The first thing you might think at this time is, “Dude, what the heck? We’ve been on stand by for over a month!” I’m devastatingly sorry for the “hiatus”, and I’ll explain everything at the end of the post. But for now, let’s kick off our movie review, shall we? Basketball is one of the most famed sports on the face of the earth, and I can name a round of players right off the bat: LeBron James, Shaq O’Neal, Kobe Bryant, Michael Jordan. And few people may know it, but Shaq was actually in a 1996 fantasy comedy called Kazaam. Needless to say, he was the titular genie. Needless to say, it received horrendous reception and is actually deemed one of the worst movies in history. Later that fall, Michael Jordan decided to try his luck at a crazy movie like Shaq’s. And honestly, throwing Looney Tunes into the mix is crazy enough. Add basketball, baseball, golf, and the physics of the cartoon world, shake vigorously, and you’ve got yourself today’s movie: Space Jam.
Released in November 1996, Space Jam is a live-action/animated family comedy from the director of over 80 Super Bowl commercials, plus music videos for the likes of the Beatles and Michael Jackson. This movie actually marked the debut of Lola Bunny, Bugs’ “female merchandising counterpart”. In simpler language, she’s his girlfriend. The plot of the movie is that space aliens known as Nerdlucks are sent by their nasty boss to capture the celebrated Looney Tunes cohorts for space amusement park attractions. Michael has also thrown in the towel and given up his spot on the Chicago Bulls to pursue a career in–*shiver*–baseball! In this period he meets publicist Stan Podolak, who tries his best to ensure nobody bothers Jordan. It was just one fateful day on the golf course when everything changed. Michael was just posing for a picture, reaching down into the hole to retrieve the ball. That’s when he got sucked into the hole and was transported to the cartoon world. Turns out that Jordan was recruited to whip up the Tunes into sporty shape after they are challenged by the Nerdlucks to an all-or-nothing basketball game. Jordan is reluctant at first, but he seems to be in it to win it after being squeezed into a ball and dribbled up and down the court. And by seeing the Nerdlucks, you’d think that this would be a piece of cake:
Not for long, though. When the Nerdlucks intrude a basketball game disguised as a spectator, they use their powers to harness the bodies of players on the court and make them look bad on purpose. They also steal the ball, too. We later realize that when they touch the ball, it gives them some sort of power that turns them into grotesque beefcakes known as the “Monstars”. Now the tables have turned, haven’t they? But Jordan and the “Toon Squad” have some secret weapons up their sleeve, and the end of the match is nothing but a surprise…80
Don’t get me wrong, Space Jam is a good Looney Tunes movie. Actually, it’s a great Looney Tunes highlight. But it’s actually not a very good real movie. Sloppy crossover animations, a weak script, an uninspired plot, some questionable soundtrack (especially in the showdown), and a lack of faith towards both Jordan and the Tunes makes this probably one of the most…what’s the word? Oh, yeah– disappointing, obscure, and just plain weird movies I’ve ever seen. But that doesn’t stop this movie from becoming a true cult classic in my eyes. It’s no Who Framed Roger Rabbit, but it works well enough for me. In a nutshell, Space Jam is good in the light of Looney Tunes alone, but bad in any other light. Yep, from its messy opening credits all the way to its exceptionally special “That’s all Folks!” call-off. Roll the chart, please. But before we do that, how about we see a clip or two? 😀
1 3/4 out of 5 – Positive messages – The Tunes and Jordan work together in the b-ball showdown to put off their best effort against the Monstars. (Or Nerdlucks, technically. :lol:) Jordan shows perseverance and tries to cheer up his team whenever they are down. And in this case, they are down a lot.
2 out of 5 – Positive role models – The Tunes and Jordan work together in the b-ball showdown to put off their best effort against the Monstars. (Or Nerdlucks, technically. :lol:) Jordan shows perseverance and tries to cheer up his team whenever they are down. And in this case, they are down a lot. (What, I got a little roped up!! :x) Bugs pushes Lola out of the way and takes a devastating hit for her, which proves that he has the hots for her and will do anything to protect her.
