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Mario first reared his mustachioed head in 1981 as the Jumpman in the coin-op clash of “man vs. animal”, Donkey Kong. The game had to go through a whole lot of dog doo to save Nintendo from sinking in quicksands of failure. But it did, and Donkey Kong and “Jumpman”‘s heydays were only beginning. Decades later, Mario’s put up over 700 million sold units in the combination of both Mario and Super Mario, making it easily the bestselling series of all time. Mario’s also not a stranger to sports as he is to platforming. He’s done basketball (also as a guest in NBA Street Vol 3), snowboarding (as a guest in SSX On Tour) baseball, golf, tennis, even joined forces with Sonic for the Mario & Sonic at the Olympic Games series. But there’s just one sport that’s being left out. You guessed it. Soccer. The beautiful game. The world game. Football. And Mario’s just as menacing on the pitch as he is on the tracks, or the court, or the field, or the course. And just be ready for a surprise at every nook, cranny, and corner…kick.

North American cover art

Toad sets up what looks to be a menacing bicycle kick against the goalie.

Mario’s first delve into big-league soccer, Super Mario Strikers (known in Europe and Australia as Mario Smash Football) is a GameCube-exclusive good ole five-a-side football game representing the basic rules of football, except referees are ruled out and players give new meaning to the term “offense”. It was released in November 2005 for Europeans, December for Americans, January ’06 for the Japanese, and April for the Australians. (Did that offend anyone in any way?) Revealed as part of E3 ’05, the teams in Strikers compose of a Mario character–the “captain”–with a backup team of “side kicks” (get it?) whom are Toads, Hammer Brothers, Birdos, and Koopas. The game’s goalie (strangely enough, on both sides) is Kritter, a Kremling from the Donkey Kong Country trilogy (except for the robot-composed Super Team, who have a Robo-Kritter). The only playable captains are Mario, Luigi, Peach, Daisy, Yoshi, Waluigi, Wario, and Donkey Kong. (Bowser also NPCs to obstruct players occasionally.) There are several modes in-game:

  • Grudge Match - The standard single and multiplayer game mode.
  • Cup Battles - 1-4 players are allowed to compete in tournaments against AI opponents to advance through cups for rewards.
  • Super Cup Battles - Dominated the Cup Battles? Super denotes a higher tier of enemy lines, and only the strong survive…no, seriously, that was ripped from the game.
  • Strikers 101 - The game’s tutorial mode, allowing you to learn the basics of the game and then use them in “games” to hone your skills.
  • Spoils - This is for the people who love to gloat their highest milestones to others. This records awards you’ve won like soccer trophies, so you can cherish the moments and brag about them, too.

Both sidekicks and caps have varying attributes with “balanced” and “defensive” ways to play available. Strikers, for the most part, sticks to the rulebook of soccer with abilities to dash, slide tackle, etc. But then there’s the fact that players can land serious hits with or without the ball, resulting in a more arcade-esque game of soccer. The game has six stadiums/stadia that only change aesthetically and do not alter the playing field, even with electric fences to prevent to ball from going out of bounds. And yes, you can knock players into these fences. The further you go into the game, the more “cheats” you an access; these include a weakened goalie and an infinite set of items to use in impeding opponents.

I already said it was first shown in 2005’s E3, where game director Mike Inglehart and marking director Grace Kim expected the game to be more realistic, but after some consultations with Nintendo the creators opted for a more “over-the-top” turnout. The electric fences were added to accentuate the sport’s physicality, and there are no penalties or cards since the power-up system has compensated for this, considering power-ups are given to the team of a player that has been hurt.

Want to learn the basics of the game right now? Hands up, I’ve got you covered. (Do note that Strikers does not have “positions” in their vocabulary.)

DEFENSE

Slide Tackle (B) – This is one of the classic defensive tricks that always loses the victim of the ball. You can even perform one tackle after another if you wish, but that just makes you look silly. I recommend doing this if it seems like an opponent is about to take a shot at the goal. (Do note that both the tacklee and tackler will trip and fall.)

