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Tag Archives: arcade


Hey guys it’s Sam, and it’s time for our first-ever episode of gaming news! I know, gaming new’s been a part of Sammwak’s lore for a long time. Actually, one of the first posts on Sammwak was about Left 4 Dead. But it’s time to take that knowledge to a whole ‘notha [level]. And that’s what our segment 1st Person is for; all the news that’s fit to–no, um, it’s the largest source for–no, that’s GameSpot’s slogan. Um, while I think of a catchphrase, how about we get to our first game and find out the first piece of news in our series premiere.

There are a lot of games out there for the Xbox Live Arcade, open since the Christmas month of 2004. Through its eight years of existence, some really good and bad XBLA titles have come to be. Some good examples include the ‘Splosion Man duo, Limbo, and Super Meat Boy. Some bad examples include Zombie WranglersTour de France 2009, and Blazing Birds. And another bad example might include the recently released title Warp, the second “XBLA House Party” released for the XBLA, PS3, and PC. In this game, you control an inhuman character named Zero, who seemingly looks like he was a rejected de Blob sidekick. Zero is taken to a military-grade facility, where he fades in and out of consciousness and at one point awakens to find that he is being operated on, having a disc-shaped object extracted from him. Soon after, through telepathic procedures, a fellow alien contacts our hero, saying that it can sense other aliens in the facility and planning the duo’s great escape. Zero then proceeds to fulfill his title as a facility escapee under your control, helping any aliens on the way, but not before reabsorbing that disc. It may seem kinda cute, but this game fulfills its M-rated properties: Warp seems like the perfect name for this game, not only manifesting our hero’s eponymous attack (where he warps through walls and even through people & objects), but also of the game’s oddly balanced warp between violence and cuteness.

A hybrid between stealth, action, and puzzle, Warp is one of two currently-released titles from the Canadian indie developer Trapdoor Inc., the other being Fez for the rarely-known PlayStation-esque NES hardware clone, the PolyStation. Considering Trapdoor has clearly not had much taste in the more popular gaming culture, can Warp be their first success?…Well, kind of. GameSpot’s Jeremiah Johnson said that although the game had merits (enjoyable puzzles, charming balance of gore and cuteness, superb visuals, tough leaderboard challenge rooms), it also had its flaws, like clunky controls and some trial-and-error puzzles. On high, he said that it was an “entertaining top-down puzzler” that was still, however, weighed down. He gave the game a 6.5/10, which ranks as “fair” on the meter, an above-average level. Users were slightly more positive, upping the ranks to 7.2. IGN’s Daemon Hatfield was a lot more positive for the game, however. He called it “brainy and amusing”, and despite some hiccups around the final half of the game, he highly recommended it as a “rich, satisfying adventure.” He gave it an 8.5/10, which is not only “great” on the meter, but also received an Editor’s Choice award. So, yeah. IGN really likes this game. Joystiq gave it a 3/5-star score, saying that it wasn’t particularly memorable, and didn’t quite create an identity for itself, and pulled the inspiration from the many corners of gaming’s landscape, and for that reason, Warp got degraded a bit more. Game Informer gave the game a 6.75/10 score, saying that it was “promising at first, but it becomes more tedious as it progresses”. They said the simple factors of the game weren’t enough to make a standout in the Arcade, and that anyone looking to go deeper should choose a different game. Overall, Warp overall may have fatal flaws that push it back, but it does have its moments. Approach the game with caution.

It’s Manhattan. A viral plague called Blacklight is spreading. The infected become grotesque behemoths on uncontrollable manhunts for the uninfected. You’re an amnesiac mutant, enabled with the power of shape-shifting and absorbing others (known as “consuming”), as well as tremendous power that even allows you to climb up buildings effortlessly. What kind of person are you? You are Alex Mercer, the star of Radical Ent.’s hit of summer 2009, Prototype. Despite its gameplay similarities to other games, it was a critical and commercial success, having enough sales to be inflicted into the Xbox’s Hall of Platinum Hits. And, of course, after that there needed to be a second phase. And so that’s where Prototype 2 comes in, the super-heroic sci-fi sequel. In this game, a man named James Heller goes out to fulfill his goal of eradicating Blacklight, but also plans to terminate a person whom he believes is responsible for the death of his family in the virus outbreak: none other than Alex himself. James practically shares the exact same powers as Alex, although shape-shifting and consumption has become more tactical. Like, if James consumes a soldier, people’s reactions will show they want nothing to do with him. To prevent enemy overwhelm, Radical has included more down-to-earth AI, as well as weapon use, like fending off using a freshly-ripped tank cannon.