4 out of 5 – Violence – Lots of pratfall from both live-action and animated characters, but it soon gets out of hand. Stan is on the level above Jordan after his turn at a baseball game, but he falls off. Michael gets sucked into the hole and through to the Tune world kinda gruesomely. Speaking of gruesome, the Nerdlucks transform into Monstars in very grotesque ways. Oh, I also said that Michael gets squeezed into a ball, right? Also, the Monstars seem to easily crush the Tunes during the game…literally. At the bench, the Tunes are in obviously horrendous shape. Elmer’s actually in a straitjacket! The tables turn and the Monstars face various problems: the hoop is covered with explosives that trigger when a Monstar attempts to dunk, creating an explosion that covers the whole screen. Yosemite Sam and Elmer Fudd use guns to shoot the teeth out of a Monstar. The same Monstar tugs Daffy off his face, stretching his skin at uncomfortable lengths. When the skin retracts, his face is in a mangled mess. As I said, Lola is almost crushed by a Monstar, but Bugs takes the hit for her. But all of this is typical Looney Tunes slapstick cartoon violence, meant more for laughs.
1 out of 5 – Inappropriate Content – A Monstar gets his shorts snagged, revealing his butt to the audience. Bugs and Lola share a few steamy kisses. Bugs also kisses Jordan (clean on the lips), to ensure that he is in the Tune world.
3 out of 5 – Product Placement – Big Mac, Gatorade, Nike, Looney Tunes (obviously), etc. Technotronic’s “Pump Up the Jam” can be heard during a select scene in the movie, and you may recognize a few other tunes as well, including “I Believe I Can Fly”.
Smarts: C- (2 pts)
Fun: A- (4 pts)
Humor: A (4 pts)
Entertainment: A+ (5 pts)
Style: A+ (5 pts)
FINAL SCORE: 20 out of 30 (even I’m surprised.), 3 stars out of 5, 59% out of 100%
CONSENSUS: Space Jam may serve well in Looney Tunes terms, but it’s actually an underrated movie with an uninspired plot, a cheesy script, obscure animations, and drab jokes. This sports comedy mishmash could serve kids well, but could leave older audiences less than entertained.
PRICE: On Amazon new copies cost $27, while used ones cost $5. On Amazon Instant Video, you can rent the movie for 2 days for $3. Like what you see? Buy it for $10. Don’t forget the two-disc special edition, though; it costs $18 on average, new ones cost $11, used ones cost $8, and collectibles cost $23. There’s also another 1-disc 2000 version which buys for $6, while new and used copies cost $4 on average. The movie’s OST costs $10; new ones cost $4, used ones go for a penny.
I told you I’d explain this huge break in the schedule. Two words: house rules. Apparently I’m on the web a tad bit too much, so I’ve been adjusted and that’s why we haven’t seen something new for weeks–I haven’t been on the computer half the summer! It’s a new record! I am really, really sorry and will try to make this up to you as best and as soon as possible. 😦 😦 😦 Anyway, here’s Sammwak, calling off from Skokie, Illinois! Good morning, good afternoon, good evening, and/or good night, folks.
p.s. Would You Rather o’ the Week: Would you rather be a small guy with large skill, or a large guy with small skill?
p.p.s. Random Video o’ the Week: Over the summer, I’ve become an official Disney XD fan due to shows like Lab Rats, Kickin’ It, Pair of Kings, and Ultimate Spider-Man. This summer’s format? A “Nonstop Summer”. Adam Hicks, a Disney XD veteran (formerly the Luther of Zeke and Luther, now on Pair of Kings), even created/deejayed a song about this Nonstop Summer with the help of fellow deejay Cole Plante. You’ll instantly recognize stars from Lab Rats, Pair of Kings, and Kickin’ It. This upload of the video, as there are many of them, had the most views overall at almost 30,000, with 140 likes and only 4 dislikes. It was released in June this year by somedia, and don’t underestimate the fact that it’s only a minute long; trust me, it’s awesome. (Also check out a “Nonstop Summer” video collection of “we’ll be right backs”, “coming up nexts”, and “you’re watchings”! :D)
Hey guys it’s Sam, and I feel like digging something. Just uprooting something from the earth. Oh, which reminds me…it’s time for another YouTube treasure that needs discovering, mateys! This time, I’m going to talk about someone who has been putting smiles on our face since the summer of 2006. A man that maintains three channels weekly and still pulls it off, a man that has made its way to even merchandise. He has over a million subscribers on YouTube (including me for all 3 of his channels), over 200,000 followers on Twitter, and over 100,000 likes on Facebook. Whether it’s his Cute Win Fail series, or his Literal trailers, or his Lazy Vlogs or Let’s Plays, you must not be watching enough YouTube if you don’t know that this guy’s ranked among the top 30 YouTubers. His name is Toby Tobuscus [Joe] Turner, known simply as Tobuscus.