Big Hit (Y when not having the ball) – Despite being defensive, this is one of the more pain-dealing tricks on the pitch. The Big Hit is literally a bodyslam into an opponent, whether they possess the ball or not. There’s about a 7/8 out of 10 chance that the victim will fork over the ball, and there’s a 4/5 out of 10 chance it’ll go to another opponent. I recommend doing this also if an opponent is about to shoot.

Power-Ups (X, Z to switch)- A Mario game really isn’t a Mario game without power-ups. And like in Mario Power Tennis, power-ups are a major component in Strikers. You receive power-ups by charging shots or having a hurt player. When the time is right, you can use power-ups to impede opposition, relieve them of the ball, and get one step closer to a point. The power-ups include but aren’t limited to:

  • Banana Peels - They were toughies in Mario Kart, and they’re toughies now. They work by being thrown out and anxiously awaiting a player to slip on them. These peels come alone or have up to 6 of them released at a time.
  • The Normal Shells – These shells come in green, red, spiny, and–most notorious of all–blue. Green shells fly in straight lines, bouncing off walls and damaging victims. Red shells’ specialties are their homing abilities, victimizing the nearest player. But the dreaded blue shell not only apprehends victims, but freezes them in their tracks. Spiny shells do not stop after first hit, and go off until contact with another item or after hitting the wall twice. These shells all come as singles or triplets.
  • The Giant Shells – Just like normal shells, except giant-er! Giant green shells bowl over anything in its path, giant reds keep going after hitting a wall, homing in on a victim, and then acting like a mere giant green shell. Giant blues, however, freeze victims as usual, but now detonate on impact as well. Giant spinies are literal bulldozers on an unstoppable rampage down the pitch. Unlike normals, these shells only come in sets of one. But can you imagine how unstoppable they would be as triplets?
  • Bob-ombs - These living explosives will stand still for a second, and then explode, affecting victims in its range. However, the Giant Bob-ombhas a explosion radius of at least 4x larger, and it sends out a shockwave!
  • Chain Chomp - Everywhere it goes, it’s feared. It’s been considered one of the scariest foes in Super Mario 64. And it’s especially scary in this game. Like Sonic & Sega All-Stars Racing can grant you an All-Star Move to get you back in the game, Chain Chomps (along with Stars) can only be obtained by the losing team. The Chomp will blaze down the pitch and damage every hand of the opposition. In fact, it won’t leave until there’s at least one man down.

Deke (Z) – When in possession of the ball, opponents are likely to go for your jugular to rid you of the ball. Now you can go for their jugulars when you deke! With a quick Z press–ahem, blue button press, the player can do a quick one-two. This is useful to get rid of opponents and proceed towards the goal.

OFFENSE

  • Turbo Run (R + thumbstick) – Have you ever heard this phrase?: What is a principle when you are venturing in the woods with, I dunno, a friend or two? A plump kid. When you encounter a bear or an equally threatening animal, your first instinct is to hightail it out of there. And with a plump kid, you don’t have to be the fastest–you just don’t want to be the slowest. And that really applies when you’re turbo-running. Sometimes, your fastest trailblaze down the pitch just isn’t enough. So what else to do than run faster? (Tip: Do note that while turbo-running, you can’t free move, deke, or shoot.)
  • Pass (A) – No one likes a ballhog, so with one of the oldest tricks in the book you can relieve yourself of the ball to another teammate. There are also special passes: besides the plain old ground pass, there’s also the lob pass (L+A) which is equally efficient in receiving the ball. If you play your cards right you could also uncover a special-er kind of pass…
  • Simple Shot (B) – The easiest to pull off, but the least likely to score. I suggest charging your shots.
  • Charged Shot (Hold B) – Okay, now we’re talking. Charged shots are more likely to score, and honestly look a lot sweeter. There is, obviously, a limit to the charge of your shot, and the sidekicks’ limit differs from the captains’ limit. Sidekicks can only go as far as–I dunno–a “fire ball”. But captains can go as far as…
  • Super Strike (Hold B for captains only) – …this. This really puts the Strikers in Super Mario Strikers. As a captain, you can hold B to the limit (you will see lightning surrounding you when you reach the limit) and you will then see a bar with two parts marked green. There is a white marker that will wave across the entire bar only once. If you time it right, you can land the marker on both green parts with a B press, and that will ensure your Strike is properly aligned. If not–believe it or not–Kritter actually has a chance of blocking it, although he will be temporarily dazed afterward. A successful Super Strike will count as two goals instead of one, and it will look like this:
  • One-Timer Shot (A + B) – Now this, my friend, is a one-two. The first part of the one-timer is a pass to a teammate. The second part, performed by the final receptor, is the instant shot. You can perform this anywhere, even across the pitch. And a volley shot will bewilder Kritter; just saying.
  • Perfect Pass (A with teammate near goal) – This is the special-er pass I was talking about. This is only performable if you are passing to a teammate near the goal. You will be certified of a perfected pass if the trail behind the ball is green. If you time it right, you can follow up with something even better… (And yes, there are such things are perfect lob passes.)
  • Perfect One-Timer Shot (B directly after Perfect Pass) – The last receptor of this one-timer not only shoots the ball. He gets a few seconds of slo-mo glory before slamming it in! The perfect one-timer is a great opportunity to score and honestly is one of the sweetest-looking moves in the game.

