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Hey guys it’s Sam! Do you have your game faces on? Because today we’ll be talking turkey about some of the most promising video games to expect this fall for the 7th-gen consoles (PS3, X360, Wii, 3DS) and the 8th-gen consoles (PS4, Xbox One, Wii U). And I’ll have you know now–this season has an ample number of seemingly great games. (To see information about certain games, click “Details” under each picture!)

Donkey Kong Country: Tropical Freeze (11-13; Wii U)

Donkey Kong Country is remembered as one of the most innovative, entertaining, and stellar titles the Super Nintendo had to offer. It probably has a spot in the nostalgia center of many gamers’ brains and hearts. After the game transformed into a trilogy, the Donkey Kong Country series was shelved after the uprising of the Nintendo 64. Luckily, in 2010 the series was revived in Donkey Kong Country Returns, and Tropical Freeze is the game’s upcoming sequel. The game revolves around a group of Viking animals that chase the inhabitants of Donkey Kong Island away, and the Kongs must embark on an island-to-island trek to return and reclaim their home.

Much like in the original DKC sequel, Dixie Kong will be joining the adventure alongside an unannounced character. You can now swim in the game, but you can also do underwater spin attacks if you encounter any enemies in the seas. Tropical Freeze takes pages from many classic games’ books: to regain breath you can collect underwater bubbles à la Sonic, and you can uproot things and throw stunned enemies à la SMB 2. Dave Wise, composer for the original DKC trilogy, will be returning to compose the music. But who knows?–Maybe Nintendo will make a third Returns game and add Kiddy Kong!

Just Dance 2014 (9-8-13; PS3, Wii, Wii U, X360/Q4 ’13; PS4, XBOne)

Multiplayer that allows up to six players at once. Seven new modes. Over forty songs and Auto-Dance vids. That’s what this year’s Just Dance has to offer. The game will include songs from PSY, Pitbull, One Direction, Rihanna, Nicki Minaj, and more. Now, because Just Dance and Dance Central are bitter enemies, Just Dance 2014 decided to follow Dance Central 3‘s footsteps. They incorporated several old-school songs: “I Will Survive”, “YMCA”, and the Ghostbusters theme song. There will also be alternative versions, extreme versions, and sweat versions of the songs. Now, about those modes:

  • On-Stage Mode: One player dances in a main routine while two others dance backup routines.
  • “Ghost Mode”: One player dances against ghost renditions of a friend’s prior gameplay.
  • Karaoke Mode: Players get points for singing the right notes and actually don’t get punished for singing incorrectly. This mode only works on consoles with a mic, so that’s basically every console but the Wii.
  • Just Dance DJ Mode: Players can switch between songs and “shape the music” via dancing; this mode is Xbox One exclusive.
  • Party Master Mode: The Wii U’s exclusive take on Just Dance 4‘s “Puppet Master” mode. Use the GamePad to change the game rules, the current song, and select dance moves for up to four players with Wii Remotes.
  • Battle Mode: What does it sound like?

Scribblenauts Unmasked: A DC Comics Adventure (9-24-13; 3DS, Wii U, PC)

This is easily the most unique chapter in Maxwell’s life 5th Cell has ever conceived. Maxwell’s debut onto the 3DS, Wii U, and PC (Unlimited) was grand enough. Working alongside Warner Bros, 5th Cell has incorporated almost every character in DC Comics history into Maxwell’s once-normal life. The ones you know and the ones you don’t. Variations of these heroes and villains also appear, so multiple Batmen and Green Lanterns are included in the game. These characters can help solve puzzles; for example, Superman’s heat vision can free a key trapped in a block of ice. Using the game’s power of adjectives, you can conjure a “Super Doomsday” or even a zombie Batman. Either way, this is definitely not your average puzzle game.

The Legend of Zelda: A Link Between Worlds (11-13; 3DS)

Alongside several LoZ titles, A Link to the Past is considered to be one of the greatest games of all time, and stands high among the Super Nintendo pantheon. A Link Between Worlds returns to that same nostalgic world. It combines the old-school Zelda top-down perspective with the 3DS’ gorgeous stereoscopic graphics. These 3D effects come into play when exploring dungeons, and will have Link jumping between levels to solve puzzles and advance within the game.