“Do-do, do-do-do-do-do-DO, subscribe!”
– The official Tobuscus theme song
Besides being a YouTube personality, Toby (also a close friend of iJustine, and confirmed-to-be-fake girlfriend) has also tried his hands at acting and stand-up comedy. He was born in March 1985, a couple months before the primetime release of Super Mario Bros. His first video demonstrated what Toby would do with the remote from Click (released on the same day of the video), and its quick popularity gave Toby his YouTubing start. That video currently has over 400,000 views. Believe it or not, Tobuscus was not Toby’s first-ever channel; it instead was his “LazyVlog” second channel, TobyTurner, launched a month before Tobuscus. 4 years later, TobyGames, the third out of 3 channels, came to be and became Toby’s official gaming channel, since his gaming videos were originally on TobyTurner. His most famous video remains the Literal Assassin’s Creed: Brotherhood trailer at over 20 million views. TobyGames ranks #83 on the top 100 YouTubers’ list at 899 thousand subscribers, matter of fact, even beating David Guetta’s channel. Lemme show you some examples of what you would find @ all 3 of his channels:
“That was rhetorical, you know I am the oracle, I know you like my sword, it’s made of frickin’ diamonds…”
It’s been 4 days and this video has already gone past the one-million-view mark. This video is called “I Can Swing My Sword!” from Tobuscus (the main channel), talking about how much a diamond sword means to a Minecraft-turned Toby, and it meansa lotto that fella. By the way, diamond swords are the highest ranks of swords ever in the game of Minecraft. This very song inspired me to change my Google icon from a Raccoon Tail Mario to a diamond sword (a decision I currently do not regret), and the song will forever be my “ultimate diamond sword theme song anthem”. The spot-on animations were provided by the fellow YouTube channel GonzoSSM, whose videos consist entirely of these animations. The two channels have collaborated on other Tobuscus videos like “Safety Torch“, the “Tobuscus Adventures” series, the “Animated Tobuscus” videos, the timeless hit “Nugget in a Biscuit“, among others. This same video was released on TobyTurner under the name “Minecraft Diamond Sword Song” a while after the Tobuscus version, which is the reason why it has only almost 200,000 hits. He ranks as the twenty-fifth most subscribed channel of all time, #10 in the Directors division, and #50 most viewed in the Directors division. And he has a whole lotta other honors.
“Audience? Wha-what are you doing [please insert scenario]?”
This is one of Toby’s many Lazy Vlogs, released on April Fools Day 2 weeks ago, and it’s called “April Fools Day Disease“, currently at over 100,000 hits. These kind of videos can range upon subjects like recently-heard tweets, the origin of Tobuscus, and real-life Minecraft objects (there is one for the diamond sword and one for the diamond pickaxe). Anyway, the channel releases a new vid almost every day, and has over 600,000 subscribers and over 100 million video views. Toby’s companion channel ranks as the #1 subscribed channel in the Reporters division, #3 this month, and #12 most viewed. In this video, Toby talks about how sick he is, among other topics. And like this post if you feel bad for him about that.
