost them at “podcasts”. (3/18/14; 384 pgs)
  • The Ninja Librarians by Jennifer Swann Downey - It just sounds dumb, doesn’t it? Wait until you hear the plot. Alright, so a girl and her bro are chasing her mongoose through a library when they get into the janitor’s closet and fall into a secret pathway to the HQ of a society of…y’know. There’s a betrayal, she and her pals take the blame, and they need to clear their names. To be honest, I lost them at “mongoose”. (4/1/14; 384 pgs)
  • Poached by Stuart Gibbs - In the sequel to Belly Up, a horrible prank set up by a school bully leaves a koala missing. Teddy gets thrown under the bus since he’s the only one coming and going on camera, and he needs to find the real culprit and fast, because juvie is calling his name. (4/8/14; 336 pgs)
  • Renegade by Debra Driza - That android Mila I was talking about meets a boy who joins her to find some guy who knows about her past but people are looking for her. Basically, it’s the same book with some boy. (5/13/14; 448 pgs)
  • The Blood of Olympus by Rick Riordan - The fifth and final installment of Heroes of Olympus. Many are either fighting their emotions of seeing it go or complaining loudly about how they have to wait a year to see how it all ends. Mother Earth “Gaea” is still a strong foe and her giants must be stopped before the Feast of Spes where she plans to kill two demigods to receive (title) to awaken. To be honest, I lost them at “Gaea”. (10/7/14; 608 pgs)

Most anticipated: I don’t even know.

……………………………….

Well, I think I did pretty good to sum up the year! Leave anything you think I missed in the comments. Here’s to a great new year that’s bound to be full of awesomeness courtesy of Sammwak!

Stay classy,

~S~ 8-)

Video of the Week: “Why I love my Honda VT750” by Nick Bertke aka Pogo, the guy whose mixes I’ve been uploading and gushing about to a fault. In this video, he drives around on his motorcycle, talks about it, admires the vista, and explains why the original Star Wars trilogy will always be superior to the new trilogy. All while we get to see some beautiful Australian scenery.

My favorite video from 2013.

The cutest thing I’ve ever seen.

the true meaning of smekday (review)

True Meaning of Smekday

True Meaning of Smekday

Gratuity “Tip” Tucci is an eighth grader at Daniel Landry Middle School, assigned with writing an essay with a minimum of five pages about the true meaning of Smekday. If her essay is chosen from thousands of entries, it will be buried in a time capsule to be opened a century into the future. It all began when we found out that there was intelligent life elsewhere in the universe. Life of extraterrestrial proportions. Anarchy spreads like wildfire following the visitors’ arrival, discussing plans of renaming Earth to Smekland (to honor Captain Smek) and forcing the entire American population into one state.

If there’s someone who has a lot to tell about their experience, it’s Tip. First of all, her mother just isn’t herself lately. Maybe it has something to do with that strange glowing mole on the back of her neck. Then there’s a friendly visitor who becomes Tip’s friend, dubbing itself “J.Lo”. (I’m dead serious.) But the invasion quickly gives way to a cross-country adventure as J.Lo, Tip, and her cat Pig travel to find Tip’s mom at the Happy Mouse Kingdom. Along the way, they make friends including Chief Shouting Bear, Vicki Lightbody, and the Brotherhood Organized against Oppressive Boov (BOOB). The trio is going to need all the gas in their hovercar if they’re gonna cook up a plan to save the country, maybe even the world.

I think I came across this when I was looking for a good science-fiction book to feast my eyes on. The premise seemed promising and I quickly found myself wanting to read it. My English teacher had the book in his class library, and I found myself plowing through the book a little bit each day during our equivalent of study hall. I was more than elated finding the book at our school library, and days later I’d read the book cover to cover. All the time, all the hours I spent reading this story was definitely worth it. This is the best science fiction book I’ve read since Maximum Ride, and I can tell you why.

  • An exquisite sense of humor - Smekday has the freshest gags I’ve heard in a while, and it’s a good reality check compared to the book’s sci-fi intensity. Rex has a gift for proper comic timing that will leave the reader thoroughly amused.
  • It’s part-graphic novel Smekday tells us of the history of the Boov and the Nimrogs (plus other educational nuggets) via comics. It’s a nice art shift that goes beyond the pictures and newspaper clippings.
  • GIRL POWER! - Tip is a very empowering character that’s strong and sassy, and knows when and how to speak her mind. She’s like the Spice Girls smashed altogether into a little girl. Boys will hardly feel alienated with the BOOB as well.
  • Additional pictures to deepen the experience - Polaroids taken by Tip, newspaper clippings, Tip’s drawings, all of these show up in the book and add some sort of depth to the story so you know what’s happening.
  • A really shocking ending - Trust me, you will not see it coming even if you read all the exposition and context there is to read.
  • Vivid writing and dialogue - Through Tip’s eyes, it feels like you’re actually there. It’s always fun to picture what’s happening in your mind, from the little things to the more climactic events. Rex has the ability to turn a good laugh into a shocking tragedy with just a few sentences, and this shows as the book nears to its unexpected conclusion.
  • Lovable characters - J.Lo has been an adored character by lots of those who read the book. I mean, it’s hard not to love an alien who’s willing to make a car be able to fly, and then later unknowingly eat a urinal cake. Tip’s characterization is more evident since, well, she’s the one telling the story.
  • A unique structure - The book is split into thirds. Two thirds are written in essay form, and the third is the longest part of the novel as Tip convinces herself to come flat-out and finish what she started. “Odd”, I believe, is the wrong adjective to use. Well, when’s the last time you read a book like that?
  • The community loves it - Many people call Smekday one of their favorite books they’ve ever read, and they give away five-star scores like candy. And this book deserves it, since…well, I’ve already gone into detail. Check out snippets of some Goodreads community reviews:

“…loved the cat, loved Gratuity, loved everything about this book.” – Kaethe

“…Adam Rex’s delicious banquet of pop cultureskewers dipped in saucy social commentary and served alongside a heaping helping of warm, filling comfort food…” – Stephen

“Adam Rex rules.” – Ceridwen

“Pretty much my favorite children’s book of the past few years…” – Paul

“…one of the funniest, constantly entertaining books I’ve read in a long time…” – Chris

………………………….

Not convinced? Tip and J.Lo have a couple reasons of their own.

“BOOB is an…acronym.” [...] “Brotherhood Organized against Oppressive Boov. It stands for that.”
“Shouldn’t it be B-O-A-O-B, then?”
“We really wanted it to be BOOB,” said Marcos, and at the younger boys giggled again. (126)
*******
“Waitaminute,” I said. “BOOB?”
“It’s the name of our club,” said boy number two.
“Are you guys from Florida or something?”
“No,” said Beardo. “Why?”
“Nothing.”
Both boys shouted over each other.
“It stands for–”
“Backyard–”
“Shut up!”
“Backyard telescope Ob…Observation of–”
“Of Occupations by Boov!”
*******
“I don’t know why I ask,” I said, “but shouldn’t your acronym be like, BTOOB or something?”
“BOOB sounds better,” they said.
Boys. Honestly. (225)

…………………………

J.Lo and Tip

The True Meaning of Smekday is a gem among sci-fi books, with vivid writing and fast-paced action, all boiled down to a dramatic finale. Easily one of the best novels I’ve ever read. I hope I’ll see a story like Smekday in the not-too-distant future, if not a direct sequel. I’ll even accept a spiritual successor. But this is not the last I’ll see from Adam Rex. It’s like an alien-infused Hitchhiker’s Guide to the Galaxy for kids. Yeah, it’s that good. Not only that, but there’s going to be a movie based off of the book. The name? Home (formerly Happy Smekday!). You’d think that maybe it would be called The True Meaning of Smekday, or even Smekday, but they settled with Home. You’ll never guess who’s playing the two main roles. Rihanna and Sheldon Cooper from The Big Bang Theory. (It took me way too long to realize they’re just doing voices.) The movie doesn’t arrive until next November.

FINAL SCORE: ★★★★★

If you liked The True Meaning of Smekday, check out:

……………………………………………………………………..

I hope you had as much fun reading this as I did writing this! Well, you know the algorithm–tune in, well, whenever for more awesomeness courtesy of Sammwak! Be sure to Like this post, and if you’re new don’t forget to abduct that subscribe button! You can also find Sammwak on Google+ where you can get more news and stuff there!

Stay classy,

~S~ 8-)

This is where I usually put my video of the week, but I know that you probably don’t know that I have a YouTube channel. Check out my crap-res gaming videos of me playing games on old Nintendo consoles with the power of emulators. I don’t intend for these to catch fire very quickly, but they’re just out there. I think I got the mic working on this one. The computer fan’s a pain in the behind, and I can’t afford to shut it up, so try to bear with it.