Arrows for shooting enemies and mallets for nailing pegs was showcased in early LBW footage; besides that, the magic meter refills on its own. Yep, no potions needed. Link’s bow, hammer, and even bombs rely on the magic meter. At full health, Link’s sword shoots projectiles like in LTTP.This is probably the best new feature: Link can actually jump into walls and become a drawing to slither up the wall to reach new areas. However, this feeds off your magic meter, so be conservative. IGN says the game has “everything [they] wanted from a Nintendo 3DS Zelda game” after playing the demo.

Lego Marvel Super Heroes (9-18-13; PC, DS, 3DS, PS3, PS4, Vita, Wii U, X360, XBOne)

Silver Surfer, herald to Galactus, is knocked out of the sky, causing his surfboard to shatter into “cosmic bricks” with immense power. Nick Fury orders the Marvel universe’s heroes to find these bricks within areas like Lego NYC and Lego Asgard before they are seized by villains like Loki and Magneto. 120 Marvel characters are at the fingertips of the player, from Abomination to Wolverine. Each character has a unique power; Spider-Man with his spider sense and web slinging, Hulk with his superhuman strength. Also, he is able to shrink into Bruce form AT WILL to do stuff like access computers. Since when was Hulk a hacker, I don’t know. Stan Lee, co-creator of Marvel Comics, is planned to be incorporated into the game in some way, shape, or form.

Super Mario 3D World (12-13; Wii U)

You’re probably wondering the same thing I am; if it’s a 3D Mario game, how is it a Wii U exclusive? Maybe the Wii U’s more special than I think it is. Anyway, the game tackles yet another Super Nintendo pantheon title, Super Mario World, incorporating four characters: Mario, Luigi, Peach, and blue Toad. Like in SMB 2, each character has a unique ability: Mario’s speed and jumping is average, Luigi has high jumping ability and slow falling speed, Peach can float in midair, and Toad is the fastest runner.

A maximum of four players may explore the same level at the same time with each character, sharing from a collection of extra lives. Like in New SMB Wii, players can pick up one another to help them across select areas. Alongside the return of the Tanooki Suit and the Fire Flower, a brand new suit will appear–the Cat Suit, allowing its wearer to wall-climb, perform unique attacks, climb to the top of the final flag pole, and run at a faster speed. The GamePad comes into play so its user can rub the touch-screen to reveal blocks or items that have been hidden, as well as to stun enemies to assist players. The Wii U’s Off-TV Play is supported by Super Mario 3D World.

Regular Show: Mordecai & Rigby in 8-Bit Land (10-29-13; 3DS)

If you’ve been following the Twitter of show creator JG Quintel, you may have already seen this coming. If not, er–SURPRISE! Following in Adventure Time‘s footsteps, the Regular Show game has finally reached its primetime thanks to the guys who brought you the first Adventure Time game. Bringing the characters and comedy from the show exclusively for the 3DS, 8-Bit Land follows Mordecai and Rigby on their epic adventure through their favorite video games, which gamers may recognize. If that wasn’t nostalgic enough, all game sounds are made from old emulated Nintendo consoles, and players can collect gold tapes, cash for buying games, and mullets to wear. It doesn’t make any sense to me either. The game design blends three popular old-school formats: Mario-esque side-scrolling, Zelda-esque top-down perspective, and Contra-esque side-scrolling shooting.

You can swap between Mordo and Rigs at any time; Mordo can double jump, and Rigby’s meager size can fit him through more confined spaces. Also, Mordo can transform into a spaceship (makes more sense in context). Anyway, be sure to check out Mordo and Rigs in 8-Bit Land when it hits stores for the 3DS this October.

Adventure Time: Explore the Dungeon Because I DON’T KNOW! (11-12-13; PS3, X360, Wii U, 3DS)

Yes, that’s actually the name of the game. But to reduce stress let’s just call it Adventure Time 2. As the sequel to Hey Ice King! Why’d You Steal Our Garbage?!, the game revolves around Finn and Jake as they are recruited by PB to investigate a rash of thefts and kidnappings that are damaging the Candy Kingdom. She thinks the root of the crime lies within the Secret Royal Dungeon in the underground depths of Ooo, where only the nastiest beasts and burglars are locked up. If they’ve found an escpae route, the entire land of Ooo might be in danger!