Prototype 2, in my eyes, looks like a good game. But is it?…Somewhat yes. IGN’s Greg Miller quoted that the said game “[had] no impact”, and despite the factors of the game, nothing really meant anything to Miller. He said he doubted he’d remember the game’s “sterile side missions and curse word-laden dialogue”, and he came to the conclusion that Prototype 2 was a case of “forgettable fun”. He gave the game a 7/10, which is only “good”. At GameSpot, editor Tom Mc Shea praised the game’s empowering mechanics of movement, huge variety of attacks, experimenting incentives, and fun-to-find collectibles. But he also criticized the game’s practical lack of challenge, and also that it contained little that hasn’t been seen before in the series. He said that these “sporadic missteps” where however covered up by its “brutal delights”, and wrapped up his review with a 7.5/10 score. Another “good”. Joystiq handed out another 3/5-star review, saying that people would have different emotions for the game, as much as you liked its mobility and brands of mass destruction, and how much you can forgive more  brain-dead moments like repetition and witless dialogue. Even Destructoid gave the game an 8/10! So, overall, this sequel looks like a good pick to add to your library, but discerning gamers beware.

“In Assassin’s Creed we set up a timeline with this whole end of the world plot in December 2012… That’s fast approaching, and the story we have to tell, we obviously need to do it before we arrive at that point. It would be stupid of us to be centering a game on a semi-reality and then have that conclusion happen after that date in real life…” – Alexandre Amacio, Revelations creative director

Never has Ubisoft attempted such a game that I’ve known of. This is one of the biggest twists in the company’s history. But indeed, their award-winning saga Assassin’s Creed is going back, way back, to the era the thirteen original colonies called “the good ole days”. In other words, Assassin’s Creed is going to the American Revolution with its newest upcoming title, Assassin’s Creed III. This open-world stealthy action-adventure is said by Ubisoft to be bigger than any other installment (no chiz), and it will feature a new character (much like in Prototype 2) named Connor Kenway, whose birth name is Ratohnhaké:ton, which is pronounced (ra-tohn-ha-ke-ton). Spanning 3 decades of Connor’s life from 1753-’83, the war between the Assassins and Templers has moved to the colonial Americas. Connor is a half-English half-Mohawk man drawn into the fight when his home undergoes attack by white colonists. Over the course of the game, it being an art of long-long-ago historical fiction, you’ll run into famous faces of the past like Ben Franklin, presidents Ben Franklin and Thomas Jefferson, Charles Lee, William Prescott, among even others. Work on this game began almost automatically after the primetime release of Assassin’s Creed II, but the following year when Ubisoft first revealed Brotherhood, confusion occurred as to whether or not this was the real deal. Well, luckily, now they know, and now you know to mark your calendar for this game’s release on October 30 in North America, Halloween 2012 for the PAL region.

This game was the cover story of this month’s issue for Game Informer (keep an eye out for the exclusive second issue cover), and it has already exceeded the pre-order numbers of its two previous predecessors, surpassing Brotherhood and achieving numbers 10 times of that Revelations received in a comparable time frame. So, yeah, people really want this game. Attorney/planter/politician Patrick Henry once said in 1775 in his famous speech, “Give me liberty, or give me death!” The rest of Ubisoft says, “Why don’t we just go and give them both?”

You can tell by this picture that Microsoft’s M-rated Arcade title Bloodforge is a very violent game. Well, you don’t say? The game has “blood” in its name, of course it’s violent! Anyway, there’s this guy named Crom, and he’s, y’know, a little miffed. Okay, a lotta miffed. He has murdered his own family, tricked into the act of the god Arawn, and he wants revenge. It’s a familiar setup, by the looks of it, because there’s that one mad guy who charted a brutally satisfying course to get revenge against the gods. Hint: It wasn’t Percy Jackson. And, of course, Crom’s quest to gain his right is a bloodstained one, especially gorier than your average hack-and-slash. And please do like this post if I’m not the only one whom is greatly reminded of Skyrim and Ninja Gaiden 3 whilst looking at screenshots for this game. This game honestly looks like it had mixed emotions, depending on the type of player. Some people praised this game, saying that it was worth every penny–or, in this case, Microsoft Point–while others think that, um, well, there were only 3 player reviews on GameSpot for this game and they were all positive. Are they right in the editor’s eyes?…