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Now to actually talk about the game itself. I really enjoyed Strikers; it had quality GameCube visuals, its arcade soccer had fast-paced, and energetic vibes, the game offered lots of challenge on upper tiers, and the Strikers 101 mode was really helpful. Don’t think I’ve had this much fun on the pitch since FIFA 12. It really hit gold on its addiction factor, and it would have you with the skills of a cartoon version of Ronaldo or Pele in no time. However, the game simply doesn’t feel Mario enough. No honestly, after you’ve heard Luigi says his name at least ten times in his victory celebrations, you’ll be at your wit’s end. And there’s not one chip of properly “Mario” music in the game. And besides, if there was a soccer school, Strikers would be a major dropout. (Unlike FIFA, whom would likely have perfect attendance and finish as the valedictorian. ;) Um, let’s get back to the flaws.) It simply doesn’t follow the sane rules of soccer, and the rules it does follow have more twists than you can give to those unbreakable 50 Cent headphones. Some noticeable issues in frame rate, as well as a lack of animation and audio variety (hence Luigi) that brings the game down even further from perfection. From the cover, and artwork, you may believe that Strikers is super-hardcore. But it, well, isn’t. And besides, Donkey Kong’s breaking the rules of soccer by hitting the ball with his hands. Now I can’t criticize and praise the game all day….we need a chart for that!

2 out of 5 – Educational value – The game does teach you the basics of soccer, and you may sometimes use logical thinking as an advantage on the pitch.

 2 out of 5 – Positive messagesStrikers puts up a model of being sportmanslike, both on a playing field and off, although red-card antics are the norm of the game. As almost always in the games I review, perseverance is key as well.

0 out of 5 – Positive role models – Not really applicable.

 2 1/2 out of 5 – Ease of play – It may take a while to fully comprehend the controls of the game, but when you do, it gets a lot easier to grasp–although it’s still kinda baffling at times.

3 out of 5 – Violence – In this game, antics that would give you red cards or even worse aren’t punished–they’re rewarded. You can do all sorts of dastardly deeds on the pitch, like knocking opponents into the electric fences, victimizing them with power ups, tackling or big hitting them, or even having Giant Bowser come onto the field and make the forwards’ lives even more miserable. But all of it is cartoon violence meant more for laughs, and when played by the appropriate audiences, this factor of the game can be an uproar.

1 out of 5 – Inappropriate Content – Peach and Daisy are, somewhat but nevertheless, wearing risque and skimpy outfits that show off their stomachs and legs.

0 out of 5 - Language – This aspect is not applicable.

1 out of 5 – Product Placement – Besides being a Mario game, Donkey Kong (cross-advertising?) is likely as far as the game goes in product placement.

0 out of 5 – Drinking, Drugs, and/or Smoking – This aspect is not applicable.

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Are you kidding?! Now THIS is art!

