This case just needed to be rested. Hey guys, it’s Sam once again, coming back this time for yet another count down for the top ten Nintendo 64 games. I personally own a Nintendo 64, but all we have is Diddy Kong Racing and the somewhat critically-worshiped Super Mario 64. This case just needed to be cracked one way or another, and especially with all these Legend of Zelda games (especially Ocarina of Time being worshiped as the best—and I mean best—game of all time), I needed to put my foot down and take a chance…and I’m looking at my own opinions, not Wikipedia’s most bestselling N64 games. Well, enough talk, let’s go onto #10…

“ClayFighter 63 1/3 goes right back to boring players to tears” – GameSpot, 3.1/10

There really was no other spot bad enough to scratch the bottom of the barrel. Interplay’s ClayFighter 63 1/3 (mocking the fad of N64 games that have 64 as a suffix in their title, like Pilotwings 64) is either one of the funniest N64 games created, or one of the console’s worst letdowns, depending on who you rely on. The third of the ClayFighter series, after the original SNES ClayFighter and its sequel C2 Judgement Clay, it still continues its ancestors’ trend of using stop-motion clay animation (aka claymation) to provide cheesy but hilarious fighting. With parodies at every corner of the game, such as Mortal Kombat-mimicking “claytalities”, and “Let’s get ready to crumble!” based off of “Let’s get ready to rumble!”, this game was too hilarious for its own good. The gameplay nonetheless was terribly derivative, pathetically visualized, and very annoying with sounding. It’s a balance between a mediocre game and a horrible game. It’s not that I don’t recommend it, but it’s just that I don’t recommend it for people who know their fighting games. Now do you know why this is at the bottom of the list?

FUN FACT: Did you know that ClayFighter 63 1/3‘s later rental-only edition, ClayFighter: Sculptor’s Cut, is one of the rarest and most expensive N64 games of all time?

“…the kind of game you will spend many sleepless nights with” – GameSpot, 8.3/10

#9 goes to Star Fox 64, also known as (in the PAL region) Lylat Wars. This game actually was not the first Star Fox game, as the real original was released for the NES four years before this. You actually couldn’t classify this game as an “aerial space shooter”, but instead a “rail shooter.” This also became a first of N64 history to include the infamous force-feedback Rumble Pak. The game actually originated indeed from Shigeru “Big Boss” Miyamoto, which evolved finally into the process of controlling Fox McCloud and one of his piloted vehicles, usually his Arwing. That Arwing is also known to deflect enemy fire in the midst of performing a popular and official meme, the “barrel roll.” Fox only has 3 other members of his new Star Fox team (passed down from his father after his passing): Falco Lombardi, Fox’s friendly rival, Slippy Toad, Fox’s youthful friend, and Peppy “Barrel Roll” Hare, Fox’s mentor. It has been praised for its enjoyable gameplay, great soundtrack, nice-enough visuals, and more, but the only bad things people had to say were of its incredibly short duration and lack of rumble support. And the reason this game couldn’t even make the top 5 is since I personally know I’d be horrible at rail shooters. Shooting bad guys while keeping track of your team is a lot of work for a kid.

FUN FACT: Did you know that Star Fox 64‘s voice acting originated from Shigeru Miyamoto’s interest in English puppet dramas? While developing the game’s animation sequences, they had the characters’ mouths open and close like puppets.

Does anyone notice "Nintendo 64" emblazoned on this snowboarder's shirt? I want a snowboarding jacket like that.

“…the best snowboarding game around” – GameSpot, 8.6/10

#8 goes to 1080° Snowboarding (pronounced Ten Eighty), the most praised snowboarding game on the Nintendo 64. The player controls a snowboarder in one of six different modes; it has two trick modes (trick attack and contest), three race modes (race, time attack, and multiplayer), a training mode, and options. The objective of the whole game is to either arrive at a finish line as fast as possible, or to receive as much credit for tricks as you can. These wee goals have resulted in 1,230,000 copies sold just in the U.S., but also a ranking as only not even the thirtieth-most bestselling game. It still has been considered either the best snowboarding game created, or one of the most strenuous created, depending on who you rely on.

FUN FACT: Did you know that 1080‘s graphics were the highest on the N64 at that time (aka 1998)?

Diddy Kong Racing probably wasn’t supposed to see the light of day for months” – GameSpot, 6.6/10

#7 goes to the Rare-Nintendo team’s world record-setting Diddy Kong Racing, with 800,000 copies ordered before Christmas 1997 even arrived. Released 2 months after the N64, this game supported the storyline of a tiger named Timber being left in charge of an island soon to be terrorized by the horrific Wizpig, so Timber recruits his racer-skilled friends to form a team and beat Wizpig once and for all. This game is either one of the best or worst N64 racers, depending on either its amazing soundtrack and smooth gameplay outcome, or its horribly tedious story-mode process. This game is the only N64 racing game I have, and so far, it’s a guilty pleasure, and a perfect example of the N64’s unusually impressive freezing abilities. But hey—racers like these don’t come often, and no one like Mickey Mouse should come along and copy it!…What? He already did? Dang it!

