Hey guys, it’s Sam with another noob-pwnin’ good time on PWN SOME NOOBS! (Oh, you miss the stylization? It’s easier to do without.) I’m here to announce a brand new adventure this fall, on September 13 (it’ll be a Tuesday, guys). It used to be an Xbox Arcade game, but it do-si-doed onto a full retailer. Twisted Pixel (the studio behind the ‘Splosion Man duo) brought us the ultimate spaghetti Western journey. Become the true western puppeteer in…
You thought the Western subgenre of action-adventure had crippled since Fatshark’s Lead and Gold last year. You’re wrong, partner! Twisted Pixel took a break from its action-platforming comic world and decided to put on the ol’ cowboy hat. The game is set as an Old Western play. So the third-person shooter is played like it was acted out in a theater. (The sets are 2D pieces of wood, the zombie cowboy himself is just a puppet!) The beginning footage is actually live-action when people attend to see the play (shot at an Austin, TX theater). You play as the Gunstringer, an undead one-eyed marionette betrayed by his posse, and as he rises from his grave, he plans an unholy vengeance. (Dead-Eye Plankton all over again…) So you’re playing as a zombie cowboy…how convenient.
The rating has been confirmed as T for Teen for blood, cartoon violence, drug reference, and sexual themes. (Kind of like western Sims.) So, you wanna know how the game works?
Left hand – Controls the Gunstringer’s movement.
Right hand – Aiming and firing the Gunstringer’s gun.
Left and right hands – During rail shooter moments of the game, they can both be used to handle two guns at once.
There’s also the element of marking multiple villains to fire, and all marked villains are shot with that handy gesture. This game will also come with codes to download the first DLC (Wavy Tube Man Chronicles), and Fruit Ninja Kinect.
HOW THE GAME MIGHT RULE
It’s like Rango died, came back from the grave, and embarked on another Western adventure. Maybe the whole mechanic will run swimmingly, and it will all result in a great spaghetti Western adventure. It looks good just by looking at the cover.
HOW IT MIGHT NOT
Question: Why would you ever make a motion-sensor shooter? It sounds a little weird. And the controls might completely wonk out and the game could have crumbled like the Pentagon during 9/11. Just saying…
The reviews have been mostly positive with critics’ first hands-on perspectives of the game.
I would consider buying this game if it’s that good of a romp. But dust off your finger guns and prepare for unholy battle in The Gunstringer, lassoing retailers everywhere this September. Check out this trailer to know the game a bit more!
So long, partner. We’ll do-si-do again on Sammwak, because the old saying goes: “If you get thrown from a horse, you have to get up and get back on, unless you landed on a cactus; then you have to roll around and scream in pain.”