The Top 15 Greatest SNES Games of All Time


Hey guys it’s Sam! Remember back in June when I made a post counting down the top ten greatest Nintendo 64 games in my book? Well, consider this to be a sequel. Instead of going forward in time, I’ve decided to go backward. It’s 1991. Pearl Jam and Nirvana are helping fuel the 1990s grunge scene. The World Wide Web and email have just popped up on the tech horizon. Terminator 2 was the film of the year. We said goodbye to rock legend Freddie Mercury. But most notably, the Sega Genesis was two years old. Eyes were glazing as kids watched the console’s commercials, boasting “turbo processing” that allowed Sonic-speed gameplay. The NES was a thing of the past–the 16-bit era was the thing of the present.

The Genesis had a two-year head start and was already structuring a fanbase. To combat this, Nintendo created the Super Nintendo Entertainment System and had it out in North America by the end of the summer. Thus started the big battle of the fourth generation of video games. Both offered backward compatibility and had an ample number of accessories. Despite the Genesis’ advantage and its lower price, the Super Nintendo outsold it by about 9.10 million units. I’m here to count down the top fifteen best SNES games in my book, and I have proof to back up my decisions thanks to the power of emulators. See if your favorites made the list.

waycool_snes_large

Game Face: SSX


In 2000, EA Sports Big was born to honor the unrealistic genre that is “extreme sports”, and to test it out they created the SSX (Snowboard Supercross) series, a saga of critically acclaimed extreme snowboarding games. The series debuted as a PS2 exclusive, but eventually grew to adapt to the original Xbox and the GameCube, among other consoles. SSX Tricky, the second in the series, was one of my all-time favorite PS2 games growing up. I was nothing less than ecstatic in 2010 when I found news about a new SSX in the works. My elation was replaced with horror when I realized that the series was taking an unexpected detour into an abyss shrouded with darkness and ambiguity. However, EA Sports brought the game back on track, and the final result is the new SSX, the most realistic game the series–maybe even the genre–has ever seen.

STORY

Elise is at the head of the pack in this tense and snowy race.

“Defy reality. Own the planet.”

Famous biker Zoe Payne, snowboarding legend Mac Fraser, and surfing icon Tane Mumea (he’s new) have co-founded Team SSX. Instead of Snowboard Supercross, the letters stand for Snowboarding, Surfing, and Motocross, birthed by the three best riders snow, sea, and dirt have ever known. They’ve searched the planet to make a team of the nine best riders on Earth. However, member Griff Simmons (from SSX 3) has ditched the team, and most of the team funds have followed. Turning to their fans for help, Team SSX plans to raise funds with the power of live-streaming by conquering the nine deadliest descents in the world! Unfortunately, Griff plans on defeating the descents first, sparking a race across the globe to see who will “own the planet” first. The game’s ravishing visuals make each descent much more lifelike and much more deadly. Here are the nine mountains you plan on defeating:

  • Mount Robson, USA - The reason Robson represents America as a deadly descent is its merciless array of trees that have been strewn around the course. Well-timed jumps and maneuvers are key to making it to the bottom with as little damage as possible. Gear will be needed to take on this descent, as it gives you a layer of protection if you run into any trees.
  • Fitz Roy, South America - The reason Fitz Roy represents Patagonia as a deadly descent is the enemy that is gravity. It will be impossible to clear a jump without a wingsuit, as it will be needed to give you some air before landing. However, your wingsuit isn’t too sturdy, so you have to make a quick landing before lining up your next jump.
  • Mount Belukha East, Russia - The reason Belukha represents Siberia as a deadly descent is its endless supply of ice that can get up to six feet thick; it’s just as unforgiving as it sounds and looks, but luckily you’ll have a pair of ice axes to aid you on your path. You’ll also be iceboarding on the side of a cliff, so it’s best to stay as near to the mountainside as possible.
  • Mount McKinley/Denali, USA - The reason McKinley (known in the game as Denali) also represents America as a deadly descent is its ever-so-exciting avalanche that you have to outrun all the way to the bottom of the course while avoiding crevasses and not sticking too close to the avalanche. Boost is key to outrunning the snowy beast, as it will give you a distance advantage as well as a time advantage.
  • Mount Slaughter, Antarctica - According to the game, no snowboarding trip around the world would be complete without a stop at the coldest and most desolate place on Earth. Obviously, your main enemy is the piercing cold in an area where the sunshine is everyone’s best bud. Luckily, you will be equipped with a solar panel while also keeping an eye out for any light patches that can regenerate your health, because shade and tunnels are your worst enemy.
  • Mount Everest, Himalayas - The tallest mountain on Earth is also one of the most dangerous descents you’ll be conquering. As in real life, up in the mountains thin air is a killer, so you’ll be provided with an oxygen tank consisting of the freshest gas your mates could find. Even then, you’re not very safe, as your oxygen is–wait for it–limited. You’ll have to get out there as quick as possible before you run out of oxygen. When you start to see blackness around the corners of your TV, that means you’re gonna black out in a couple of seconds–a perfect opportunity to use some of that good O2. 
  • Mount Blanco, Alps - No, not that small hill in Texas, an actual mountain where your one enemy is rocks. But not in avalanche form–just plain rocks. You can easily jump over the rocks and make small movements to avoid them, but don’t overdo it–you might run into the side of the canyon. I recommend you use armor to increase your survival chances, and around here speed literally kills, so I suggest taking it as slow as possible.
  • Mount Kilimanjaro, Tanzania - (Ah, Tanzania. My true non-American home.) “But, Sam! Kilimanjaro’s a volcano, not a mountain!” Exactly, my dear reader. You’re actually going to be riding inside the volcano, but don’t fear eruptions; I just hope you’re not afraid of the dark, because that is your main enemy for this descent. Luckily, you’ll be provided with a headlamp to provide some light, but don’t be planning on tricking a lot–where your head goes, the lamp goes. So if you’re in the middle of a gnarly tweak, you might not notice that menacing wall in front of you.
  • Mount Aoraki/Mount Cook, New Zealand - You’ve fought through trees, rocks, and darkness, but that’s just the tip of this game’s iceberg (sorry). Because this time your enemy is–the notorious whiteout. The granddaddy of all snowstorms and blizzards. You won’t be able to see your trembling hand in front of your terrified face without pulse goggles, but all they do is help you see through snow. They won’t help you differentiate safe terrain from lethal chasms, so keep an eye out for flares that will help you down the mountain and avoid taking bad jumps. (These flares can also give you some Tricky meter boost. Why they give you some boost, I don’t know.)

GAMEPLAY

Newcomer Ty shows his skills during a Trick-It event.

The game starts by automatically launching you into story mode, as you are unable to go anywhere else. You can either use the button controls or the right-stick controls, and both work quite well. A majority of Tricky‘s best mechanics return in this game: tweaking your tricks as well as the famous Tricky meter. Land tricks to boost your meter, and if you want to you can deplete it by using it as a speed boost. If you land enough tricks you are temporarily put into Tricky mode. Tricks get Über makeovers, are worth more points, and earn you letters once landed. Once you earn your Y you don’t receive infinite boost and the ability to perform as many Über tricks as you want–you get into Super Tricky mode, allowing you to perform even crazier tricks as well as the granddaddy of them all–the signature trick.

Old school gamers can change the controls to “classic” in the game settings, although I have no clue what difference it makes since it’s been years since I’ve played Tricky. When you get far enough in story mode, you can unlock two modes: one of them being Explore, where you can free-ride. While in that mode, you can buy people for 10,000 to 50,000 credits. Credits are the game’s currency, earned by competing in events–whether you win or lose, you’re still probably gonna walk away with a couple thousand. Speaking of which, you can also get geo-tags via completing select events or by buying them. You can place them in spots while rewinding, and they’re worth varying amounts of XP and credits. A player has exactly a day to obtain the geo-tag before its lifespan runs out.

At each descent, you compete in two events as descent training before the real deal: Race It (qualify in the top three to advance) and Trick It (try to earn more points than your opponents). Each mode delivers a new strategy to the tables; in races, you need to find the fastest routes, but you need to locate big air in trick runs. Then there’s Survive It, where it all comes down to. Each descent features a number of paths, hidden obstacles, and dangerous chasms, so elite precision is mandatory to getting the best scores on the more challenging descents–or you know, just surviving. But this game is only for people who know what they’re doing and what they’re up against; the AI is punishing challenging, and death traps are just waiting for you to run into them.

The one other thing I hate about the game is its lack of traditional simultaneous multiplayer. Yes, SSX is a single-player experience, and that sucks! The closest thing to multiplayer in this game is Global Events, a challenge series open to every player across the globe, or just you and your friends. EA has challenges going nonstop, and you can just come to try and beat a high score or a time. While you’re racing, people may just show up alongside you and turn this into a simultaneous event. There are some custom events where you can invite just your friends, which is probably the closest Global Events get to “multiplayer.” Besides GE, RiderNet (SSX’s AutoLog) keeps track of your progress and informs you on what hijinks your buds are up to.

But what’s a sports game without a stellar soundtrack? (I’ve played FIFA for 4 years; I should know.) SSX‘s music includes Foster the People, The Naked and Famous, Flux Pavilion, Camo & Krooked, DJ Shadow, and the three bosses of dubstep: Nero, Noisia, and Skrillex. Too bad the only time your characters speak are if they’re in the middle of a gnarly trick or bailing.