Nope. Carolyn Petit, an experienced GameSpot enthusiast in both reading and editing, said that despite some grotesque character designs, the game had tedious combat, terrible boss battles, a generally underdeveloped world, a distractedly unstable camera, and a number of tech problems of minor level. She gave the game 4 merits overall: Brutal (the good), Shallow, Bad Camera, and Derivative (the bad). Petit wrapped up her review with a 3/10 score, a “bad” on the scale. After this cold review, Bloodforge found no luck at IGN, either. Steven Hopper, a level-four editor, praised the game’s visuals and graphics, but criticism got the better of him for numerous reasons: an awful camera, a shallow story, derivative gameplay, and bringing nothing unique and/or innovative to the table to yak up. Hopper said that the game was a bad competitor against series like God of War or Darksiders, and considering the Arcade’s other chockful of prime experiences, it was hard to recommend Bloodforge to anyone, anywhere, anywho. He gave the game a 4/10 score, another “bad” on the meter. Joystiq handed out yet another 3/5-star score, saying that it would be more difficult to confront as a full-priced standalone, and that its action would be tiresome lasting any longer than its campaign, clocking in at a rough five hours’ worth. Attempt to play this game as thoughtfully as Microsoft developed it, you’ll come out disappointed. Attempt to play it whilst accepting it as a button-masher, and you’ll come out guiltily pleased. So overall, Bloodforge might offer a small portion, but all-around, it looks like you should skip this opportunity.

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Well, that’s our news for this week! Thanks for watching, and if you’ll excuse me, I’ve got an anger management class to attend, if you know what I mean. :lol: Th-that was a funny joke, right? Oh, if you haven’t already, go check out my friend Maggie at nuthatchlover.wordpress.com. If you like looking at cute pictures and seeing what’s been on the Pinterestboard lately, this is the place to be. If you have a license to Pin, you can also follow Big Mag (see what I did there? :mrgreen:) on Pinterest and see what she’s been further Pinning. And this goes for the both of us—comment, like, rate, subscribe, reblog, follow, and stay tuned for more! (Also feel free to check me out at Google+ @ Samuel Mwak‘s page!)

~Sam~

p.s. Time for our Would You Rather o’ the Week! Would you rather…eat bacon with everything you eat ever, ever, ever, ever again, or would you eat pizza with everything you eat ever, ever, ever, ever again?

p.p.s. Time for our Random Video o’ the Week! This week goes to “Dubstep Puffle“, a video from the official channel for Club Penguin, consisting of a dark gray pet Puffle wearing a pair of headphones, listening to dubstep, while in numerous situations, like living memes and riding inside a box in space that is farting out a rainbow. At the end of the video, you can snag a secret code to get your Puffle their own set of headphones, although I’m not sure it’s gonna be dubstep they’ll be listening to. Anyway, since its debut on the 5th this month, it’s gotten almost 400,000 views, but with you I can bet cold hard fake cash it’s gonna go longer.



It’s been a long time since an online game as addictive & immersive as Glitch reared its angelic head. But now, finally, another one of those games has been shared with the public world, one just as beautiful, diverse, and fluid as Glitch, one that definitely builds upon its predecessor. The “threequel” of a wildly successful and silly online game saga, this game has taken its fancy-pant-wearing hero to newly epic proportions never seen before in his history. What’s all the hub-bub about? In this gripping episode, you’re going to find out.

Even when the backgrounds don't move an inch, Fancy Pants Man has clearly defied the rules of beauteous surroundings.

If you remember one of my old posts back in 2010′s days, you’d remember the time when I excitedly blabbed about the announcement of the upcoming World 3 (or at least, all we have of it, the real release date is TBA) in the Fancy Pants Adventures trilogy, the obvious follower of World 2. I rambled on about its debuts of distinguishable toppings to the sundae, including swimming and water-related levels, the introduction of Fancy Pants Man’s sister and her cat, pencil combat, and lots more. Now, you can’t believe the excitement I had when right here, right now, the sneak peek, the closest we can get to World 3, has come, and it’s not just the most beautiful game in the trilogy. It’s one of the most breathtaking online games I’ve ever played, hands down, deal is done. If you think Super Mario Galaxy 2 was the best adventurer’s game you’ve played, wait till you see this.

FP Man can do lots of stuff with the water, including a brief session of surfing.