Smarts: C- (2 points)

Play-Again Ratio: B+ (3.5 points)

Fun: B (3 points)

Entertainment: A (4 points)

Humor: A+ (5 points)

Style: A- (4 points)

FINAL SCORE: 21.5 out of 30 (YEESH. 80), 71% out of 100%, 4 stars out of 5

CONSENSUS: Super Mario Strikers does mark gold on some factors, like the pace of the game and all the modes–and it truly is a fun game–but serious problems like frame rate, a lack of variety, and some definite rule-bending push Strikers away from its true optimum.

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But that’s not all! You’ve heard that this is only part 1 of Game Face Mario Mayhem, right? Well, part 2 is coming soon, and it’s gonna be an even bigger, better Mario game! I can’t say what it is, but let’s just say it’s two-fisted, red-blooded, and all-American. I’ve said too much already.

Check out my latest Sammwak spinoff that’s literally like my own little social network: 3GS! http://3gsam.wordpress.com/

Stay classy, America. ~S~ 8-)

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Random Videos o’ the Week: I got stuck between two videos and just couldn’t decide. Lemme describe the first one: Annoying Orange is one of the comedy moguls of YouTube history. Ever since its first episode in October 2009 (which garnered over 100 mil. views to date), Orange’s official channel has gained over 2 million subscribers and over 1 billion video views, and to add to that Orange and friends have gotten their own show on Cartoon Network! (Catch The Annoying Orange every Monday at 8:30!) Well, they’ve taken a blast to the past, giving the first-ever episode a reanimation–literally! This animated spin has already gotten over 1 mil since late July and has gotten over 20k likes. Witness the fruity goodness–now in glorious animation (and glorious 720p HD!)!

Our next video is probably just as awesome, maybe a bit more awesome even. A regular gummi worm is 10-25 cm of gelatinous, chewy goodness. In the shape of a worm. First introduced by Trolli in July of 1981 (in fact, the 60th anniversary of gummi bears), these worms come in all shapes and sizes. But it doesn’t come close to the world’s largest gummy worm, brought to you by  the makers of the gummi cola bottle and the tablet that turns sour into sweet. Clocking in at over 2 feet, 50 cubic inches, and 3 pounds of sweet, sweet goodness, the world’s largest gummi worm is 128 times of a normal gummi. And it makes a rad dirt cake, too. And it’s actually for sale too (all seven flavors), for the price of $28! The worm’s official video has over 10 million views since its launch in October 2010, and almost 30k likers are craving this monstrosity. Step aside, Epic Meal Time…this epic meal has the oomph for a whole year of fine dine. But this isn’t as far as they can go, so check out and subscribe to their channels! (, )



WARNING! Before proceeding any further on this post, please note that it contains recklessly speckled spoilers, so this post is labeled with a “SPOILER ALERT” seal. Proceed with known caution. And if we spoiled the movie for you, we are 0% responsible.

Hey guys it’s Sam, back with a review about not books, or games, but movies! If you’ve seen that I haven’t been releasing much movie reviews lately, raise your hand. ************* I bet everyone in the room just raised their hands. Anyway, I’m going to review a Disney classic that I’m lucky I got off of my “movies I’m embarrassed I haven’t seen yet” list. Why was the 20th century just that one collection of 100 years to start whipping up Disney classics? Snow White, Pinocchio, the list is just too big to name! Could this be a pick worth your popcorn? Let’s find out. Is it Beauty and the Beast? Nope. Peter Pan? No, not that classic. Cinderella? That’s just gross. Who couldn’t have guessed Pocahontas?

“If you kill him, you’ll have to kill me, too.”

- Pocahontas stands between her father and her true love.

Pocahontas was that super-old movie that became the first Disney movie to star a real historical character, Chief Powhatan’s daughter, Pocahontas, as well as the thirty-third Walt Disney Animated Classic. This movie was a 1995 flick that actually mixed true olden facts with humor, romance, and even sorrow. But hey—history was full of hard times. This movie was about indeed Chief Powhatan’s daughter, Pocahontas who has been sentenced to marriage with the “extremely serious” Kocoum. She then finds love for the Englishman John Smith soon after he saves a young man’s life from a watery grave, who turns out to be from the people the Indians plan to attack. So it’s sort of like a Gnomeo and Juliet story. Or Alpha and Omega. This love gets accompanied by the hilarious acts of Percy the dog, Meeko the raccoon, and Flit the hummingbird. Seriously. My hats go off to these Three Stooges.