EXTRAS

If this doesn’t give you a throwback, I don’t know what does.

Once you get far enough in story mode, you can unlock two modes, one of them being Explore. If you press a certain button to select the track you want to ride in Explore, you can go into free-ride mode, where you can simply cruise your way down without a Tricky meter to distract you. But you can still do Über tricks; a blue flash on the screen means you’ve hit Tricky, and an orange means you’ve hit Super. In the game, you can earn badges and achievements while ‘boarding a track, and you can use RiderNet to check out your goods and remember just how great you are at this game.  If you’re not doing story mode, checking out Global Events or RiderNet, or exploring, you might be checking out the DLC.

Electronic Arts has announced DLC characters that are already on the market: real-life pro snowboarder Travis Rice, and our old pal Eddie! The bro with the ‘fro appears in his own DLC pack, Mt. Eddie, which also brings the exuberant and colorful feels of Tricky to the new SSX. If it didn’t feel nostalgic enough, classic skins have been added for characters like Elise and Moby! Could it get any better than that? Oh, but it doesn’t stop there: the pack features the return of 7 characters in their original appearances. To be specific, Elise, Eddie, Kaori, Mac, Moby, Psymon, and Zoe. As in Tricky, each ‘boarder comes with alternate outfits and their own board. For just $5.99, you can give your SSX experience a nostalgic retro makeover.

For PS3 players, Mount Fuji is automatically installed into the game, allowing you to snow-surf down another mountain. I wouldn’t look at it as a descent, though. Luckily, Xbox 360 users won’t be left out in the cold (sorry again)–Mt. Fuji comes in the Mt. Fuji & Friends DLC pack, which comes with Eddie and Travis, as well character-specific Ultimate level snowboards that’ll make that high score more visible with perks for Eddie, Zoe, Mac, Kaori, and Elise. There’s also a bonus Geo-Tag. Xbox.com describes the pack as a “mountain of content”, and why not buy it? It’s absolutely free!

LASTING APPEAL

In the end, SSX is an extraordinary and over-the-top snowboarding game that brings some new and some old to the table, using its gorgeous visuals and challenging gameplay as a great filter.

When’s the last time you’ve tricked off a helicopter?

FINAL SCORE: ★★★★

IF YOU LIKED THAT, CHECK OUT:

(Click on the pictures to be transported to their GameStop articles!)

(What do you want to see from me, I’m not a big snowboarding gamer!)

………………………………………

Well, that was quite the doozy! Be sure to tune in next Friday at 1:00 PM ET for more awesomeness courtesy of Sammwak! Oh, and have a rad summer while it lasts!

Stay classy,

~S~ 8-)

Video of the Week: “Honest Commercials” by nigahiga. It’s been out for just nine days and it’s already passed 1.5 million hits and been featured on the Smosh Pit. Tune in and see what you’ve been missing.

Memory Lane: A Look At My Childhood


The nostalgic gremlin inside me is at it again, so I’ve decide to sate him with this week’s post: a glimpse at what my childhood was like. I never quite open up to my readers quite like this, and over 100,000 of you have bothered to show up at my site to read my posts, and sixteen of you have made it a weekly basis! So consider this a big thank you to everyone who’s been supporting me. Now, don’t expect this to be a tell-all about myself–I still shall keep personal information at bay.

Without a doubt, I have to dedicate a majority of my childhood to Nickelodeon, Cartoon Network, and Disney Channel. In fact, the earliest memory I can recall is lying on the couch and watching GUTS from across the room. I was quite the fan of Nickelodeon game shows; the only other shows I watched were Naked Brothers Band and SpongeBob, which I also grew up alongside. I found myself playing SpongeBob games online for long stretches of time, and I can still remember the “Goofy Goober Rock” sequence from the movie like the back of my hand. Oh, and the NBB music wasn’t terrible, but it wasn’t amazing either. Decent, you people call it.

But in 2008, my horizon changed completely thanks to three shows: Total Drama IslandChowder, and Flapjack. Yes, if it wasn’t for these shows, I probably never would’ve become the Cartoon Network fan I am today. And you can assure yourself that I just ate the next two Total Drama seasons up, because I did. Then there’s Disney Channel. I fondly remember watching Kim PossibleThe Emperor’s New SchoolThe ReplacementsSuite Life of Zack & CodyJonas, the list goes on.

Believe it or not, I was reading Goosebumps in the second grade. The first book in the series I ever read was Why I’m Afraid of Bees–an installment I still have today. Rarely did the books ever actually give me goosebumps–but the covers of Phantom of the Auditorium and Be Careful What You Wish For were enough to trigger a very unpleasant night’s sleep. I’m not going to lie. I have something of a Goosebumps collection today, and it’s a shame that Series 2000 and Horrorland will never match the authenticity of the original series. I’m sure many 90s kids are sure to say the same thing. What made the series so unpredictable was that some books were amazing, while others were terrible. I’m not being critical, I’m just stating the facts.

Another favored horror series of mine back in the day is the Chillers saga by Johnathan Rand. Now, Rand is working on two Chillers series: Michigan Chillers and American Chillers. As the titles imply, events within a Michigan Chillers book take place in the good ole Great Lakes State. But American Chillers books can happen anywhere in the fifty states. These books, to be honest, were awfully similar to Goosebumps, but they have covered more subjects that are common in horror literature: werewolves, aliens, zombies, ghosts, vampires, the list goes on. But then the new Chillers came and vacuums are coming to life and crickets are gaining a craving for human meat. But who am I to complain and criticize, old Chillers was the shiz back in the day. Heck, it gave me the inspiration to become a horror author–I’m not saying I am a horror author, I’m still working on it.

Nothing made a day complete quite like getting a couple laughs out of a Captain Underpants book. I was the biggest fan of this series back as a kid; I’d read and remembered each installment by heart, but unfortunately reality has ensued and I consider myself too much of a grown man to continue reading childish stories like Captain Underpants. But watching a video like this one makes me wish for younger days.

Never would I find a series quite like Captain Underpants, where a vile school principal could turn into a superhero who wore nothing but underwear and a cape. But the book I remember the fondest would probably be the third one–that’s where the game changed completely! But as a blogger, I shan’t spoil it for you. This series may have also given me the inspiration to become a comic writer, which is how many people remembered me by. I have to devote a lot of my childhood to Pilkey on this one.

I might as well take the opportunity to remember some more of my favorite book series as a kid:

  • Frog and Toad by Arnold Lobel – A 2-time Newbery Honor-winning children’s book series starring a frog and a toad whose friendship take them on many adventures. Easy-to-read vocabulary, imaginative illustrations, and a great moral made this series an instant classic for me.
  • Franklin by Paulette Bourgeois and Brenda Clark – A classic children’s book series starring a group of anthropomorphic animals, but the spotlight is on a young turtle boy named Franklin. See as he learns the virtues of friendship and love as he goes through countless scenarios: a bad day, a thunderstorm, the first day of schol, etc.
  • Ready, Freddy! by Abby Klein and John McKinley – First grade is nothing short of a jungle for Freddy Thresher, first grader and amateur shark enthusiast. Read along as he deals with Max the bully, the talent show, show-and-tell competition, homework problems, bedroom horrors, and more. The series has almost 30 installments, so if you like the first book (Tooth Trouble) you can mow down the rest.
  • Junie B. Jones by Barbara Park and Denise Brunkus – 90s kids may remember this one, but I remember it from my elementary school days. It stars a kindergartner named Junie B Jones as she embarks on school misadventures from facing the “stupid smelly bus” to facing the monster living under her bed. Eventually she 1-ups to first grade, where she remains to this day.
  • Magic Tree House by Mary Pope Osborne and Sal Murdocca – Jack and Annie are siblings that live in the fictional Frog Creek, PA. They have a tree house that can magically whisk them into any time or place, from the prehistoric era to San-Fran in the middle of that gnarly quake. They are also assisted on their missions by Morgan le Fay. Like Junie B Jones, the series 1-ups and goes from “Morgan Missions” to “Merlin Missions”, where they remain to this day.

I have fond memories of playing Diddy Kong Racing down in my basement when I should be eating breakfast. It’s just, when I had that controller in my hand, and I was racing down the tracks of Fossil Canyon, it just conjured this feeling where everything in my world just felt right. Even if the game occasionally froze. To a lesser extent, I had that feeling playing Super Mario 64; I have both of the games to this day. But back in the day was the best when we had a little emulator called Project 64 that changed my life forever. I had every N64 game thinkable at my fingertips–the nostalgia would kill me if I had that experience to relive. But I still have an N64 console, a couple of controllers, even some paks. But I honestly have to say that not only was I a Nickelodeon kid growing up, but I sure as heck was also a Nintendo kid. The N64 stuck with me for literally my entire childhood, and then the PlayStation 2 came in and changed everything.