FUN FACT: Did you know that Diddy Kong Racing had an entire course in something like beta that sadly never made it to market? That course was called Horseshoe Gulch, and even if I don’t know what domain it belongs to, you can check out the beta course here… (Are you with or against the fact that this course was unreleased? Comment your response, kay-kay?)

“…anyone who wants a great golf game need look no further” – GameSpot, 8.7/10

#6 goes to the Camelot-Nintendo team’s creation of Mario Golf, the actual second game in the eponymous series, after NES Open Tournament Golf, which actually still starred Mario and Luigi. This game was a critic’s paradise with no review with a score dropping below a limit of 8.0/80%. IGN was even nice enough to cater a perfect score for the game! This game actually is a blast, with its keen and precise golfing engines, like setting power. There are 11 characters in the game overall (with 3 unlockables), who include Mario, Luigi, Bowser, Donkey Kong, Metal Mario, and even our beloved Baby Mario. The first golfing game our princess-saving plumber has starred in with 3D computer graphics (like Super Mario 64 introducing Mario to 3D graphics), this game was just released in mid-summer 1999, and for the duration of five years, it’s gotten two sequels, plus a mobile golfing simulator. What could be better than such a unique game?

FUN FACT: Did you know that Mario Golf was developed by Camelot, and this was its first Mario game to contribute in?

“…strikes gold on the three points that matter most: value, gameplay, and fun” – GameSpot, 8.2/10

I know, a Mario sports game beat another Mario sports game, big shocker. But Mario Tennis is our first member of the top 5 best N64 games, and the ace they served up is an unbeatable one. An amazingly good game of tennis that may make your hands sweat instead of your brow, this game really does use its material upon real-life tennis to know what they’re talking about, since every type of tennis shot is present and accounted for. “So what,”, you might scoff, “is it fun?” Yes, no doubt. Matches are fast-paced and entertaining, the hilarity increases every second of the game with unnecessary vocal and visual outbursts, and lots, lots more. Now all Nintendo needs to do is to have its people call Camelot’s people and notify it of the idea of the latest Mario sports game: Mario Table Tennis!

FUN FACT: Did you know that the Mario Tennis series is due to continue sometime in 2012 when the series is serving a brand new ace on the 3DS? Look out for it, 3DS owners (or pre-3DS-gonna-get-one-for-Christmas owners)!

“the type of game N64 owners have been waiting for since they finished Mario 64” – GameSpot, 9.8/10

Surprise! Did I not tell you that there were gonna be a couple surprises up my sleeve?…I didn’t? Well, surprise! #4 1/2 goes to the Rare-Nintendo team’s GoldenEye 007. No offense to all you spy junkies, but I don’t really like James Bond, except for his classic phrases that include “The name’s Bond. James Bond.”, and “Shaken, not stirred” that have obviously skyrocketed him. Speaking of skyrocketing, this game got lots of it into the inclusion of being one of the most important first-person shooters created. Released just as summer 1997 was coming to an end, this game is not only famed for being maybe the only acclaimed movie-licensed game of all time (based off of the 1995 movie of the same name), and also for having one of the cheesiest game-over sequences Nintendo could think of—having James’s vision get drenched in red like in the gun-barrel sequence, and watching Bond hopelessly die from different angles like in a movie. What gets cheesier than that? A ranking as the third-most bestselling N64 game?…

FUN FACT: Did you know that GoldenEye 007 sold 8 million copies, and that amount even beat out Ocarina of Time, by just 1 million consumers, to get into the top 3? Yeah, the bestseller’s list is a huge competition.

“…so graphically clean and simple, one instinctively wants to go exploring” – GameSpot, 9.4/10

#4 somewhat goes to the N64’s most bestselling game, Super Mario 64. Released as the launch game of the console, this game featured the control of Mario in a full 3D-graphic-and-polygon free-roaming platforming adventure game that was one of the most anticipated aspects of the Mario series…hopefully. This game was considered a revolutionary classic by millions of [if not] billions of gamers, getting a near-perfect-to-perfect score whenever one dared to review it. Released just as summer 1996 became official, it has to be called one of the most successful Mario games created, with it and its spiffy 11.62 million copies…

FUN FACT: Did you know that upon meeting Yoshi in the game (which requires 120 stars), he adds life after life until you have a total of 100 lives? I better start working on that!