Sometimes on Toby’s third channel, he’ll make little 1-minute snippets of his videos, and they’re quite diverse since Toby’s usual Let’s Play series go for at least 100 videos apiece, no lie. This one is a Skyrim snippet called “My Son Is A Failure“, featuring Toby making uncivilized remarks against a giant, and eventually boasting about his win over the beast with a little too large of arrow use. These videos alone can reach 100,000 views apiece on average, surprisingly enough. He currently has play-throughs for Legend of Zelda: Skyward Sword, Halo Reach, Minecraft (not big surprise), Limbo, Skyrim, Rayman Origins, among others. Ever since summer 2010, he is the eighty-second most subscribed channel of all time, with almost 896 thousand subscribers and over 300 million video views, making him #10 at both most viewed and subscribed, in the Gurus division.
Tobuscus has also been no stranger to memes online. He has an article on Know Your Meme (currently being researched & evaluated), and here are some of his meme entries:
See? Oh, I think I should probably wrap this one up. Thanks for joining me at Sammwak, and be a doll and make sure you rate, comment, like, share, etc. for this post, and make sure you subscribe to both me and Tobuscus! He’s got some pretty sweet stuff, guys. You can also follow me at Google+ or send me an email (samgwamaka@gmail) if you feel like it! Now if you’ll excuse me, [feel free to insert your own scenario].
Required channels to subscribe to:
p.s. Time for our Would You Rather o’ the Week! Would you rather…play every good game or play every bad game, but get $1,000 for every bad game you play? Respond in the comments below or by any other purposes: mail, email, owls, I dunno. 😀
And let that be known. I already told you all about the news, and what I found next was even more than I had blogged about. A surprise beyond surprises. A surprise good enough to land the cover story of the latest Nintendo Power! Lemme recap from my previous post about the news: “Back in the years of the twentieth century, there was a craze that I’d like to call the “animation invasion” or the “cartoon boom”. This was a time where cartoons literally came into our world and ran wild, changing rules and righting wrongs. This era still echoes in our minds today, but there are some mass-media businesses that brought us the echo, most of them being stuff like Nickelodeon or Disney. Nickelodeon jumped into action in about the early to late 90s, and perhaps the early 2000s as well, introducing timeless classics like Doug, Rocko’s Modern Life, CatDog, and, of course, SpongeBob (most likely the only creation during the cartoon boom that still runs today). But don’t forget about Disney and all they’ve done with bringing memorable characters to our time. Especially Mickey Mouse, and this brings up a new point. If you were a Wii owner headed in the right direction as of ’10, you might have picked up the M. Mouse game Epic Mickey. And, like usual, it triggered a swarm of rumors about a possible sequel. Well, everything you’ve heard is true.”
I already informed you about information like Epic Mickey officially receiving a sequel, and the tons of debuts the new sequel was gonna have: Oswald making his playable debut, the series making its debut on console and computer alike, the new modes in the game, its plot and list of tentative titles, and even its possible date: holiday 2012. Well, you’re about to add more to what you already know, because Epic Mickey and company are coming back later this year, but not in just one sequel, but two! The NP cover story issue isn’t hitting the markets until tomorrow, so be lucky I’ve got this exclusive info for you. The two sequels will be The Power of Two for the Wii, and The Power of Illusion for the 3DS. Get your paint and thinner ready, folks—you’re getting more opportunity than you even bargained for.
Although I showed you four possible covers for the game that were competing for the ultimate and official title, they basically all lost to another cover that I honestly believe doesn’t parallel as much, but is still kinda cool.
But, hey—what the creators must announce is what the fans must anticipate. Anyway, let’s talk a bit about The Power of Two, the more-known-about sequel of the two, the one that actually has a Wikipedia article. The platform range for this game have branched out tremendously, abandoning the concept of being just a Wii-exclusive title. It is now available for the Mac OS X, the PC, and the three rivals of the seventh generation of gaming: the PS3, Wii, and X360. Now that’s a severe case of irony. The excitement first kindled thanks to Destructoid when they put up an article last summer speculating the sequel and its possible covers. The rumors inched closer to reality when the French division of Disney as well as game designer Warren Spector invited the French to an “epic project” comencing in late March 2012. The rumors came even closer when Nintendo Power announced, at the end of their March ’12 issue, that their next issue in April would have a “top-secret” preview, and this is what that would look like if you actually read the last page:
GameTrailers also stated that their March 22, 2012 episode would involve a “world-exclusive preview of Warren Spector’s new epic adventure”, and it would be “notably significant.” Tons of clues and mind-boggles later, Warren finally confirmed that the rumors were true on the 21st, and that the title of the game would be Power of Two, and would feature new parts of the city as well as old ones ruined by earthquakes and other natural disasters. But luckily, for us, I confirmed this information even earlier. Not to be a showoff. Warren said that over 700 people would be part of the sequel’s crew, and that over a thousand alters were made to the camera issues that were criticized in the first game. Now, about the plot.