The PlayStation 2 picked up in my childhood where the Nintendo 64 left off, and it’s probably my most cherished childhood memento I have. (Too bad it doesn’t really function perfectly.) The games we had for the console just happened to kick major buttocks and conjure even more nostalgia for me as I type this post. One amazing game I had was SpongeBob: Lights, Camera, Pants, which was basically a SpongeBob-edition Mario Party game. But it was still superior whether I was amplifying the experience by playing with friends or soaking up the goodness by flying solo. I have great memories of knocking my friend out of the ring in the “Goo-ladiators” level, or performing SpongeBob’s solo in the “Rock Bottom” level.

Another great game I had was SSX Tricky, the first and greatest sports game I’ve ever played. My version of the game concept was simple: once you have some big air, Über Trick out to score as many points as you can before landing. When you’re not tricking out, you might be racing against competitive AI or helping upgrade your characters, unlocking boards, costumes, etc. I know the game like the back of my hand, and so do my siblings, who are equally good at it. (I think this game was the one thing we could bond over besides TV shows.) The game also had the best soundtrack:

I might as well recall another game that, while not as legendary as these other two games, was definitely a decent time-killer: Tony Hawk’s Project 8. I can just recall the game’s lenient physics that could allow you to perform a perfect half-pipe transfer or do a clean ollie over a fence. When I wasn’t skating, I sure as heck was bailing or unsuccessfully trying to perform rad tricks. The soundtrack for the game wasn’t half bad, but there’s only two songs I remember fondly: “Gone Daddy Gone” (Gnarls Barkley) and “Smack” (Ugly Duckling).

Oh, and one last thing. I also remember playing lots of music games back in the day: I had the Guitar Hero/Guitar Hero II dual pack, so I had two times the rock-star goodness in one 2-disc case. We also had the first two Rock Band games–no, not in a dual pack. Luckily, our Guitar Hero guitars worked with the game, and the only thing that was new were the drums and mic. Oh yeah, then there was that time where I may have broken the drum pad, but luckily lots of people face the same problem.

The Spy Kids series had my favorite movies ever when I was a kid. It introduced me to an entirely new world full of science-fiction gadgets and fantasy creatures, while still containing traditional laughs fresh for the whole family. I mean, what other movie features beings with thumbs for limbs and a head? I don’t remember Spy Kids all too well, but I can recall the sequel like the back of my hand. Remember, when all the kids fought against the Magna Men, and then Carmen and Juni were sword-fighting the skeletons on the edge of the cliff, and then they fell into that volcano, and then Carmen did a live concert at the end?

Oh, TMI? Sorry about that, I just had a lot to say. Oh yeah, and Lilly from Hannah Montana was in it OKAY I’M DONE! Then Spy Kids 3 came out, and that was an awesome movie too with the video game universe, but then Spy Kids 4 came out. Yeah, we don’t talk about that movie, it’s hard to even call it a Spy Kids movie. That’s why I look at the series as a trilogy with an extremely bad movie. Oh, and there was also Sharkboy and Lavagirl with the gosh-awful VFX, but the chance of it winning kids over is 9:1.

………………………..

I think that’s all I have to say about my childhood! Hungry for more nostalgia? Check out The 90s Are All That on TeenNick every night from 11:00 pm to 1:00 am ET! (I was not paid to say that.) Besides that, tune in next Friday for more awesomeness courtesy of Sammwak!

Stay classy,

~S~ 8-)

Video of the Week: “(Parody) Everything Wrong With Equestria Girls in 7 Minutes or Less” by LittleshyFiM. It’s a hilarious parody of CinemaSins, so I recommend you check them out too. Am I the only one who didn’t know this movie existed until now?!

Game Face: Injustice Gods Among Us


Hey guys it’s Sam, and welcome to another episode of Game Face! Now take Street Fighter IV, MK 2011MK vs DCU, and all of the DC Universe characters you can think of, and puree it all in the most pretentious blender you can find at your local supermarket. Pour it in the most posh glass you can find in your house and garnish with a curly straw, and you have Injustice Gods Among Us. This fighting game from the makers of the latest Mortal Kombat game pits the heroes and villains of the DC Universe against one another, but it goes far beyond just over-the-top action.

STORY

The game’s plot is the size of a doorstop, and there’s a lot to be understood to fully grasp the meaning of the game. Heck, the entire thing takes place in a parallel universe! It all starts when Joker dastardly and maliciously deceives Superman into believing his wife Lois Lane is a villain named Doomsday, causing him to kill both her and her unborn son who she was apparently preggers with. Not only that, but Kal-El ends up destroying the rest of Metropolis in a single nuclear boom! (Apparently the nuclear bomb was connected with Lois’ heartbeat. What.) Overcome with guilt and fueled by rage, Superman does the one thing Batman wouldn’t–straight up murder Joker in cold blood!

But the Man of Steel will never forgive himself for what Joker made him do, so he seizes the control of several planets across the globe, establishing a new world order as the High Councilor for the lone goal of world peace. Sounds corny, doesn’t it? But if you aren’t with Superman, you sure as heck are against him. The heroes of the earth, from Aquaman to Wonder Woman, are faced with a choice between Superman’s Regime or Batman’s Insurgency. War ends up breaking out between the forces, one that’ll threaten the survival of all of mankind. 

I’m sorry, I can’t type that with a straight face. mrgreenmrgreenmrgreenmrgreenmrgreenmrgreenmrgreenmrgreenmrgreenmrgreenmrgreenmrgreenmrgreenmrgreenmrgreenmrgreenmrgreen

I mean, seriously, a bomb linked with a human’s heartbeat? Injustice‘s story really starts to cave in on itself just to find reasons why a pair of heroes should be beating the crap out of each other.

GAMEPLAY

The best way to begin playing the game is to check out its tutorial, which shows you pretty much everything you need to know about the game, from special moves to bounce cancels. Now once you put that to use, you’ll see the same fighting style of Mortal Kombat 2011–well, actually, they’re the exact same controls. Heck, there are even some moves straight out of X-Ray Mode! However, what makes the game the most unique from MK 2011 is its interactive fighting style; “the world is your weapon,” says the back of the game case. And indeed it is; for example, in the Batcave someone can send you hurtling into the Bat Computer, or press a nearby button to blast you with rockets. Or in Atlantis, someone can turn a valve and blast you with an unblockable burst of water. However, many of the game’s heavier-built players can destroy these helpful objects almost effortlessly. A stone tablet that Batman can use as a jumping pad, Superman will simply crush. This will definitely be the birth of many Injustice trolls.

Injustice also has “level transitions”, which you can perform on characters by doing a select attack near one of a level’s ends. Your opponent will be painfully sent to the lower level, and if you choose you can painfully send them back to the upper level. However, while the game’s transitions can be over-the-top, the game’s laws of physics are very lenient and unrealistic (but still over-the-top). You can take a good long fall through several building floors, get hurtled into space, be inside a crashing helicopter, and more. And you’ll surely survive through all of it like it’s nothing.

The game is also unique for its Character Powers: whether it’s flight, healing, or just a temporary strength boost, these Powers are exclusive to each character. Another new part of the game is the Clashes: it can immediately interrupt a combo, allowing both players to secretly gamble some or all of their super meter (which can be saved up to perform a Super Move). It is only available when its starter has at least half of their meter full, and is only available once. There are also no rounds in Injustice–just two health bars. If one player has both of their bars emptied, the match automatically ends and the other player is declared the winner. The matches are also timed, and I’m not a fan of timed matches. I like Super Street Fighter IV, where you can set match times to infinite.

But hey, at least Injustice gives you a quick reference of your special moves whenever you pause.

EXTRAS

Winning matches will increase your XP, and enough XP allows you to level up, unlocking content from music to concept art. And if you aren’t fighting, you could take a visit to STAR Labs to do character-specific missions that I have yet to unearth. If that wasn’t enough, you could waste a couple of minutes customizing your “hero card” and your “portrait” that comes with your Injustice in-game account. Besides that there are some half-decent mini games: shoot arrows from Green Arrow’s POV, use your eye lasers to destroy entire cars as Superman, the list goes on. However, I don’t enjoy how Superman is willingly incinerating vehicles with people inside. I mean, whatever happened to defending the world?

Oh, and also, if you consider a spinoff comic series as an extra, I should note the Injustice comic by Tom Taylor and Jheremy Raapack, as well as the Injustice action figure line.

LASTING APPEAL

In the end, Injustice Gods Among Us is a shockingly derivative fighting game that doubles as a big love letter to the fan base of the DC Universe, fueled by enjoyable over-the-top action and a thin story that most people will give no heed. (And it should stay that way.)

FINAL SCORE: ★★★

IF YOU LIKED THAT, CHECK OUT:

(Click on the pictures to be transported to their GameStop articles!)







……………………….

Well, that was fun! Be sure to tune in next Friday for more awesomeness courtesy of Sammwak! Oh, and have a radical summer!

Stay classy,

~S~ 8-)

Video of the Week: “About Pogo (Nick Bertke)” by Fagottron aka Pogo. You’ve seen some of his amazing videos since they’ve been past Videos of the Week, but learn the story of Pogo in just 9 minutes!

“I love making music. I think it’s the ultimate way to express myself. I can’t imagine how else I would connect with myself and the world around me.” (Poetry.)

