Hey it’s Sam, and I sincerely apologize for my absence from Sammwak. I had to go on a trip, and now I’m in Peoria, IL as I speak! Today we’re taking a look at another “superior” Sonic game. I experienced the demo of this game first (which absolutely rocked!), then the full game. Today, our subject is 2008’s action platformer, Sonic Unleashed. (What, I cannot do online and video games in one segment?)
In just a handful of words to describe Unleashed: A total waste of twenty bucks. Yes, it was that bad. The demo took me as far as the ground. The actual game didn’t do that. It dragged me through excruciatingly punishing difficulties, pestiferous characters, and repeated controls. I really didn’t enjoy the game, and I haven’t even finished the game to date. See what I mean? It’s just too hard. Oh, I need to tell you about the plot.
Well, it starts when Eggman shoots the world with an enormous ray gun. Predictably, Earth breaks apart, but with a side effect: at night, when the moon is out and full, Sonic transforms into his grotesque beastly form…Sonic the Werehog! Dealing with adventures day and night, Sonic has to restore the world to normal after Eggman’s mass destruction.
Every one of Sega’s releases starring that supersonic blue hedgehog carry the hope of picking up the pace that made Sonic a star in the 90s. And every destined venture through Sega’s front door has ended in various degrees of tripping out the back. 2006’s Sonic the Hedgehog met unanimously negative reviews, and Sonic Heroes had some negative points critics had to point out. But Unleashed stooped up to brand new roots of failure. Not only did I feel like the game droned on and on, but it lacked what every platformer had to have: fun. That’s unforgivable! And these slews of infinite problems are caught by an achy shaky camera. All of these mean there is basically no point in playing Unleashed.
The werehog levels were definitely unfinished. And they took longer than the classic, and enjoyable, sprint-to-the-finish races. You couldn’t toggle day and night like The Sims 3 let you. And you might have the vigorous ability to send enemies flying with a flaming punch from your stretchy arm, but it didn’t feel that cool, and besides; you’d have to keep doing that for the whole night. Sure you’ll go places, but only in the method of mindlessly mashing the attack button until they explode into rings and whatnot. And the enemies either lack some good AI, or are menacingly challenging. They stand around until you feel like putting the hurt on them. Sock them until they explode. The most common factor for defeating tiny enemies, and one that will never evolve.
In the pictured form, and as I told you, you earn stretchable arms and the ability to grab onto ledges. It’s an essential thing to have when wandering in these stages. And the camera can get restricted when a line of sight is necessary. And since the punishing is so quick, these can rid you life after life in bouts of frustration.
And there are also townsfolk standing around that you can talk to; just be prepared for the boring, bitter aftertaste. I really did not like one bit of the game except for its truthfully proficient graphics. 😀 So let’s scroll down the list of what Unleashed was taken back by:
- Repetitive, iterative combat that gets super old, super fast.
- It’s impossible to talk to townsfolk without getting pestered or bored.
- Punishing difficulty, which makes the game impossible to beat. What did we do?
- A lousy camera restricts a good view when you need it.
- Nighttime levels will take forever to get through.
- The designs for levels are hideous, especially at night.
And let’s take a look at some of the tarnishing demerits Unleashed got for its trouble!
Annoying Characters – Maybe it’s a lazy facial expression or two. Maybe it’s that pestering voice you have to hear every time. But this demerit only goes out to games worthy of characters who really put the “pest” in “pestiferous.”
Bad Controls – It can differ to overly hard control to overly unresponsive abilities, but something in that controller/joystick/whatever is so jacked up, that you just might want to say, “Controller/joystick/whatever, meet wall!”
Shallow – Some games make up the “negative extreme”, and others reach new lows of that negative extreme. When it just varies to mashing the same thing for a couple minutes, or having to repeat every action from start to finish, you might be playing a Shallow game.
Poor Camera – One of the aggravating things games can do is obscure the way it catches the footage of the game, lacking the ability to show a good view of what’s going on, let alone keep up with any necessary action. Games like this “win” our “award.”
Difficultly Punishing – Sure the ideal boss fight, like Mario vs. Bowser, can put up a good fight. But when games push it too far, you end up making a fool out of yourself. This game would’ve been more appealing if it reduced the Haterade and punishing difficulty.
Disappointing – The ordinary mediocre game can be shaken off in a matter of time. But when games really don’t live up to the potential markets, gamers, and retailers alike, they earn this demerit for their trouble.
Unworthy Value – Expensive games that aren’t worth the huge price, as well as the short and repetitive, come short in the value column. There are more efficient ways to spend your precious cash, but we don’t say the game stinks.
I guess the final verdict for Sonic Unleashed is a “terrible” 3 out of 10. Worse than Super Smash Flash 2, literally the worst crossover a man can play! I would’ve felt like getting a refund, but, unfortunately, Video Hits Plus went out of business. 😡 “Although it runs aground on sleek visuals, Sonic Unleashed is an awful adventure with a poor camera, dreadful controls, pestiferous characters, the list goes on.” This game was supposed to revive all of the negative downfalls Sega suffered, but it’s just become a member of the heap.