Taking place some time after the original title, the Mad Doctor (whom Mickey had defeated in the original), mysteriously returns to the Wasteland, despite being presumably blown up in the original game. [This reminds me about a metaphor you could always use in these peculiar situations: when Kenny dies in South Park, he almost always comes back for the next episode he appears in.] Claiming to have realized the error of his ways, ironically enough, he offers to work alongside Oswald and other Wasteland residents to mend the damage caused by earthquakes in order to make a few amends.
Giving him the benefit of the doubt, Oswald accepts the Mad Doctor’s helpful plan for the city. However, not long after this, the Wasteland suffers even more wear-and-tear than before, and suspicion rises that the Mad Doctor is not keeping to his own truth. Gus the Gremlin, Oswald’s buddy advisor, and his girlfriend Ortensia (confirming that rabbits can actually have love lives), all come to a conclusion: “When there’s something strange in the neighborhood, who we gonna call? MICKEY MOUSE!” And apparently this is the best possible plan since Mickey had saved Wasteland in 2010. Mickey climbs through the same mirror that he did in 2010, retrieves his magical paint-and-thinner brush from Yen Sid’s workshop, after having it taken away at the end of–gee, this game has a lot of tie-ins to its predecessor, doesn’t it? With the help of Gus, Mickey returns to the corrupted Wasteland to uncover the truth behind the Mad Doctor’s “little white lie”, with Oswald as a sidekick along the way.
And indeed, they discover that the Mad Doctor had tricked them, using his helpful offer as an excuse to create and release his new works known as “Blotworx” into the already troubled districts, hybrids of the original game’s Blotlings and Beetleworx. Realizing his mistake that could cost him the life of the city, Oswald becomes Mickey’s assist in taking down the Mad Doctor once again to fix a mess he himself had started.
For Wii users, your game will be developed by Junction Point Studios, but for PS3 and X360 users, yours will be from Blitz Games. For everyone, it will be published by Disney and distributed by Buena Vista, running under the Gamebryo engine, used by companies like 2K Games, Ubisoft, and Sony. Instead of coming out in the holidays of the year, it will instead come around the fall season in September. Waiting 5 months isn’t all that bad, is it? If you can’t wait, you can always hitch up the Nintendo Power April issue and get your fix before the primetime release.
Yep, this is the final cover art. Not some fake that I made to be show-y…POST APRIL FOOLS! You totally fell for that, didn’t you? Yeah, this is just a fake I made, but at least it looks cool. And, Disney, if you’re coming up with a cover for Power of Illusion, you could always use mine under my 100% permission, but only with 5% of the game’s financial revenues. Anyway, Power of Illusion will be an apparent 3DS-exclusive Epic Mickey sequel, and it will probably be the second of the two sequels, as its date is not yet determined. So, the game is basically a sequel’s sequel. This time, a company named Dreamrift will be grabbing the reins of development, and Peter Ong will be designing, but Disney and Buena Vista still have their jobs. It is not yet known what engine it will run on, but it has been spreading that the sequel will possibly be running under hand-drawn sprites and scrolling backgrounds, which Spector has confirmed as true.
The plot for this game is completely irrelevant with that of The Power of Two, but still takes place after the original game. In this, the evil witch Mizrable (good name), and her Castle of Illusion, have accidentally been transported to the Wasteland thanks to the wizard Yen Sid, the same guy with the workshop Mickey got his brush back from in Power of Two. Oswald tells Mickey the news, but also adds that Minnie Mouse has been detected inside. So now, for his second sequel, the two are on a mission to save not only Minnie, but the “Illusions” of other trapped Disney characters inside the castle.