The Fall 2013 Gaming Window


Hey guys it’s Sam! Do you have your game faces on? Because today we’ll be talking turkey about some of the most promising video games to expect this fall for the 7th-gen consoles (PS3, X360, Wii, 3DS) and the 8th-gen consoles (PS4, Xbox One, Wii U). And I’ll have you know now–this season has an ample number of seemingly great games. (To see information about certain games, click “Details” under each picture!)

Donkey Kong Country: Tropical Freeze (11-13; Wii U)

Donkey Kong Country is remembered as one of the most innovative, entertaining, and stellar titles the Super Nintendo had to offer. It probably has a spot in the nostalgia center of many gamers’ brains and hearts. After the game transformed into a trilogy, the Donkey Kong Country series was shelved after the uprising of the Nintendo 64. Luckily, in 2010 the series was revived in Donkey Kong Country Returns, and Tropical Freeze is the game’s upcoming sequel. The game revolves around a group of Viking animals that chase the inhabitants of Donkey Kong Island away, and the Kongs must embark on an island-to-island trek to return and reclaim their home.

Much like in the original DKC sequel, Dixie Kong will be joining the adventure alongside an unannounced character. You can now swim in the game, but you can also do underwater spin attacks if you encounter any enemies in the seas. Tropical Freeze takes pages from many classic games’ books: to regain breath you can collect underwater bubbles à la Sonic, and you can uproot things and throw stunned enemies à la SMB 2. Dave Wise, composer for the original DKC trilogy, will be returning to compose the music. But who knows?–Maybe Nintendo will make a third Returns game and add Kiddy Kong!

Just Dance 2014 (9-8-13; PS3, Wii, Wii U, X360/Q4 ’13; PS4, XBOne)

Multiplayer that allows up to six players at once. Seven new modes. Over forty songs and Auto-Dance vids. That’s what this year’s Just Dance has to offer. The game will include songs from PSY, Pitbull, One Direction, Rihanna, Nicki Minaj, and more. Now, because Just Dance and Dance Central are bitter enemies, Just Dance 2014 decided to follow Dance Central 3‘s footsteps. They incorporated several old-school songs: “I Will Survive”, “YMCA”, and the Ghostbusters theme song. There will also be alternative versions, extreme versions, and sweat versions of the songs. Now, about those modes:

  • On-Stage Mode: One player dances in a main routine while two others dance backup routines.
  • “Ghost Mode”: One player dances against ghost renditions of a friend’s prior gameplay.
  • Karaoke Mode: Players get points for singing the right notes and actually don’t get punished for singing incorrectly. This mode only works on consoles with a mic, so that’s basically every console but the Wii.
  • Just Dance DJ Mode: Players can switch between songs and “shape the music” via dancing; this mode is Xbox One exclusive.
  • Party Master Mode: The Wii U’s exclusive take on Just Dance 4‘s “Puppet Master” mode. Use the GamePad to change the game rules, the current song, and select dance moves for up to four players with Wii Remotes.
  • Battle Mode: What does it sound like?

Scribblenauts Unmasked: A DC Comics Adventure (9-24-13; 3DS, Wii U, PC)

This is easily the most unique chapter in Maxwell’s life 5th Cell has ever conceived. Maxwell’s debut onto the 3DS, Wii U, and PC (Unlimited) was grand enough. Working alongside Warner Bros, 5th Cell has incorporated almost every character in DC Comics history into Maxwell’s once-normal life. The ones you know and the ones you don’t. Variations of these heroes and villains also appear, so multiple Batmen and Green Lanterns are included in the game. These characters can help solve puzzles; for example, Superman’s heat vision can free a key trapped in a block of ice. Using the game’s power of adjectives, you can conjure a “Super Doomsday” or even a zombie Batman. Either way, this is definitely not your average puzzle game.

The Legend of Zelda: A Link Between Worlds (11-13; 3DS)

Alongside several LoZ titles, A Link to the Past is considered to be one of the greatest games of all time, and stands high among the Super Nintendo pantheon. A Link Between Worlds returns to that same nostalgic world. It combines the old-school Zelda top-down perspective with the 3DS’ gorgeous stereoscopic graphics. These 3D effects come into play when exploring dungeons, and will have Link jumping between levels to solve puzzles and advance within the game.

Arrows for shooting enemies and mallets for nailing pegs was showcased in early LBW footage; besides that, the magic meter refills on its own. Yep, no potions needed. Link’s bow, hammer, and even bombs rely on the magic meter. At full health, Link’s sword shoots projectiles like in LTTP.This is probably the best new feature: Link can actually jump into walls and become a drawing to slither up the wall to reach new areas. However, this feeds off your magic meter, so be conservative. IGN says the game has “everything [they] wanted from a Nintendo 3DS Zelda game” after playing the demo.

Lego Marvel Super Heroes (9-18-13; PC, DS, 3DS, PS3, PS4, Vita, Wii U, X360, XBOne)

Silver Surfer, herald to Galactus, is knocked out of the sky, causing his surfboard to shatter into “cosmic bricks” with immense power. Nick Fury orders the Marvel universe’s heroes to find these bricks within areas like Lego NYC and Lego Asgard before they are seized by villains like Loki and Magneto. 120 Marvel characters are at the fingertips of the player, from Abomination to Wolverine. Each character has a unique power; Spider-Man with his spider sense and web slinging, Hulk with his superhuman strength. Also, he is able to shrink into Bruce form AT WILL to do stuff like access computers. Since when was Hulk a hacker, I don’t know. Stan Lee, co-creator of Marvel Comics, is planned to be incorporated into the game in some way, shape, or form.

Super Mario 3D World (12-13; Wii U)

You’re probably wondering the same thing I am; if it’s a 3D Mario game, how is it a Wii U exclusive? Maybe the Wii U’s more special than I think it is. Anyway, the game tackles yet another Super Nintendo pantheon title, Super Mario World, incorporating four characters: Mario, Luigi, Peach, and blue Toad. Like in SMB 2, each character has a unique ability: Mario’s speed and jumping is average, Luigi has high jumping ability and slow falling speed, Peach can float in midair, and Toad is the fastest runner.

A maximum of four players may explore the same level at the same time with each character, sharing from a collection of extra lives. Like in New SMB Wii, players can pick up one another to help them across select areas. Alongside the return of the Tanooki Suit and the Fire Flower, a brand new suit will appear–the Cat Suit, allowing its wearer to wall-climb, perform unique attacks, climb to the top of the final flag pole, and run at a faster speed. The GamePad comes into play so its user can rub the touch-screen to reveal blocks or items that have been hidden, as well as to stun enemies to assist players. The Wii U’s Off-TV Play is supported by Super Mario 3D World.

Regular Show: Mordecai & Rigby in 8-Bit Land (10-29-13; 3DS)

If you’ve been following the Twitter of show creator JG Quintel, you may have already seen this coming. If not, er–SURPRISE! Following in Adventure Time‘s footsteps, the Regular Show game has finally reached its primetime thanks to the guys who brought you the first Adventure Time game. Bringing the characters and comedy from the show exclusively for the 3DS, 8-Bit Land follows Mordecai and Rigby on their epic adventure through their favorite video games, which gamers may recognize. If that wasn’t nostalgic enough, all game sounds are made from old emulated Nintendo consoles, and players can collect gold tapes, cash for buying games, and mullets to wear. It doesn’t make any sense to me either. The game design blends three popular old-school formats: Mario-esque side-scrolling, Zelda-esque top-down perspective, and Contra-esque side-scrolling shooting.

You can swap between Mordo and Rigs at any time; Mordo can double jump, and Rigby’s meager size can fit him through more confined spaces. Also, Mordo can transform into a spaceship (makes more sense in context). Anyway, be sure to check out Mordo and Rigs in 8-Bit Land when it hits stores for the 3DS this October.

Adventure Time: Explore the Dungeon Because I DON’T KNOW! (11-12-13; PS3, X360, Wii U, 3DS)

Yes, that’s actually the name of the game. But to reduce stress let’s just call it Adventure Time 2. As the sequel to Hey Ice King! Why’d You Steal Our Garbage?!, the game revolves around Finn and Jake as they are recruited by PB to investigate a rash of thefts and kidnappings that are damaging the Candy Kingdom. She thinks the root of the crime lies within the Secret Royal Dungeon in the underground depths of Ooo, where only the nastiest beasts and burglars are locked up. If they’ve found an escpae route, the entire land of Ooo might be in danger!

You can play as Finn, Jake, Marcie, and even Cinnamon Bun. However, news has it you can also play as LSP and Flame Princess. The dungeon has a massive hundred floors to conquer, and you can also play with up to three of your buddies. The game’s development by WayForward received a little aid from show creator Pen Ward himself, and it’s being published by D3 Publisher–publisher of 10,000 Ben 10 games. Oh, that reminds me–look out for Ben 10 Omniverse coming this November to the PS3, Xbox 360, Wii, DS, 3DS, and Wii U. Also look out for Explore the Dungeon Because I DON’T KNOW!, also coming this November.