It’s a guilty pleasure kind of movie, since things slow down a bit throughout the movie. People break into song at unnecessary times without warning, the scene where Pocahontas talks with Grandmother “Tree Monster” Willow drags by unnecessarily, etc. etc. etc. Make sense? But still, it does teach you about Pocahontas, John Smith, and just how funny a menagerie of three completely different animals can make me laugh my shoes off. Pocahontas is pretty much a 81-minute social studies lesson. And what’s better? A soundtrack’s worth of amazing music, almost 30 tracks? Don’t mind if I do, folks!

 2 3/4 out of 5 – Educational value –  Some facts may be tattered over time and time again, but at least the movie gives a clear image of Pocahontas and John Smith, although they really did not find each other…it’s what was told in my social studies book. Historically inaccurate, yes. A clear telling of different stories, yes.

 2 out of 5 – Positive messages – Pocahontas has divine messages that educate John about the use of the word “savage”, assuming that Pocahontas’s people live simply for a lack of sophistication, when they really use communication in far more advance that John’s colleagues. The youngest of viewers might be confused with messages like, “A man is not a man unless he knows how to shoot.”

2 1/2 out of 5 – Positive role models – Pocahontas is considered a headstrong daughter to her father, Chief Powhatan. He takes her words very seriously upon decisions, and the British leadership is not as kind or thoughtful.

3 out of 5 – Ease of view – Pocahontas is a good movie that suffers bland tempo decrease from time to time, with a hugely boring outcome once the credits roll. Good award-winning music? Yes. Romantically heartbreaking? Yes. All flash, no substance? Yessiree!

3 1/4 out of 5 – Violence – Two Native Americans get shot, one actually killed. Pocahontas’s father nearly kills John at the edge of a cliff if it hadn’t been for his daughter’s quick rescue. Much of the plot is about two warring sides: the British and the Indian natives. Expect to see sharpened and brandished knives, swords, muskets, and shootouts. There is one perilous scene with a ship on a stormy ocean where a man almost drowns. A song sang by the British ranting against savages, using phrases like “Their skin’s a hellish red”, “Dirty shrieking devils”, and “Killers at the core” will probably terrify younger audiences, and even audiences like me.

 2 out of 5 – Inappropriate Content – Pocahontas and John share the main love of the movie, always taking time to look into each other’s eyes. The two even share passionate but steamy make-outs…twice! Another mature aspect is that the Pocahontas-John pair is quickly intimate with their body language.

1 out of 5 - Language – Lots of mean phrases like “dirty savages” and “filthy heathens” that are as mean as they get. The phrase “hellish” appears in one of the verses of “Savages” (“their skin’s a hellish red”), which somewhat says that H-E-double hockey sticks is a bad word.

3 1/2 out of 5 – Product Placement – Pocahontas is now the seventh-announced Disney Princess, whose brand reaches tall and wide. Expect to see branding on consumer’s merch, food, books, sites, and other media.

1 out of 5 – Drinking, Drugs, and/or Smoking – A ship scene features men filling their mugs with uncorked wine from a keg.

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Smarts: B- (3 points)

See-Again Ratio: B+ (3.5 points)

Fun: B+ (3.5 points)

Entertainment: A- (4 points)

Humor: A (4 points)

Style: A- (3.5 points)

FINAL SCORE: 21.5 out of 30 (ouch?), 3 stars out of 5, 70% out of 100%

CONSENSUS: It’s a beautiful story followed by impressive voice acting and realistic emotion, and it deserves its right as a Walt Disney Animated Classic, but Pocahontas takes way too long to progress from sequence to sequence, and that’s when the blandness begins to pour in…

RENT, BUY, OR SKIP?: Rent it. Please. If you’re probably 5 years old, you could skip this off the griddle. If you’re mature enough to maintain this violence, buy it for your own good. It’s a bit of everything, with different opinions.