Fancy Pants Man clearly proves that stunning visuals, marvelous gameplay, catchy tunes, and proficient, solid distinguishes really do add up for one of the best experiences you’ve seen. Enemies have a bit more smarts in the game now: the gun-wielding rat (or, as I like to call him, the “gunmouse” *ba dum CRASH*) can now aim his gun in different directions, a new miner headlight-bearing spider is smart enough to safely land on surfaces below him, blabbity blabbity bloo. I’ve been waiting a long time to tell you about my favorite part of this game: the swimming levels. Whether it’s for a task or just a visit to the wonderland of wetness, the swimming levels are by far the most beautiful aspects of the game, mixed with its equally beauteous music. I kept repeating quotes like “It’s so beautiful”, “I feel like I’m gonna cry”, or “(too sucked in to say much)” while I was swimming through the waters. You could also do lots of stuff like “surf” on the surface of the water, push off of undersea surfaces and fly gracefully into the water, and more. If this is how Michael Phelps practiced for the Olympics, it’s no surprise he’s a multi-gold-medalist. Definitely a game I’m proud to have on my Chrome homepage, and definitely one I’ll come back to and enjoy all over again.

 1 out of 5 – Educational value – Your brain does get tested a bit in timed challenges, and maybe getting from place to place requires a bit of logic, but the game is mainly an entertainer, not an educator.

 2 3/4 out of 5 – Positive messages – Fancy Pants Man has had a past of heroism, dueling against agitated penguins and bunnies, all for a good cause that some things are worth journeying and fighting for, like peace and love, or an ice cream cone. The new introduction of multiplayer on the consoles are definitely worth saying that “Four is better than two, let alone two being better than one.”

2 out of 5 – Positive role models – Fancy Pants Man is a veteran hero as well as a parkour master and a journeyer. He’s definitely brave enough to fight for things worth fighting for.

 5 out of 5 – Ease of play – The controls are easy to grasp: left and right to move, down to duck, and S to jump. Jump onto a wall to begin wall-climbing, and with just enough momentum, speed, and time you might end up wall-jumping from building to building (Jump & direction to do so). These controls work well and are etched into the game appropriately.

3 1/2 out of 5 – Violence – There are rats that wield pistols that will attempt to shoot at Fancy Pants Man (but the fired “bullets” look more like balls of scribble), as well as spiders that will attempt to cause harm to our hero. FP Man can retaliate by jumping onto them, making them now able to kick, which is what he can also do to snails. When FP Man loses his health, he will fall to the ground, and his angelic soul will rise.

 0 out of 5 – Inappropriate Content – There is one girl in the game, FP Man’s sister (excepting her cat, if she’s female), but there’s no steamy affection in the game.

0 out of 5 - Language – The only thing Fancy Pants Man will say is “Ow!” (after being hit by an enemy), so there’s no colorful language to go around.

2 out of 5 – Product Placement – World 3 is the third of a very successful and popular online game trilogy called Fancy Pants Adventures made by Brad Borne (who also went on to make Mirror’s Edge 2D), and you can find the games pretty much anywhere from Armor Games to Newgrounds.

0 out of 5 – Drinking, Drugs, and/or Smoking – This aspect is not featured in-game.

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Cutie Pants Girl (FP Man's sister) swings into action using Kitten Kabootle, her cat.

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THE GOOD

Whatever I just mentioned above.

THE BAD

Little to strive for means that you’re just running around for nothing.

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Fun: A+ (5 pts)

Entertainment: A+ (5 pts)

Style: A+ (5 pts)

Smarts: A (4.5 pts)

Play-Again Ratio: A+ (5 pts)

Gameplay: A+ (5 pts)

FINAL SCORE: 29.5 out of 30 (you’ve gotta be kidding me), 5 stars out of 5, 94% out of 100%

CONSENSUS: A beautiful, fluid, and atmospheric entry into the series, the World 3 sneak peek is not just the most immersive, beautiful, and solid entry into the series; it’s simply one of the most breathtaking online games created.

Click here if you want to play the best online game you’ve ever played, EVER. Play it and weep.

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Now, as the title says, we’re not finished quite yet. Fancy Pants Man may have embarked on a beauteous journey, but that doesn’t mean his minutes in heaven are over. Fancy Pants Man is going predictably where no online game hero has gone before; the PlayStation Network and the Xbox Live Arcade. It may not be World 3 (perhaps the origin of a devolution), but the console game will include a 2-4 player mode, pencil combat just as World 3 promised, and a fresh batch of new levels, as well as the ones from World 1 and 2. Similar to Limbo, the console version’s story will be about FP Man’s journey through pirates and pencils in order to save his pirate-kidnapped sister. There might also be, according to footage, a “king of the hill” mode in the game, and if you still don’t believe me, check out this trailer.