SOME MORE GAMES YOU MIGHT WANT TO LOOK OUT FOR

  • Rayman Legends (9-3-13; PS3, X360, Wii U)
  • Total War Rome 2 (9-3-13; PC)
  • Grand Theft Auto V (9-17-13; PS3, X360)
  • FIFA 14 (9-24-13; PS2, PS3, PS4, PSP, PS Vita, X360, XBOne, PC, iOS, Android)
  • NBA 2K14 (10-1-13; PS3, X360)
  • Beyond Two Souls (10-8-13; PS3)
  • Pokemon X & Y (10-12-13; 3DS)
  • Skylanders Swap Force (10-13-13; 3DS, PS3, PS4, Wii U, Wii, X360, XBOne)
  • Sonic Lost World (10-22-13; Wii U, 3DS)
  • Batman Arkham Origins (10-25-13; PC, PS3, X360, Wii U)
  • Batman Arkham Origins Blackgate (10-25-13; PS Vita, 3DS)
  • Legend of Zelda: Wind Waker HD (???; Wii U)
  • Mario Party 10 (???; 3DS)
  • Mario & Sonic at the Sochi 2014 Olympic Winter Games (???; Wii U, 3DS)
  • Metal Gear Solid V: The Phantom Pain (???; PS3, PS4, X360, XBOne)
  • Walking Dead Season 2 (???; ???)

………………………

Check in Monday for more awesomeness courtesy of Sammwak!

Stay classy,

~S~ 8-)

Video of the Week: “those turtles” by Notnotsandvichhobo. Have your life changed forever or your money back. (The tune: http://www.youtube.com/watch?v=naJfryM0nsY)

The Top 10 Nintendo 64 Games of All Time


Nintendo has revolutionized modern gaming in many ways, and this world would be very different without them. They began in fall 1889, founded by Fusajiro Yamauchi, originally a card company. As time went by, they evolved into a game company that has made a market value of over $85 billion! The American part of the company also owns the Seattle Mariners MLB team (imagine that), but that’s not the point. Nintendo has become gradually better with every new console releases, evolving from giant cartridges to comfortably small discs, and their skills in the industry have made them a three-time gaming generation winner by sales standings. One of their unsuccessful years was the fifth generation, which they lost to the PlayStation. However, the Nintendo 64 was still a 3D trailblazer for tons of series, and I’m here to count down the top ten creamiest creams of the crop.

Pokemonstadiumbox.jpg

#10. Pokemon Stadium (2000)

When Nintendo started the Pokemon saga with Red and Blue in 1998, they became established as heroes in the industry of RPGs. By the time they released Gold and Silver they also experimented with the Nintendo 64′s 3D specialties. The game was intended to be for the Nintendo 64DD, but transferred into cartridge format when the add-on became a commercial letdown. There is no linear plot to the game–you must win Cups and complete the Gym Leader Castle to progress in the game. The game also made good use of the console’s Transfer Pak to transfer Pokemon from past titles.

Conkersbfdbox.jpg

#9. Conker’s Bad Fur Day (2001)

Few gamers remember Conker’s Pocket Tales, which was a Game Boy Color exclusive that starred a lighthearted red squirrel named Conker that would appeal to young audiences. This family-friendly rodent went through one of gaming history’s most shocking transformations into a greedy guzzler. After a night of binge drinking, he is attempting to return home to his girlfriend while avoiding the Panther King, who wants Conker as a replacement for his missing table leg. The game was controversial for its language and inappropriate humor, but eventually gained a cult following despite being a commercial disappointment at the end of the console’s life cycle. But never will I forget hearing that giant pile of crap sing opera.

Black and white images of a man pointing a gun at the viewer, a woman and an antenna are seen at the top of the image, while at the bottom a man runs from an explosion and a helicopter flies. In the foreground is the title "GoldenEye 007", on the bottom left corner the Rare logo, and on the right side game specifications.

#8. GoldenEye 007 (1997)

GoldenEye is known for probably nothing but being the first Pierce Brosnan Bond movie, maybe being a great financial success, getting nominated for a couple BAFTAs. But it was the game made for it that not only made it ten times more popular, but made the Nintendo 64 a real force to be reckoned with. In the game you played as Bond and tried to stop this bad guy from using a satellite weapon against London to cause a worldwide financial meltdown. But no one really cared about the campaign, did they? All that mattered was the multiplayer. The game allowed one to three of your buddies to play with you in different types of deathmatch games, and I can tell you’re already remembering the memories of you mercilessly murdering your friend with the Golden Gun. Let’s face it, nothing beat the Golden Gun.

#7. Tony Hawk’s Pro Skater (1999)

Tony Hawk is known for many things: he did the first successful 900, he founded the Boom Boom Huck Jam exhibition/tour, he started a foundation to build skate parks in underprivileged areas, but everything really changed when Pro Skater first came out. This showed that Hawk wasn’t really playing around, and it’s still to this day one of the most influential skateboarding games in existence. You could skate and trick like nobody’s business and collect letters to make the word “SKATE” all while in an ambience of punk music. I also loved playing as Kareem Campbell; why, I think it was the hoodie. I was the best at Kareem, and I played no one but Kareem (ok, maybe Reynolds).

StarFox64 N64 Game Box.jpg

#6. Star Fox 64 (1997)

Star Fox began as a Super Nintendo exclusive in 1993, which spawned a sequel (also for the SNES) that could practically taste completion before being left in the dust as Shigeru Miyamoto decided to experiment with the Nintendo 64. The game turned into a 3D rail shooter starring Fox McCloud, leader of the Star Fox team, as he and his crew (Peppy Hare, Falco Lombardi, and Slippy Toad) embark on intergalactic adventures to destroy a disembodied ape head named Andross. The game was famous for popularizing the Rumble Pak, a removable add-on that provided lifelike vibrations to the controller. It also spawned some of gaming history’s most classic phrases, such as “Do a barrel roll!” and “Can’t let you do that, Star Fox!”

Mario Kart 64box.png

#5. Mario Kart 64 (1997)

Mario and his friends first got into racing with Super Mario Kart, which is credited as a pioneer of the kart racing subgenre and helping Mario branch out its gaming styles to establish it as the most bestselling game franchise in history. When new opportunity formed in the shape of the Nintendo 64, Mario Kart went in full-force. Not only was 3D CG graphics one of the big differences (allowing changes in elevation and such), but its multiplayer allowed up to four racers at a time. There were also four different modes to play in: grand prix (compete against the CPU for different cups), time trial (race a track and try to set a record), versus (race against your friend or friends), and battle (kickin’ it old school with balloons). It was the first N64 game I ever played, and it’s still among the best I’ve ever played. Never will I forget traveling down Rainbow Road.

Image of various Nintendo characters fighting: Mario rushing at Pikachu, Fox punching Samus, Link holding his shield and Kirby waving at the player, with a bomb next to him.

#4. Super Smash Bros. (1999)

Take all of your favorite Nintendo heroes and put them together in a take-no-prisoners crossover beat em’ up, and that’s basically Super Smash Bros for you. The game starred Mario, Kirby, Fox, Pikachu, Link, and so many more famous characters. Every aspect of the game was a blast: you could slow down the speed of training, play bonus rounds that were impossible, or you could play a single-player campaign mode to face the Master Glove. You could also play campaign to unlock characters like Luigi and Jigglypuff. I essentially got good at Kirby, but I really started picking up combos for Mario. SSB was also famous for debuting the ever-so-notorious “Falcon Punch”, the unbeatable move. It also branched out into a series that included the GameCube’s most bestselling game, one of the best Wii games ever, and an upcoming something-something for the Wii U and 3DS.

Artwork of a horizontal rectangular box. Depicted is a flying cartoon man in blue overalls, a red shirt, and a red cap with white wings on the sides and the letter "M" on the front. He flies in front of a blue backdrop with clouds and a castle in the distance. The bottom portion reads "Super Mario 64" in red, blue, yellow, and green block letters.

#3. Super Mario 64 (1996)

Yeah, I really roasted this game, didn’t I? You’d expect me to put it at, like, #2. But I guess I didn’t enjoy it as much as many critics and gamers did. Anyway, this game alongside LoZ: Ocarina of Time basically paved the way into the 3D generation, and that’s one of the reasons why it is critically lauded even to this day. The game’s story is simple on the outside, but complex at the core: you play as Mario, and you must recover 120 Power Stars to stop Bowser, free Peach, and get a cake. This game had everything–helpful camera angles, stellar control schemes, and one of our generation’s greatest video game soundtracks.

Diddy Kong Racing

#2. Diddy Kong Racing (1997)

Picture this: it’s Christmas 1997. You find a gift under the yule tree that’s just for you, and you open it with trembling hands. You let out a squeal when you see what’s inside–a brand new copy of Diddy Kong Racing. You are among the hundreds of thousands of people that ordered the game a week or two before Christmas, and you have helped the game to setting a Guinness record for being the fastest-selling game of the time. Now let’s talk turkey: the game did have a story, but no one really paid attention to it. All you did was race levels and beat bosses of different “domains” to race Wizpig, the game’s final boss. There were also side missions such as racing levels while picking up silver coins, and another mode where you could race tracks backwards. If you weren’t up to the challenge, you could play tracks on your own or with up to three buddies. What puts DKR so high up on the list is that its bouncy soundtrack and unique racing environments just form an aura that attracts you to it. At least, that’s how I felt when I played it back in the day.