The 3DS mechanics of the game basically resemble the game Scribblenauts; where you must write out words to convert them into real objects. In this game, you must trace out those objects to bring them to existence. And for people who aren’t the best illustrators, that’s a bad thing, since the quality of your drawings reflect on the quality of the drawn object. Nintendo Power used a cannon as an example. A well-traced cannon will only inflict harm on enemies, but a badly traced cannon can inflict harm on everyone else, even Mickey! Each stage of the game will resemble a different Disney animated feature. Some announced ones include Peter Pan, Sleeping Beauty, and even Tangled.
So are you excited for these sequels? I know I’ll be checking the ratings in September this year to see if I should pick it up! Anyway, I’ll give you one last thing to participate in before you leave. Mwak out.
p.s. Time for our Would You Rather o’ the Week! Would you rather…every time you go #1 in the bathroom, it lights on fire, or every time you go #2, it blows up?
Hey guys it’s Sam, and we all know that when you usually can’t find out about some source, you dive into your local library, in school or not, or try to trust online sources. And as we all know, you can’t trust anyone from the mouth, so should you be able to trust someone from the keyboard? Either way, you’re definitely gonna learn something today, because I’m gonna be teaching you about one of gaming’s biggest icons and mascots. Here are a couple hints: he’s short, pudgy, has a bushy mustache, wears a red cap, and has blue overalls. Does it ring a bell? He’s one of Nintendo’s most famed, familiar, and simply best characters ever created under Shigeru Miyamoto’s name. He is Mario, one of the coolest, sweetest plumbers I’ve seen…well, the only plumber I’ve seen.
Our beloved Red Rivet (c’mon, the Blue Blur was a sweet-enough nickname for Sonic) actually did not debut in the classic Super Mario Bros in ’85, nor was it Mario Bros in ’83, but it was actually Donkey Kong in ’81. In that platformer-pioneering game, Mario was originally known as Jumpman, and he was originally intended to make his way up to his kidnapped girlfriend and defeat his own pet ape that turned against him after mistreatment. In this game, Mario was only a carpenter, and his profession was altered in Mario Bros to the plumber he is today. Mario was given such bright clothing, like his overalls, to make sure his actions were visualized. His red cap came in because the limited mid-80s video game programming animation made it difficult for enabling Mario’s hair to wave when he jumped. Mario jumped into the platformer kind of game after originally being set to escape a maze lacking the ability to jump. Miyamoto, the man that created Mario in the first place, gave him a new genre tone because “if you had a barrel rolling towards you, what would you do?”
Miyamoto conceived Mario in the first place while developing Donkey Kong (no big surprise there), trying to think of a title that could sum up for all of Nintendo’s past coin-op failures, such as the game Sheriff. What is Sheriff? Well, exactly. Mario’s full name has not been fully announced by Nintendo, although it is not “Mario Mario”, despite the inference of the Mario Bros. series title, its use in the ’93 movie, and info from the Prima guidebook for Superstar Saga.
Mario originally intended to be named “Mr. Video”, and was also planned to appear in every Nintendo game that hit the markets. But the idea of the name “Mr. Video” was scrapped because Miyamoto believed that this name would make our hero “[disappear] off the face of the Earth.” And it was one regular day in 1981 for Nintendo, and they were hosting a meeting trying to conceive a name in time for a game’s release. Suddenly, their landlord burst in, angrily demanding and confronting that they pay for a long-overdue rent they had gotten far behind in. That landlord’s name was Segali…Mario Segali. And it was after this being that our precious plumber got his name, as long as Segali received his share of cash. Believe me, mister…your name did more than just christen a plumber.
Mario has since appeared in several kinds of games, including racing (Mario Kart series), puzzle, party (Mario Party series), role-playing (Super Mario RPG: Legend of the Seven Stars), fighting (Super Smash Bros. series), and sports (Mario Tennis, Mario Golf, Mario Super Sluggers, Super Mario Strikers, etc.).