PRICE: If you’re really willing to take the hit, Amazon sells the tenth-anniversary edition for an astounding 31 dollars. But hey—at least I didn’t fork over that huge $79 price. Some Instant Click method Amazon has sells the regular edition for a quick $15. The golden classic collection sells for 83 freaking dollars! But its used price of $30 doesn’t really improve things much. Blockbuster sells it for a weekly rental of $5.00. Pick your price and stay with it.

IS THIS A PICK WORTH YOUR POPCORN?: That’s the question you may have all been dying to hear the answer of. My answer is sorta, because it’s a great movie and all, but it’s terribly slow and bland, is its problem. Definitely a yes to those three animals, however.

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Well, that’s all for a Monday of Sammwak-ness! Come back next Monday for another sweet-as-sugar post here on Sammwak! And come back the Monday after that for our “2nd” annual Christmas special! Don’t miss it, or I’ll miss you when we celebrate hardcore!

Your friend,

Sam

p.s. Here’s our question of the day: These creepy things called Animorphs invented by a crazy lady from right here in Michigan named K.A. Applegate are now my most feared behemoths. What scares you the most? Respond in your comment below!



Hey guys it’s Sam, and I’ve decided to host an award show. You’re probably rolling on the floor laughing out loud (ROTFLOL), asking yourself, “How can this little kid host such a big show?” Well, it’s your votes that count, and the nominee with the most votes wins a nice Sammwak Award!

The first category, churned out in bed just past 11:00, is the best animated movie. And your nominees are…

Don’t tango with Rango. Gore Verbinski’s spaghetti Western comedy follows the chameleon Rango as he stumbles off his owner’s car and into the lawless Old Western town of Dirt. He carries zeal to become the new sheriff and the first good guy upon Dirt’s graveyard full of them. It just came out on DVD and Blu-Ray, it had its debut release on March 4 by Paramount, almost 2 weeks before St. Patrick’s Day. And good luck it did get with nonstop critical praise, and a #2 rank on Charter On Demand. Can Rango tango down with a nice golden Sammwak Award?

Feeling despicable? The director’s team of Pierre Coffin and Chris Renaud was too, so they drank from a rusty bucket of water, and thus created Despicable Me. Universal Pictures is behind this 3D adventure, as Gru, the second-most evil super villain (behind Vector, the villain with magnitude) inherits three orphaned girls as pawns for his crime of the century…stealing the moon. But he finds out that their love for him is profoundly changing him, much to his partner’s (Dr. Nefario) dismay. He’s stuck with the decision between staying super bad, or becoming a super dad. What’s really super is how much success it got, critical and in the box office. Coughing up more than $530 million, as well as 2011 KCA, can Gru get the final inspiration to finish that shrink ray with a shiny golden Sammwak Award?

This is the final challenge. The biggest of all. This is the movie that beat out Rango as the #1 title on Charter On Demand. It is…Rio. We haven’t had much animal comedies with much music, but 20th Century Fox brought back what we needed for sure. The movie tells the story of the blue macaw Blu, shipped to Rio de Janeiro to mate with a female. That female does turn out to be the bird of his dreams, Jewel. This mating duo works together to escape from the smuggling clutches of the cockatoo Nigel. But you know what they couldn’t escape…success. It was a bomb that blew up so far, they needed to make an app with the Angry Birds! (the chronological third, behind Seasons and the original) But can it fly far enough to catch a Sammwak Award on its path?

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Those are your three choices of the best animated movie. Vote, vote, vote, and whoever gets the most votes wins a Sammwak Award! Start voting…now!

- Sam

p.s. Toy Story 3 is also a nominee, but the stupid Poll-daddy mechanics wouldn’t let me in on a fourth pick. You can also vote for TS3 if you want, as well as others you enjoy. Just a clarification.



Hello there, viewers. It’s me, Sam. And it’s time to take a look and reminisce back in time. Go back to the 1990s, where Street Fighter II changed the face of fighting forever, Mario Kart 64 made a slam-bang drift into our hearts, and that good Crash Bandicoot arrived. But in the 1990s, there was also another time. The time where TV ratings got so low, that a bunch of animated cartoons started swallowing airing times. Some people call it the “invasion of the animation.” Others the “cartoon boom.” I call it “Nickelodeon in the 90s.”