Now are you excited? The game is actually out as we speak, rated E for mild cartoon violence, and the full game costs a whopping price of 800 Microsoft points, while the trial is free, but not real. Almost 20,000 people have given it a 4-star rating on Xbox.com, and 600 people have taken the time to Like on Facebook. And remember the game’s catchy motto: “Run fast, run fancy.”

Subscribe, rate, like, com—oh, come on, do I really have to tell you what to do every time? This blog’s been alive for almost 2 years!

- Sam :D

p.s. Giants or Patriots? The Super Bowl’s only two days away!



If you remember how Sammwak used to be last year, you might remember my post in May asking you to decide what was the best Xbox Live Arcade game (if it doesn’t ring a bell, click here): the creepy world of Limbo, the plant soiling of Plants vs. Zombies, the arcade aesthetics of Scott Pilgrim, the blood-red ruckus of Super Meat Boy, and the futuristic frenzies of Monday Night Combat. Almost twenty votes came in over those months, and I’ve decided that you’ve waited long enough for 8 months straight. These were the results of the nomination. And the nominees, one more time, were…

Limbo is a creepy puzzle-platformer that got released for the Marketplace last summer, and has been a huge success since. It takes place in an eerie black-and-white monochromatic atmosphere (which is how the game got recognized as a “video game of art” as well as a “trial of death”) heavily resembling an olden horror flick, where you are this unnamed boy searching for his sister. But that’s not the worst thing. You have to fend off against deadly obstacles like giant spiders, worms, and bear traps! And you cannot pass this game once without gruesomely dying your head off a couple times. Pretty fun, huh? It was often blamed for its abrupt ending and minimal storyline, but Limbo brushed that off with plenty of awards for Best Visual Art, Excellence In Visual Art, and categories like that. Can this scream its way over to the Top XBLA Game title?

Plants vs. Zombies got its grand start at the Arcade back in September at the crack of back-to-school. It is a creative and enjoyable tower defense-stylized action game that takes place at the biggest battlefield of all: your house. With only plants with superb abilities, you must defend your house from the waves of pure zombie ferocity coming at you in different styles, like the Conehead Zombie and even the Zombie Bobsled Team. It as well as its soundtrack got a positive reaction from critics and players, being picked by Gamezebo as one of the “Best Games of 2010.” The game also received an app for the iPhone and iPad. Can this game be the one to soil the path to the grand title?

Scott Pilgrim vs. the World: The Game had a close shave releasing to the XBLA almost at the start of September 2010, but it got a boost a few days before at the end of August and picked up its pace. The game is a side-scrolling beat em’ up based not only on Bryan Lee O’Malley’s Scott Pilgrim graphic novel series, but tying in to the release of the 2010 movie of the same name. It picks up the 8-bit feel as you play as Scott, Ramona, Kim, or Stephen Stills, along with characters Nega-Scott as an unlockable and Knives Chau as DLC. The game’s storyline picks up from O’Malley’s classic: defeating Ramona’s seven evil exes. It also adds a touch as you can purchase items to replenish your health and boost stats, as well as the ability to revive knocked-out characters.  The game received mixed to positive reviews, as critics complained of its lack of online co-op, visibility issues, and chaotic 3-player play. But can this game get the coins to win the XBLA title?

The successor, sequel, or adaptation of 2008′s flash game Meat Boy, Super Meat Boy takes it to the next level in October 2010. Actually, over 300 levels. As from the original game, the tiny, skinless, cube-shaped slab of meat we call Meat Boy must save his girlfriend, Band-Aid Girl, from the villainous and diabolical Dr. Fetus. But the quest isn’t just fun and games. Meat Boy’s quest is life-or-death, as he must overcome obstacles like sawblades, salt, etc. Having the required fine timing of series like Mega Man, this guy can run, jump, and stick to walls either to slide off them, jump off them, or as I liked to do, hop your way up them. The game also folds into warp zones and retro-styled bonus levels. Don’t forget to unlock “Teh Internets”! As acclaimed as the game is, can Meat Boy’s blood, sweat, and tears earn it the Top XBLA Game title?

Monday Night Combat is a downloadable third-person shooter from Uber Entertainment, represented as the futuristic Monday Night sport. Available for both the XBLA and Windows (supported by Steam), it pits you up as a Pro in either orange (Hotshot) or blue (Iceman). Its basis is almost like a tower-defense tradition–your job is, with your weapons, fending off against bots (Blitz Mode), opposing teammates, or even BOTH (Crossfire Mode) to destroy the opposing Moneyball (It’s a ball full of money. It’s so simple) while protecting your own. It’s also a good idea to construct turrets/towers in your base that automatically fire by themselves, and upgrade them with loose cash. The Assault is the main Soldier of the game shooting like there’s no tomorrow, while the Support likely resembles a Medic or an Engineer, healing teammates and bots, as well as hacking into built turrets. The Sniper is a good long-ranger with sneaky Flaks and surprising Traps. The Assassin has her own level, cloaking to invisible sights and attacking opposing teammates. And no one forgets the cash-bleeding mascot, Bullseye! Can all this with Mickey Cantor’s silly announcing have a successful fire at the grand title?