Here is some stuff I bet you didn’t even know about Mario. When you find out about this, you’ll be totally fascinated. I should know. I’m the person that’s giving it to you!
- The notorious antagonist of the Mario saga, Bowser, was originally sketched out as an ox by Miyamoto, but accidental interpretation by a fellow animator turned him into a turtle after the two worked on it. And honestly, I think being a turtle fits Bowser way better, compared to the species of usual Mario enemies.
- Recurring character Birdo, supposedly Yoshi’s love interest, is somewhat officially a dude, as stated in the Mario 2 instruction booklet.
- The name of “Wario”, the malevolent yin to Mario’s gallant yang, was derived from the Japanese word “warui”, meaning “bad”. Both were either way voiced by Charles Martinet, who has been giving Mario the spice to his voice for 17 years now. The same thing most likely applies to Luigi’s yin Waluigi.
- Koji Kondo, the rightful composer and sound arranger/advisor of 13 Mario titles, has had music that is known worldwide, especially the Super Mario Bros theme and its countless fan-made renditions. Heck, there was even a Mariorock opera back in ’03! Other titles he has composed for or done work for include the original Legend of Zelda among other LoZ titles, the original Pilotwings, Star Fox and its N64 reboot, and the original NES Golf and Soccer.
- Super Mario Bros. obviously enough used to hold the title of the most bestselling game in history with 40.24 million units, until it was degraded to 2nd place in 2006 by the Wii’s launch title Wii Sports. Nintendo making the two most bestselling games created? It’s like James Cameron directing the two highest-grossing movies created.
- In 1999, Mario Golf hit the markets 3 years after Super Mario 64 pretty much made gaming history. Believe it or not, this was not the first golfing game starring Mario. There was a character resembling Mario in the original NES Golf, but he surely made an official appearance later in NES Open Tournament Golf, as well as Luigi, and Princesses Peach and Daisy.
- Princess Peach has appeared in more games than any other female game character in gaming history, even people you’d suppose, like Samus Aran or Chun-Li. She was also originally known as Princess Toadstool ever since her debut in ’85, and, in the west (aka us), she held that name for 8 years until it was changed permanently in Yoshi’s Safari.
‘Twas pretty fascinating, huh? Oh, back to our learning.
Mario also had a career outside of his namesake series. That’s right, folks, Mario also had a non-Mario life. Surprisingly enough, he serves as the referee of Mike Tyson’s Punch-Out!, and he is also playable in NBA Street V3 and SSX: On Tour, both by EA. He also makes cameos in both A Link to the Past and Ocarina of Time as a portrait, and in Metal Gear Solid: The Twin Snakes, he appears as a minuscule statue. So all the peeps that own some or all of these games, ya better start keeping an eye out if you haven’t been already! According to kids, Mario is a more known icon than even Mickey Mouse, and that dude’s hard to beat. Mario has appeared in over 200 games since his debut, but it would probably take up a lot of space counting them all. See why this is only part one? And speaking of part one, looks like this is the end of part one!
But don’t worry! If you like, rate, comment, and jump on dat subscribe button’s head regularly, part two will come sooner than you think. Trust me, behind the dashboard, it’s almost always rush hour. Anyway, thanks for watching our show! Now, if you’ll excuse me, I got some 64-bit racing to get to. Now, if only I could stop slipping on that banana!…
Question o’ The Day: If you could come up with and interpret any idea for a Mario power-up concept, what new power-up would you conceive?
p.s. Bro, Mario is literally my research paper topic! No, literally, he is, and I got a load of online sources to prove it. That stuff is so thick, I could literally write a novel with all that info! But of course, that’s some sort of copyright violation, isn’t it? I hope I used the right sources, and I also don’t think there’s much informational books about Mario out now, is there? But honestly, isn’t Mario such a good topic? I could’ve chosen Link or Samus or Fox McCloud, but I specifically chose Mario, and that’s all that matters…
(p.p.s. If you subscribe, I’ll stop talking so much!)