A sword and a shield - bearing both the three triangles of the Triforce and the bird-like Hyrule crest - stand behind the game's title.

#1. Legend of Zelda: Ocarina of Time (1998)

Guys…guys, I’m sorry. I wasted your time and ended up picking the same game as hundreds of other lists to be at the top spot. But this game just gave me a feeling few games ever give me: the feeling of euphoria. The feeling that makes me say, “This game is unlike the rest, this game is a real gem.” At first I was skeptical about the game, seeing all its perfect scores and its Guinness records. But when I visited my friend’s house and plugged it in, I was mesmerized by the environment. Opening chests with that grand jingle or smashing pots to collect rupees was just as amazing as people had described it. Of course, the game was accompanied by a revolutionary soundtrack that made everything all the better, and I have to end on this note: Ocarina of Time is, and will be, arguably the single greatest video game of our generation. I know, that sounded really corny.

…………………………………………………….

HONORABLE MENTIONS 

  • Legend of Zelda: Majora’s Mask (2000)
  • Killer Instinct Gold (1996)
  • Donkey Kong 64 (1999)
  • Banjo Kazooie (1998)
  • Perfect Dark (2000)
  • Mario Golf (1999)
  • Mario Tennis (2000)
  • Resident Evil 2 (1999)
  • 1080° Snowboarding (1998)
  • Mortal Kombat 4 (1998)

……………………………………………………..

Well, that’s all for this month folks! Be sure to tune in next Friday for more awesomeness courtesy of Sammwak!

Stay classy,

~S~ 8-)

Channel of the Week: This week’s honor goes to videogamedunkey, a one-man gaming channel full of hysterical play-throughs and hilarious reviews. The channel has been up since fall 2010 and has over 470,000 subs and 132.8 million hits! Check out some of his best videos and try not to laugh. (Warning: Some strong language throughout)

Game Face: Sonic Generations


Hey guys it’s Sam, and welcome to the this long-overdue game review! You like my new layout? Of course you do, cuz if not I’ll have to suspend your subscription.

Sega is mainly famous for one series and one series only–Sonic the Hedgehog. Becoming the breakout series that popularized the Sega Genesis, Sonic’s fame on the Genesis in 1991 quickly propelled him into such fame that Sega humbly honored him as the company mascot. Over 20 years later, Sonic’s gotten his gloved hands on countless consoles, but recently he’s been struck with a curse. And any gamer that’s played any Sonic game from Sonic 2006 to now would easily see that curse. Y’see, when Sonic 2006 came out it was universally panned by critics. When Sonic Unleashed came out two years later, it received an average outlook with most critics siding against one another. The 2-part Sonic 4 series received equally mixed says from critics, but Sonic Colors seemed to very gradually balance the scales a bit more. And that, folks, is what lead us all the way up to this point in the curse. Can this game be enough to break Sonic’s curse, or will his future crumble faster than he can run?

As Sonic’s thirteenth console game (and his fifth within his curse), Sonic Generations had big shoes to fill. Not only did it have to balance the curse, it had to also stand out as an actually good game. And there’s one reason how Generations could just pull it off–it’s a game partially created to celebrate the Blue Blur’s twentieth anniver–sorry, “birthday”. And Sega’s decided to make that official by having Tails, Knuckles, Amy, Cream, and more of Sonic’s comrades throw him a surprise birthday party complete with a cake decorated with Sonic’s trademark insignia. Needless to say, Sonic is touched and humbled by his friends’ work, but before he can celebrate with his buddies the party is crashed by the mysterious Time Eater. Not only does it butt in on the celebration, but it vacuums everyone of Sonic’s friends throw different “time holes” to scatter them through different time periods in Sonic history.

After getting knocked out cold by the Eater, Sonic awakens in the strange “White Space” dimension where colorless and lifeless time and space winds up. Sonic manages to rescue his closest ally Tails and as they journey to save the rest of their friends they suddenly discover the younger Genesis-era versions of themselves, known respectively as “Classic Sonic” and “Classic Tails”. As the two generations of Tails come to one term that the Time Eater is using his actions to hurt time and space itself, both generations of Sonic race through time to discover and save their friends. The game’s 20-year time cycle is split into three eras: the Classic era (SonicSonic 2, Sonic & Knuckles), the Dreamcast era (Sonic Adventure 1-3), and the Modern era (Sonic HeroesSonic ColorsSonic 2006). Classic Sonic plays his game in a 2D side-scroller perspective, but his Modern equivalent prefers a 3D Unleashed-like perspective with more space.

PRESENTATION: Now, Sonic Generations is indeed one of the most innovative and unique platformers I’ve played since New Super Mario Bros Wii–but that doesn’t make it the best. Sure, the game had lots of impressive virtues–its visual perspective between Classic and Modern Sonic was a piece of stellar eye candy, classic levels like Green Hill Zone and Chemical Plant felt rejuvenated and redone, the soundtrack felt joyfully nostalgic, and it served as a great homage towards old-school Sonic gamers as well as a fresh and new installment for new-school Sonic gamers. Now, there were however lots of problems with the game that keep it just inches away from perfection. Modern Sonic’s gameplay was almost the selfsame of the good levels in Unleashed, and often the same Sonic’s 3D perspective would randomly change to 2D for no reason. The abstract, vibrant, and rather psychedelic feel of the game’s vibes felt unfamiliar and rather uncalled for. To add on, beating bosses weren’t very exhilarating and were rather monotonous experiences in my book, and several challenges aren’t even fun. Especially that one where Knuckles digs for coins. Off by a centimeter, and you get nothing(8.5/10)

VISUALS: Sonic’s classic era is brought back into motion with picturesque visuals that capture the essence of old-school levels in both Classic perspective and Modern perspective. However, frame rate issues sometimes pop up unexpectedly–maybe the skill shop might freeze or whatnot–and the game’s abstract interface is disquieting and perturbing. (9/10)

SOUND: The game’s score is a three-disc romp of nostalgic remixes, and there’s great voice acting and spot-on sound effects. (10/10)

GAMEPLAY: Two Sonics are definitely better than one, which provides two equally immersive sides of Generations to dive into. The different perspectives totally shake up the playing field and make the game more interesting to play in. However, Modern Sonic gameplay is ripped straight from Unleashed, and perspectives often changed without warning. The arcade challenges are good ways to blow off steam, but can get really boring after a while. Especially that one where Knuckles digs for coins. Off by a centimeter and you get nothing. Also, the first boss fight I ever played–which was obviously against the Death Egg–felt generic and repetitive, and soon I was becoming bored and didn’t really care whether or not I won the fight. (8.5/10)

EXTRAS: When you aren’t playing levels or fighting bosses, you can unwind with arcade challenges or check out the Skill Shop. The shop is run by Omochao from Sonic Adventure, and it’s where you can purchase perks like extra lives and start boosts using points you receive after each level. It was a very helpful feat within the game, but felt rather awkward when you could suddenly unleash your goods on a level. Luckily, the game allows you to purchase the Genesis (and controller) so you can play the original Sonic(8/10)

LASTING APPEAL: In the end, Sonic Generations is a blast in terms of visuals, gameplay, and potential, bringing back nostalgic memories with small but noticeable holes in them. This should be a great experience for Sonic diehards and newcomers alike. I think the Sonic curse has finally been broken, cuz this is the best game for the Blue Blur in a long time. (8.5/10)

sonic_gens

FINAL SCORE: I give Sonic Generations 8 1/2 Classic Sonics out of 10, as well as my Sammwak Editor’s Choice Award. Since 8.5 divided by 10 is 85%, I also give Sonic Generations B.

………………………………………………………………

Well, that’s all for this week! Have a swagnificent summer and be sure to tune in for more awesomeness courtesy of Sammwak!

Stay classy,

~S~ 8-)

Video of the Week: Think of every famous pop song from last year. Now mash them together into one epic medley. That’s pretty much how you describe Daniel Kim’s Pop Danthology 2012. It’s a combo of over fifty pop songs from 2012, using vocals from one song and instrumentals from another, all of these sounds mixing together. He put up the video last December and it has over 33 million hits! Luckily, Kim provided annotations for the vocals and instrumentals of each song, so you aren’t confused. Well, what are you waiting for? Listen to this eargasmic jam!

I GOT 99 PROBLEMS AND MY NAME IS ONE


Hey guys it’s Sam, and this is Press Start, the only gaming blog segment where you get to hear news and reviews about games on the mainstream. Okay, that was a cocky intro, but still. Do you all remember 1st Person from last April? Yeah, this is 1st Person 2.0 with gaming news. You’re welcome. Anyway, let’s get into the action!