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And the winner of the title of the B-E-S-T Xbox Live Arcade Game is…

Monday Night Combat! Snagging the lead with seven votes, MNC has literally grabbed the title and held it ever since the polls opened. With 43.75% of the votes for the taking, Monday Night Combat‘s not-so-hard work deserves to earn the award it rightly deserves! Ain’t it a beauty? You could cry just looking at it.

Oh, and the second place runner-up is…

…Limbo! Coming in second at an astonishing five votes, Limbo regardless has been noted as one of the top games of the 2010 year, so it might be a bit of a shocker for XBLA regulars that it fell behind. But as we all know, runner-ups still get awards!

Super Meat Boy covers the third-place title in red, mucky blood, and that’s a lot of what you’re going to shed as Meat Boy in his prime-cut adventure that will hand you your rump on a platter. This game got the bronze title at an astounding two votes, quite disappointing for a highly acclaimed game. No offense to Team Meat, the geniuses behind the game, but our fans just didn’t give your work of art a second thinking.

Scott Pilgrim and Plants vs. Zombies were both tied at one vote. Ouch. Anyway, comment, rate, like, share, and stay tuned for more Sammwak-y goodness! Also, my question of the week for you…if “Santa Claus Is Coming to Town” says “he sees you when you’re sleeping, he knows when you’re awake”, is Santa just a jolly old stalker? Comment below! And thanks for subscribing: I bet you’ll be first place in every top 5!

- Sam



That’s right. Capcom has gotten a whole new look on itself. They were a little unsure of Street Fighter IV at first. It was like a glob of wet clay with plenty of cracks. Then the fan nature called, and Super Street Fighter IV answered, filling in all the drab cracks that made it a masterpiece. I guess the Dimps-Capcom team thought that it just wasn’t enough. So now they’ve put their innovation to the test…and the Arcade Edition was born.

Some old-school Hongkongese fighters from SF3, Yun (left) and Yang, rebooted for the Arcade Edition.

The SSF4 series is still at its best in rebooting, like doing so for the pictured Yun and Yang. Think of this that sets them apart besides their couture: Yun’s a skater, but Yang’s more of a rollerblader. Back in April 2010, producer Yoshinori Ono announced that there would be an arcade version. Currently, Evil Ryu (Street Fighter Alpha 2) and the brand-new Oni have been announced as playable bad guys. A couple of play tests were handled in numerous arcades as well as during the SF4 finals at Tougeki Super Battle Opera. Shortly after the release, pictures showing debug 360 achievements with various AE characters were leaked, implying a console release in the future. Evil Ryu was officially announced as playable on March 25, 2011, and Oni was released two weeks later on April 8. It’s planned for a June 7 release for the 360, and the PS3 as online DLC and media 4 weeks later, on June 28. The Replay Channel from SSF4 is getting bumped up a notch. Now players can distribute their replays, follow others’ recent games, and view a special channel featuring proficient players. It has also been announced that a PC version is due for release in July, including a benchmark computer test, and making use of Games for Windows Live.

Oni (left) and Evil Ryu...AE's villainous hidden bosses.

Check out a taste of what to expect from Arcade Edition if you don’t know of it already:

“Yun and Yang’s Ultras”

“Yun and Yang Trailer”

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So if you want to unleash your inner warrior (and you own a PS3 or Xbox 360), invest in the Arcade Edition for just $39.99 when it hits stores July 28! And to me, that’s cheaper than most titles GameStop sell.

Goodbye for now, and if you still check out our channel‏, we plan to update as soon as possible when we get AE! ;)

- Sam :D



Hey guys. Now, you know there is that extremely gruesome fighting tournament, Mortal Kombat. Well, guess what? There’s ANOTHER tournament that is pretty gruesome, but not so gruesome blood spatters out of every punch. I mean it’s just gruesome, 5 out of 10 gruesome. This series has been alive since late summer 1987. It is a tournament to determine the greatest fighter of the world in a battle of sweat, tears, but no blood. Fans…are you the Street Fighter?