Check back for more Gamecritical posts, as well as the other humor that hooked the hemisphere of WordPress, right here on Sammwak! 😉
p.s. This post is sponsored by Sprintz Sports Gum. When you need to go for the gold when it comes to speed, pick Sprintz. Sprintz Sports Gum, now with 10% less liver damage…and the sweet smell of lemons!
Hey guys it’s Sam, back and in business at Sammwak!
But guess what? I have a fresh new review! No, it still isn’t an app (YET) review, but it’s even better. It’s finally another video game review. And since I got an Xbox 360, I am racking up those reviews! Today’s is a little like SEGA Superstars Tennis. If you haven’t seen THAT review, click here!
The only major difference is that this game involves RACING, not tennis. That’s right…it’s Sonic & Sega All-Stars Racing with Banjo-Kazooie, or Sonic & Sega Racing for short.
Now, we bought this game at Video Hits Plus, and from my experience with the demo, I absolutely fruit-tootedly LOVE this game, no matter how you slice it. It’s practically the only game I’m interested in playing nowadays. I have a couple reasons how this game is fun:
The adrenaline just makes my heart race as fast as the cars in this pedal-to-the-metal crossover. SEGA Superstars Tennis lacked those special ingredients that are somewhat taken for granted: enjoying it. All you do is hit a ball back and forth. What good does that bring? Luckily, in Sonic & Sega Racing, they picked up those ingredients, tossed them into the pot, stirred it up, and served it fresh and warm.
The enjoyment is a new high for Sega crossovers. The power-ups really set that level for games like these. Any crossover could look epic, but really have the most dull enjoyment, if any enjoyment at all. In this game, the enjoyment was set for no mercy. The expectations are so complete and well-organized.
The power-ups! A racing game isn’t complete without power-ups! Sure, Mario Kart had cool power-ups, but this is Sega. This is not Nintendo. And speaking of power-ups…:
Mega-Horn: Perfect in those situations where opponents are too close for comfort. Its blare is strong enough to knock at least one opponent away. Its icon is a blaring horn.
Hi-Speed Shoe(s): Perfect in those situations where there’s just that “need for speed.” This shoe is strong enough for one boost of speed. If you’re lucky, you can get three shoes in one power-up! Its icon is a Hi-Speed Shoe, or three Shoes if you get three Hi-Speed Shoes.
Shield: Always mauled by bowling bombs here, rockets there, and boxing gloves everywhere? The Shield is the power-up for you! This artificial orb surrounds you and your car, and takes a hit for you! It only lasts for a hit before it shrinks out, so think before you use it! Its icon is an orb.
Bowling Bombs: You’ve heard of bombs and sticks of dynamite, obviously. But have you ever heard of BOWLING BOMBS? These take the most precious aiming to pull off on your moving target. These do not lock on and track to opponents, but if you’re lucky, its detonation may be enough to knock your opponent away! Also, like Hi-Speed Shoes, three of these are possible in one item if you’re lucky. Its icon is a bomb, or three bombs if you’re lucky.
Rockets: Even when Bowling Bombs don’t lock on, there are items that DO lock on…Rockets! These also come in threesomes, and you can aim on a target to fire a rocket. These also knock people away. Its icon is a rocket, or three rockets if you’re lucky.
Confusing Star: Have bullies been turning your world upside-down? The Star turns your world upside-down, too….LITERALLY! A racer’s view is turned upside-down for a few seconds before returning to normal view with this Star. Like rockets, you can aim as well. Its icon is a star. No, these do not come in threesomes.
Boxing Gloves: You’ve seen WWE, right? Well these gloves are enough to knock a racer away! Boxing Gloves come in threesomes, but like Bowling Bombs, you cannot aim for a particular person. Get a mouthful of glove with one of these bad boys! Its icon is a green boxing glove, or three gloves if you’re lucky enough to receive the item.
All-Stars: If you’re having a rough time in the race, an All-Star could be enough to get you back in the race. For example, Sonic’s is when he transforms into Super Sonic, abandons his car and speeds to the front. Its icon may vary, due to the person using the All-Star (Sonic’s icon being Chaos Gems, Knuckles’s icon being one emerald, etc.). See what I mean?
Another one of my favorites are THE ANNOUNCER! He will make you lol until your lungs need air. Here are a few of his quotes:
“Food? Water? CLOTHING? Who needs it when you got racing like that?”
“And that’s the end of another beautiful friendship, I mean, race.”
“Boy, am I glad that race is over! I got sweatin’ places that don’t even sweat!”
“Hungry for more electrifying race action? Of course you are! Then don’t touch that dial!”
“What a show of speed and skill! I can’t wait to do it all over again! Until then, take care!”
Oh, and since my other computer has access to YouTube, I’ll show you the INTRO to the game!