“…a game that can’t be called anything other than flawless” – GameSpot, 10/10

I know, I know. A game you may call the most legendary of all time only got #3 on the best-of-N64 list. I have a feeling you’re probably urged to pick up your pitchforks and torches and come to my house in all-out riot mode. But this is my own opinion! And I’ll give you some reasons why Ocarina of Time fell to just a #3 score. My own best friend owns this game (like for unnecessary mentionings!), but he says he’s got his socks scared off every time he plays the game. Monsters, mostly. This game may be a worldwide sensation for its unbeatable charms, but when you give this game to a kid…their fearful juices will flow. Even if this game was so famous, even a 3DS remake couldn’t shut everyone’s pieholes, this game is a beautiful nightmare, and just like A Series of Unfortunate Events‘ Lemony Snicket says: “I cherished, you perished, the world’s been nightmarished.”

FUN FACT: Did you know that Ocarina of Time sold 7.6 million copies worldwide, and beat out Super Smash Bros. in the process, by just 2.6 million sellers? Now you know!

“…Stadium comes off as bit of a disappointment” – GameSpot, 5.7/10 (Don’t blame me when I sent vicious and fully-evolved Pokemon to this company’s door.)

I do not understand what GameSpot means when they say this, but to me, Pokemon Stadium was fun enough to reach the #2 slot. This game is just a classic revamped 64-bit imagining of your usual Game Boy Pokemon games: full of strategy, stretches your brain to breaking points, and full of hidden support. Speaking of that support, it can be found with the power to transfer Pokemon from Pokemon Red, Blue, and even Yellow: Special Pikachu Edition, all with the usage of the N64 Transfer Pak, such as how the Rumble Pak provides force feedback. The AI has been toned down to the point where average Pokemon catchers could beat it, as of the Japanese version of the game was actually a sequel, and the original Japan-only game received lots of hate for being so hard. This game is so epic, it doesn’t even need a storyline! The only progress in-game can be made by winning Cups and completing the Gym Leader Castle. People have been looking at it in mixed to positive ways, with one even complimenting it as bringing “a tear of pride to your eye.” All I have to say to that person is three letters: IKR?

FUN FACT: Did you know that the game was released as a cartridge (bet you already knew that), but was originally going to hold use of the Nintendo 64DD. But since the 64DD turned out to be a commercial failure, cartridge format became the transferred, and official, format.

Super Smash Bros. is definitely worth a purchase” – GameSpot, 7.5/10

My, this is just full of surprises, isn’t it? But that announcer is right…something has gone wrong in the happy-go-lucky world of Nintendo, with a paradise of results. Think of being able to duke it out with your favorite Nintendo characters across arenas from your favorite Nintendo games, with music from your favorite Nintendo soundtracks. Mold that all together, and you get Super Smash Bros. at our #2 1/2 slot. This game is just a free world of amazing impression, with cheesy and entertaining violence, heart-stopping enthusiasm from the off-screen audience, and even the most beneficial power-ups I’ve seen in an N64 game since I could pop on my Wing Cap in Super Mario 64 and at least try to fly away. Will you be having fun with a totally boss laser sword, amazingly powerful Bob-ombs, or are you gonna stop and have some Hammer time? You can play as Kirby and always be able to float to safety, Link with the ability to throw his own bombs, Donkey Kong with him and his banana-fueled insanity, Mario (obviously) with his roots that created this game in the first place, Captain Falcon with him and his devastatingly popular (and pioneered) falcon punch, and more! No wonder this game had the 5 million copies that beat out even Diddy Kong Racing!

FUN FACT: Did you know that the Super Smash Bros. series is due to continue with its untitled fourth installment currently announced for the Wii U and 3DS? The date of release is not announced yet, but keep on the lookout for more news!

……………………………………….

And here it is. #1. My favorite N64 game to play. I bet you agree with me, too. The winner of Sam’s Totally Top 10 Best Nintendo 64 Games Created is… (I am now going to upload dramatic music so the suspense can grow with every endearing second.)

“…likely to disappoint you after a week” – GameSpot, 6.4/10

If you know your Mario, there really is no other choice for the top of the barrel. Amazing soundtrack, fun racing, amusing power-up outcomes, this game has it all, but critics just don’t take the time to look at it the right way! This game really does deserve its spot as the second-most bestselling N64 game, and don’t you think otherwise! Kenta Nagata, Shigeru Miyamoto, everyone needs at least a little respect! So I’m giving you some of the best aspects of the game, in a nutshell.

  • Amazing soundtrack. (Some of my favorite songs are Kalimari Desert, Rainbow Road, Toad’s Turnpike, and Banshee Boardwalk (NOT shown above).)
  • Fun racing fueled by easy controls. (And when I say fuel, I mean fuel.)
  • Classic but still fun power-ups. (I will still remember Yoshi’s sacred cry of pain: “Owowowowowowowowowow!”)
  • Good—no, revolutionary—voice acting. (I want to give the person who voiced Toad a passionate rub on the head as well as a dog treat.)

Get the point? If you do, comment, rate, and subscribe, please. If you don’t, try rereading this entire post, alright?

– Sam

p.s. What should I Totally Top 10 next? Comment your opinions, and you could be responsible for our next countdown!

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