You may not be desiring to become the greatest fighter on the face of Earth, but these ambitious dreamers are. Meet Ryu (pronounced ryoo, ry-yoo, rie-yoo, etc.), the Japanese hero who is the main character of the entire series, possibly along with American rival friend Ken. Meet Vega, the Spanish ninjitsu bullfighter who refuses to be blemished. Or Chun-Li, the Chinese girl who has superhuman legs. At 23 years old, Street Fighter is still in search of the perfect fighter…and they have a new game out to prove it.

Super Street Fighter IV is the most recent installment in the series, the updated edition of 2008′s Street Fighter IV. If there’s one thing SSF4 has, it’s new/recurring characters. Those who were lost amidst SSF2, Alpha, and SF3 return in this game, as well as two new Final Fight men from their Alpha iterations.

But there’s also the lady that’s actually making a DEBUT (first appearance) in this game from fan requests. Fans and fanatics, meet Juri Han, the nasty and evil new villainess working for Seth at S.I.N., Shadaloo’s weapon division. She is the first South Korean character, as well as the first true villainess, of Street Fighter alone. That’s a first.

The second new character is the Turkish Yagli gures wrestler, Hakan. Yagli gures basically means oil wrestling, which is wrestling while drenched in olive oil. Yeah, it’s that bizarre. If you want specific looks of this guy, you can either look him up on Street Fighter Wiki, OR…

An arcade version has also been announced, with some extra tweaks, along with the appearances of Hongkongese twins Yun and Yang. Evil Ryu and Oni are also secret bosses. Also, Super Street Fighter IV 3D Edition is soon to release for the upcoming Nintendo 3DS. And WHO CAN SAY NO TO THAT?

Super Street Fighter IV is available for the Xbox 360 and the PlayStation 3 otherwise. You can even stop by GameStop and pick up the pre-owned version for $25, or if you’re a real cheeky one, you’ll hitch on the new version for $30. Hey, if the critics say it’s EPIC, it’s EPIC!

Later, gators. In a while, crocodiles. See you soon, raccoons.

p.s. I can’t let you go NOW! Take the time to listen to some EPIC tunes from the OST!



Hey guys it’s Sam and FINALLY I have access to Sammwak once again! Sorry I haven’t posted one post in WEEKS, it’s just that my computer has broken down with a disk boot failure! :O I apologize, but I thank you for understanding! But luckily, I’ll be able to don my sister’s computer for the time being.

Anyways, let’s get to the juicy stuff. Today’s post is about Crazy Taxi, one of the most fun racing games of the late 90s. In this game, you are tasked to drive passengers to destinations as quick as possible, such as KFC or Popcorn Mania. Yes, you WILL get into some mad traffic, but the faster you get there, the more money you rack up. We just downloaded the trial of the game a couple weeks ago, and you only get about 3 minutes of playtime there. I don’t wanna salvage every second no more. I want to get to the real deal. But here’s a special bonus. You know Sonic & SEGA Racing? If y’all hasn’t seen that review, click here!

Well one racer is named B.D. Joe, and he actually originates from Crazy Taxi! Yes, Sega was one of the publishers for the game, alongside Activision and Acclaim. And if you manage to maneuver through some cars, you receive a Crazy Through which boosts up your money. And also, you can have a little fun driving at people and watching them scream and jump for cover. Oh, and the faster you reach the destination, you receive these ranks: Speedy, Normal, and Bad. At least, those are the ones I’VE received. The better the rank, the more cash you get. But anyways, if you manage to get this game, here are some achievements you can aim for:

Over the River and Crazy Through the Woods - Earn your first Crazy Through. (15 BP)

Speed of Sound - Drive 5 passengers to their destination at a Speedy rank. Don’t sweat it. (20 BP)

Normality - Drive 5 passengers to their destination at a Normal rank. (20 BP)

Undersea Underachiever - Last at least 10 seconds underwater with or without a passenger. Don’t worry, you’ll live! (15 BP)

A for Achiever - Aching for another achievement? Score an A class license to get this appealing achievement! (20 BP)

B for Ballin’ - Is your best just not good enough? Don’t sweat it. Hit a B class license, and you’ll get this for all your trouble. (20 BP)

C for Crushing - You’re crushing the Crazy Taxi! Destroy, drive, and destroy, and win a C class license already! (20 BP)

D for Dynamic - Okay, you’re wrecking the taxi. Score yourself a D class license before your dents end up paying rent. (20 BP)

S for So Fail! - Are you a true wrecker? Wreck up the Crazy Taxi so bad, that you receive a S class license! Yeah, it’s that bad. (20 BP)

This game has also spawned a couple of sequels: Crazy Taxi 2, Crazy Taxi 3: High Roller, Crazy Taxi: Catch a Ride, and Crazy Taxi: Fare Wars.