The characters in this game are:
Sonic the Hedgehog from Sonic the Hedgehog
Miles “Tails” Prower from Sonic the Hedgehog 2
Knuckles the Echidna from Sonic the Hedgehog 3
Shadow the Hedgehog from Sonic Adventure 2
Big the Cat from Sonic Adventure
Amy Rose from Sonic the Hedgehog CD
Dr. Eggman from Sonic the Hedgehog
Amigo from Samba de Amigo
Aiai from Super Monkey Ball
Beat from Jet Set Radio
Ulala from Space Channel 5
B.D. Joe from Crazy Taxi
Chuih, ChuBei, ChuPea and ChuBach from ChuChu Rocket!
Mobo and Robo from Bonanza Bros.
Mii from Wii (Wiis only)
Avatar from Xbox 360 (Xbox 360s only)
Banjo and Kazooie from Diddy Kong Racing (Xbox 360s only)
Ryo Hazuki from Shenmue
A final consensus: Racing isn’t all it’s cracked up to be, but Sonic and Sega All-Stars Racing really includes the ingredients to a successful racing game that are often taken for granted. (9.4, nine and a quarter out of ten)
Here’s what critics had to say about it!
Wikipedia: The game has received mostly positive scores. GamesMaster gave the game 83% for the console versions and 70% for the DS version, calling it ‘the best kart racer on 360/PS3, but not quite the Mario Kart-beater we hoped for’. Nintendo Power gave the Wii version 8/10 and the DS version 6/10. Official Nintendo Magazine gave both the DS and Wii version 75%. Wiiloveit.com gave the game a 27/30 calling it an “excellent kart racer”, praising it’s “natural” drifting mechanics, the varied multiplayer modes, as well as the large amount of “fan service” that exists in the game. The online incorporation was praised, however it was also commented that it could’ve been stronger had there been additional modes, a stronger setup, and some sort of a ranking system. Computer Bild Spiele, a German video game magazine, rated the Xbox 360 and PS3 versions a score of 2.32 out of 3. The Wii version was given a 2.46 out of 3 score. GamesRadar gave the console versions of the game 8/10, praising its pick-up-and-play fun while criticising its uninspired weapons, whereas the DS version got 7/10. IGN gave both the console and DS versions 8.0 each, calling it ‘a clone that gets it right.’ GameSpot also gave it 8.0, praising its responsive controls and excellent track design. Kotaku calls it a competent racer which evokes fond memories, although laments that the tracks and music selection don’t delve as deep into Sega lore as the character roster. GameTrailers gave the game 8.0 as well, praising its track design and addictive gameplay.
By March 2010, Sonic & Sega had sold 1.07 million copies worldwide.
And here are the emblems it received from GameSpot:
Check out the whole review here: http://www.gamespot.com/xbox360/driving/sonicandsegaallstarsracing/review.html
This has been another Sammwak video game review. Comment or email me what game you want me to review and you could be responsible for the next review!
Hey guys it’s Sam at Sammwak, where the fools are cool.
Now, I’m writing my fourth review, and yes it is related to Sonic.
Now the first one is a demo review, which means I only have the demo for the game on my 360 with no experience of the full version whatsoever…okay maybe some experience.
But anyways today’s demo game is…Sonic Unleashed, a fun action-adventure kid-friendly video game adding to the Sonic franchise. It depicts Sonic trying to fix the world after his worst enemy Dr. Eggman, cuts it into pieces, and our hedgehog hero also has to face his nighttime alter-ego, Sonic the Werehog.
Now what makes this demo fun:
CRAZIEST. GAME. EVER. Sonic is doing homing attacks here and there, and then runs up and over looped ground, and then those lines which you ride on, it makes a loop once, and then makes some sort of helix before this.
RUNNING FAST. Sonic is not Sonic without sonic super speed. He can smash chairs, boxes, and robots, and not even care. I’m telling you, Sonic the Hedgehog must be sonic super fast, and he has been since 1991. And if no one came up with the whole “Sonic” concept, this hedgehog would only be…The Hedgehog.
This game is fun, but can also have a sense of boredom shortly after. Think of it as dangling 12 stories from the ground. All you can hang onto is a rope, being gripped by who we call “boredom”. Soon after, you’re getting rope burn (this is the sense of boring that is coming). You want to let go so bad, but you will then fall 12 stories to the ground. Your rope burn is worsening, and pretty soon you’re plummeting feet to the ground wondering why boredom ever let you down.
This demo’s boredom is not as bad as rope burn, nor dangling 12 stories to the ground. But it may compare roughly with being bitten by a shark, let alone eaten by one.
But anyways, onto the Good and Bad, or G&B for short. These are the pros and the cons of a reviewed game.
I guess it’s fun…enjoyable…pretty epic gameplay, I guess. Oh, and those cool homing attacks! I guess thumbs-up to cool visuals too I guess.
Kind of dull and boring after a while.
And my final consensus (aka the few summarizing words of the reviewed game): Sonic Unleashed may give its all in this game, but also seems to have a few low-reflex meanings of its own.
And its final score: 6.2%…It’s good. Different thoughts? Use the poll, kid:
Just keep your eyes peeled for a next game review, demo or not!