Nick, as we all know it is today, is the top cable channel since April 1979, not to be confused with its launch on December 1977 as “Pinwheel.” It was also literally the first channel aiming at kids, dating back to Pinwheel days. But Nickelodeon really did have lots of cartoons in the 90s. I even have a good list of them: Angry Beavers, Hey Arnold!, and even Rugrats. But one show really stood out that I enjoy today. Yes, it was animated. It was hilarious, life-oriented, and a total fit-in with my comic writing. That show was called…

Doug. Not much afterward, just Doug. If you’ve ever heard of this post a little or a lot, please like this post at the bottom.

Doug was one of Nick’s many TV series involved in the cartoon boom. Running from 1991 to 1994, then getting picked up by Disney from 1996 to 1999 (ending actually after SpongeBob began), the show was based on its titular protagonist, Doug–I dare you to try not to laugh or grin–Funnie. A grade-schooler from Bloatsburg into Bluffington, the show follows the exploits of Doug and his misadventures on and off school. How this ties into my comic writing is that Doug is an actual comic-maker himself. His comic characters are superhero Quailman, secret agent Smash Adams,  explorer Race Canyon, crime-stopper the Chameleon, cowboy Durango Doug, outlaw Jack Bandit, and Wafflestomper.

One thing I liked about it was its short but sweet and epic theme song, composed by genius Fred Newman. I think it was the theme that got me hooked in the first place. I mean, come on, dude. How can you stare ahead and ignore a theme song like THIS?

It’s just impossible.

Well, I guess that’s all for now. Check out YouTube for more Doug!

- Sam



Hey guys it’s Sam and as you know, I haven’t really been to the cinemas since Tron: Legacy. And I don’t feel like it either. Well along with the new movie Beastly, there’s another computer-animated western comedy that I’ve already made a post on…

Yep. That’s right, spaghetti Western  junkies. That pesky old chameleon Rango is now in theaters in his own movie of the same name, and now that guy’s blowing up, and by blowing up, I mean “Whip My Hair” blowing up. Critics are raving this thing, even Rotten Tomatoes with a 88% rating! He’s even in the newspaper in the Movies section under the article There’s a New Sheriff In Town, And He’s a Rootin’-Tootin’ Reptile. And only the most worthy movies get in there. But here’s the thing that is a total tick-off…it gets its own game!!! And along with its Shaky Shooter on Nick.com, Rango may be blowing up in a little too much places. Oh, but here’s where the real jealousy builds…IT GETS AN ONLINE GAME!!! I know what you’d say about now…LUCKY!!! But seriously, is THIS worthy enough of both a video game and an online one?

Okay maybe it is, but what do YOU say?:

AND check out this cool featurette showing what they did to set in the actors! Plus, it’s in HD! When has Clevver EVER let us down?



Do you like chameleons? Do you like Johnny Depp? Do you like goofy CGI comedies? Fans and fanatics, meet the perfect blend of these three…

Johnny Depp portrays his literal first animated-comedy role as Rango, an aspiring chameleon fresh off the terrarium. He finds himself removed from American southwest surroundings and instead in an Old West town called Dirt, where every desert critter roughly adds to the characteristics of a Spaghetti Western. Rango’s always aspired to be the hero, so he establishes himself as the lawman, strolling the streets like it’s a sheriff’s business. But little does he know that the good guy role doesn’t go well here in Dirt, and if he ain’t seeing THAT coming, he can check out the cemetery full of good guys in Dirt…well, they WERE in Dirt. But Rango’s not quitting now, and he just wants to merge into his surroundings, no matter how much struggle unfolds. But at a certain point, Rango will come to question everything about himself.

Rango has Nick Movies, Blink Wink, GK Films, and Industrial Lights & Magic as studios, and the screenplay by John Logan, who has been reponsible for movies like The Aviator and such. This movie comes to life on March 4, 2011 and no, it will not be 3D. Sorry to bust a bubble, but maybe Gnomeo & Juliet would do better for 3D fans and fanatics.

Rango will be PG and a site is also already out, at rangomovie.com. If you still want more goods, wait for 10 days and eventually, your time will come. Jeez oh Pete.

Sincerely yours,

Sam



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