So, I guess that’s all I have to say now. Bye.

L8trs, Sam



Hey guys it’s Sam and I need your help. Christmas is 20 days away, and I’m working on my wishlist. After playing the trial this morning, I may start believing that Plants vs. Zombies is getting pretty cool. I even now know a strategy to get sun quicker to plant plants quicker. So basically these are a handful of Pro-Tips.

Fed up with zombies eating your brains? Here’s a tip that could just save your life. Always–and I mean, ALWAYS (like, write this down, bud)–have at least 3 Sunflowers on your lawn. Sunflowers give you sun without all the stress, and quicker too. How I do it? 3 rows of 6 Sunflowers, 2 Sunflowers a row (3 times 2 = 6). But when zombies start barging in, don’t be planting more Sunflowers. Plant a Peashooter–BUT (this is extremely important, you better have your writing utensil ready)–in the zombie’s lane. A Peashooter is worthless when it’s not aimed directly at the zombie. Oh, and don’t plant it in the back. Plant it 2 moves away (space for Sunflowers, kid!) to the right on either the D-pad or joystick. So your Sunflowers can still be giving you sun for more plants, but your Peashooters can still be holding off the amount of zombies on your lawn. Pretty soon, you’ll be getting new plants, such as Walnuts (the defenders for your plants) and Cherry-bombs (the plants that blow up all the zombies on the lawn as soon as they’re planted).

Now, you can mess with those tips I just gave you. But I need you to do another task for me. I need you to vote whether I should put this game on my Christmas wishlist or not. Because it’s a console game, and it’s also an XBLA game that charges 1200 Microsoft Points. Help guys, because fans’ opinion is the best opinion of them all. (For me.) Here’s the poll that you must decide in. Take your time to think it through. Once you vote there’s no turning back…

Here’s a gift for all your trouble: http://www.popcap.com/games/free/pvz

At the crack of the week of Christmas, I’ll check back and see what you have to say, and I’ll decide whether it’s worth putting on or not!

L8trs, Sam



Hey guys it’s Sam, and there’s a new post, HOORAY! My computer has Internet, and now I can post an epic new post! YAY! Starting today, I’ll put up some “pro tips” for Xbox 360 games that I may own, in or out of Xbox LIVE Arcade. And, yes, today’s pro-tip game is inside XBLA…it’s Monday Night Combat.

I know I’ve talked about it in the past, but I’ve seen that there are some strategies to become a better combatant. So it’s fun to show off fully-upgraded skills, but then you realize you have zero to not enough money to build turrets, and bots will be afoot. So bots will leave behind a few coins, and maybe some juice. Don’t just scramble to collect it, and start shooting bots again. USE YOUR MONEY! Build it on turrets you think will be a big help in the battle, especially in Crossfires or intense Blitzes. You simply can’t have more than $500 not building turrets. Some of you may have your own ways, but I am putting my foot down on it. If you have more than $1000 not building turrets…son, I am disappoint.

PRO-TIPS

If you’re an Assassin (which I greatly disapprove of), grapples are more effective from the back. Surprise your unaware opponents or Black Jacks. It’s at least better killing then being killed.

If you’re a Support (thumbs up, btw), you might think about putting up a Firebase or two. Firebases could work in Crossfires, or Blitzes, even the really light ones like Exhibition and Season. Firebases are planted by pressing Y. It’s as simple as that. Just a peck of the Y button. No holding. Just a peck. Firebases are also taken out by pressing Y. So when you’re directly by a Firebase, think. Will you hack into it so it will have a better range and rate of its fires? Or will you take it out so you will plant it in a safer place that’s not bot-infested? Like in real life, THINK. Because Firebases may just save your life when you’re being pounded to a pulp by a Bouncer.

If you’re an Assault (my guy), you might think about using your grenade launcher mostly, and not just your assault rifle. Especially with Slims. A couple bullets will take out one Slim, but for me, a grenade destroys 2 in a row. Conserve your bullets. Waste your grenades. That’s the Sammwak way.

…..

Hungry for more Pro-Tips? Comment/email me the game you want me to pro-tip, and you could be responsible for the next postful of pro-tips! Don’t know how? Select this post and scroll all the way to the bottom. There should be a Leave a Comment box waiting for you right there.

L8trs, Sam

 


 



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