This was easily one of the most anticipated games of the year, as it was Naughty Dog’s big break to make a hit as big as (or even bigger than) Uncharted 3, which was one of 2011′s most critically acclaimed titles. The setup was simple: remember that fungal infection from Planet Earth that could turn ants into zombies? Well, what if that infection spread onto humans? That creates the apocalyptic scene of The Last of Us, which takes place twenty years after the fungal outbreak. The survivors of the apocalypse are in quarantined zones under the heel of the military. Within one of these zones is a black marketeer named Joel, who goes through an event that makes him vow to get a young teenager named Ellie to a resistance group called the Fireflies. They begin to trek through the fallen country while also avoiding the spreading disease and scavengers hungry for prey. It doesn’t stop there–the military won’t stop until they find and bring back Ellie.

The game was indeed a major success receiving universal acclaim, winning 25 awards after E3 ’12, a notable margin of them praising the game as the best title of the show and the most anticipated game of the show. It also received various perfect scores of 5 or 10:

  • A British film magazine called Empire gave the game a perfect 5 score, lauding it as “an easy contender for the best game of this console generation”, “gaming’s Citizen Kane moment”, and “a masterpiece that will be looked back upon favorably for decades”.
  • The official PlayStation mag also gave the game a perfect 10 score, calling it “a work of art” and “an emotionally draining, constantly compelling end of days adventure”.
  • IGN also gave the game a solid 10, praising it as “a masterpiece, PlayStation 3′s best exclusive and an absolute must-play.”
  • Destructoid also gave the game a 10 saying, “There is more to The Last of Us than just combat and ‘emotional’ story tropes… The Last of Us had achieved everything it needed to achieve in order to provide me with everything [Jim Sterling] wanted.”
  • It received a perfect five stars from Giant Bomb, Games Radar, and Joystiq.
  • Eurogamer, VideoGamer.com, Edge, and Computer & Video Games gave the game a clean 10.

So, I guess all you post-apocalyptic gamers out there need to play this game! You guys are really missing out!

Animal Crossing was released in Japan during spring 2001 as one of the Nintendo 64′s final titles, but eventually was re-released in other countries during fall 2002 for the Nintendo GameCube. The game’s setup was simple: you move into a village full of talking animals, you can interact with them (and other players via memory card), and the console’s internal clock and calendar allowed real-time gameplay complete with changing seasons and holidays. It was more recognizable on the latter console as one of the best financial and critical successes the console ever had, and its fame increased as Wild World became a DS hit, and City Folk became a Wii bestseller despite a mixed critical say. Five years later, Animal Crossing: New Leaf released with tons of new changes. You lived in a tent rather than a house that could be expanded and upgraded, customization now allows pant modification, and you can swim in the lake at the village waterfront. Oh, and you’re also the mayor. Oh, and now there are hamsters and deer.

The game became a critical success and is now the series’ highest-rated game, with a Metacritic score of 88 and a GameRankings score of 86.96%. Critics were pleased with New Leaf‘s visuals as well as proper use of the 3DS’ stereoscopic effects (oh, did I forget to say that it was a 3DS exclusive?). The game’s environment, objects, and content were noted as a major step up from City Folk. The Japanese version of the game got a near-perfect score of 39 from Famitsu magazine, but won their Platinum Award. New Leaf became the first 3DS game to pass two million sold units in under two months (in Japan), and the game has sold nearly four million copies so far, making it a great financial success. So I guess people who have been faithful to the series (or at least have a 3DS) should get this one.

71 years into the future, Paris has become Neo-Paris and the Memorize corporation has made a new brain implant called the Sensation Engine that allows 99% of the population to upload and share their memories on the net. It’s like YouTube, but strictly for memories. They can also remove unhappy or unpleasant memories too, which is pretty awesome. However, what’s not as awesome is the SensEn gives Memorize lots of surveillance-like control over Neo-Paris, and a rebellion is rising. This rebellion comes in the form of “Errorists”, rebels who strive for nothing but to see Memorize destroyed and defeated. The invention of Memorize’s SensEn has created Leapers, people who have absorbed memories like drugs to the point where their SensEn has degraded and they mutate into subhuman beings that live in the sewers! In Remember Me, you play as an Errorist named Nilin who is one of the most crucial components of the rebellion. Why, you don’t know…yet. And neither does she, considering she’s having her memory wiped by Memorize. Nilin must free her fellow Neo-Parisians from tyrannical technology while piecing together her lost past.

Remember Me slipped by with a mixed to positive say from critics. IGN’s Daniel Krupa enjoyed the game’s promise, setting, story, and memory manipulation, but was disappointed by its unappealing combat, feeble platforming, and repetitive gameplay. Tom Bramwell from Eurogamer had almost the same problems with the game but noted a frail script. Kevin VanOrd from GameSpot enjoyed Nilin as a protagonist as well as the Memory Remixes, but noted flaws in the story, world design, and camera. GameTrailer’s Justin Speer praised the game’s general scope, but said it was “underdeveloped and underutilized”. GamesRadar’s Ryan Taljonick also liked the Memory Remixes and customizable combos, but disliked the game’s linearity. Official PlayStation Magazine didn’t have much different to say. So, you may or may not enjoy Remember Me, but it might leave a lasting memory! Get it? Cuz the game’s about mem–man, you guys never appreciate my gaming humor!

Xbox One logo

Xbox One Console and Controller.png

500 gigabytes of storage? 7.1 surround sound? More entertainment oriented? We all have to agree that last month’s revealing of the Xbox One was decently impressive. It seemed like it would expand upon the 360 like the 360 expanded upon the original Xbox. But several weeks later, the console’s abrasive side began to kick in:

  • No backward compatibility (you can’t play any 360 games on it)
  • The new Kinect is downright creepy (always watching, always listening)
  • The new Kinect is a requirement to use the console (it must be on and connected nonstop)
  • The console will use its region-locking skills to lock down games “geographically” (so a person across the globe can’t play some good ole Modern Warfare cuz it’s blocked in their country, kinda like a game filter)
  • The Xbox One won’t allow game-loaning like a normal console (you either need to sign in under your buddy’s account or pay for the game full retail price)
  • You’re gonna need an Internet connection (even to play single-player games offline!)
  • The console seems to focus more on entertainment than actual games (then why does it have the honor of being a console?!)

I bet a year from now when the PS4 wins the eighth generation of video games, Microsoft will be scratching its head asking itself, “Where did we go wrong?” Anyway, the One’s list of upcoming titles seems to be a bit more promising than the One itself, so let’s take a look at some titles:

  • Assassin’s Creed IV: Black Flag: Play as Connor Kenway’s grandpa Edward and embark on a swashbuckling pirate adventure! (10/29/13)
  • Battlefield 4: Blood will splatter, bullets will fire, and guards will be let down in the gruesome adventures of US Special Forces squad member Recker.  (10/29/13)
  • Call of Duty: Ghosts: Because Modern Warfare 4 wasn’t good enough, this game stars a band of elite soldiers called “Ghosts” that wage a covert war after a global power balance apocalypse. (11/5/13)
  • Destiny: After their big departure from Microsoft in 2010, Bungie teams up with Activision to create a post-apocalyptic world where you (among the final defenders of the human race) must fight aliens to prevent the obliteration of mankind. (Q3 or Q4 2013)
  • Fantasia Music Evolved: In this interactive follow-up to Fantasia and Fantasia 2000, you are the apprentice of sorcerer Yen Sid and you must generate life in desolate levels by moving rhythmically to popular licensed songs from Fun., Bruno Mars, Queen, and more. (2014)
  • FIFA 14: In this year’s FIFA instalment, new features have been added from “real ball physics” to “teammate intelligence” that might improve upon FIFA 13‘s skill games, and there’s a new global scouting network and modifications with career mode. (9/24/13)
  • Need for Speed Rivals: In this gas-burning romp you’re either a racer or a cop, and it has the aesthetics of NFS Underground plus the features of Hot Pursuit and Most Wanted. (11/19/13 for PS3 & X360; PS4 & XOne TBA)
  • Watch Dogs: This Ubisoft action-adventure/stealth game lets you play as an elite hacker that can either get and control info or destroy it wholly. You can hack phones to retrieve bank data, you can even hack traffic lights to cause crashes! (11/19/13 for PC, PS3, Wii U & X360; PS4 & XOne Q4 2013)

…………………………………………………….

Alright, that is it for this week! Make sure to tune in next Friday at 1:00 PM EST for more awesomeness courtesy of Sammwak!

Stay classy,

~S~ 8-)

Video of the Week: Have you heard of that new Daft Punk song with Pharrell Williams, uh, “Get Lucky”? Pfff, of course you have! Have you heard that old System of a Down song called, uh, “BYOB”? Pfff, of course you have…n’t. Anyway, here’s a brief summary of the band: they’re four Armenian-American guys from Glendale, California who play alternative metal and love to scream and yell a lot. Now, what if you put these two together? Since BYOB stands for “bring your own bombs”, this mashup is called “Bring Your Own Luck”. This was originally done by this guy called DJ Lobsterdust, and the sad part is this video hasn’t even broken 6,000 hits yet! Just listen to it and tell me if it should be viral by now.

Here’s the unofficial music video for the mashup.

Here’s the official music video for “BYOB”.

Here’s an equally eargasmic mashup of “Gangnam Style” and “Cotton Eye Joe”.