You can play as Finn, Jake, Marcie, and even Cinnamon Bun. However, news has it you can also play as LSP and Flame Princess. The dungeon has a massive hundred floors to conquer, and you can also play with up to three of your buddies. The game’s development by WayForward received a little aid from show creator Pen Ward himself, and it’s being published by D3 Publisher–publisher of 10,000 Ben 10 games. Oh, that reminds me–look out for Ben 10 Omniverse coming this November to the PS3, Xbox 360, Wii, DS, 3DS, and Wii U. Also look out for Explore the Dungeon Because I DON’T KNOW!, also coming this November.


  • Rayman Legends (9-3-13; PS3, X360, Wii U)
  • Total War Rome 2 (9-3-13; PC)
  • Grand Theft Auto V (9-17-13; PS3, X360)
  • FIFA 14 (9-24-13; PS2, PS3, PS4, PSP, PS Vita, X360, XBOne, PC, iOS, Android)
  • NBA 2K14 (10-1-13; PS3, X360)
  • Beyond Two Souls (10-8-13; PS3)
  • Pokemon X & Y (10-12-13; 3DS)
  • Skylanders Swap Force (10-13-13; 3DS, PS3, PS4, Wii U, Wii, X360, XBOne)
  • Sonic Lost World (10-22-13; Wii U, 3DS)
  • Batman Arkham Origins (10-25-13; PC, PS3, X360, Wii U)
  • Batman Arkham Origins Blackgate (10-25-13; PS Vita, 3DS)
  • Legend of Zelda: Wind Waker HD (???; Wii U)
  • Mario Party 10 (???; 3DS)
  • Mario & Sonic at the Sochi 2014 Olympic Winter Games (???; Wii U, 3DS)
  • Metal Gear Solid V: The Phantom Pain (???; PS3, PS4, X360, XBOne)
  • Walking Dead Season 2 (???; ???)


Check in Monday for more awesomeness courtesy of Sammwak!

Stay classy,

~S~ 😎

Video of the Week: “those turtles” by Notnotsandvichhobo. Have your life changed forever or your money back. (The tune: http://www.youtube.com/watch?v=naJfryM0nsY)

Hey it’s Sam, and I sincerely apologize for my absence from Sammwak. I had to go on a trip, and now I’m in Peoria, IL as I speak! Today we’re taking a look at another “superior” Sonic game. I experienced the demo of this game first (which absolutely rocked!), then the full game. Today, our subject is 2008’s action platformer, Sonic Unleashed. (What, I cannot do online and video games in one segment?)

In just a handful of words to describe Unleashed: A total waste of twenty bucks. Yes, it was that bad. The demo took me as far as the ground. The actual game didn’t do that. It dragged me through excruciatingly punishing difficulties, pestiferous characters, and repeated controls. I really didn’t enjoy the game, and I haven’t even finished the game to date. See what I mean? It’s just too hard. Oh, I need to tell you about the plot.

Well, it starts when Eggman shoots the world with an enormous ray gun. Predictably, Earth breaks apart, but with a side effect: at night, when the moon is out and full, Sonic transforms into his grotesque beastly form…Sonic the Werehog! Dealing with adventures day and night, Sonic has to restore the world to normal after Eggman’s mass destruction.

Every one of Sega’s releases starring that supersonic blue hedgehog carry the hope of picking up the pace that made Sonic a star in the 90s. And every destined venture through Sega’s front door has ended in various degrees of tripping out the back. 2006’s Sonic the Hedgehog met unanimously negative reviews, and Sonic Heroes had some negative points critics had to point out. But Unleashed stooped up to brand new roots of failure. Not only did I feel like the game droned on and on, but it lacked what every platformer had to have: fun. That’s unforgivable! And these slews of infinite problems are caught by an achy shaky camera. All of these mean there is basically no point in playing Unleashed.

Even Sonic himself is disappointed by the failure of his own game.

The werehog levels were definitely unfinished. And they took longer than the classic, and enjoyable, sprint-to-the-finish races. You couldn’t toggle day and night like The Sims 3 let you. And you might have the vigorous ability to send enemies flying with a flaming punch from your stretchy arm, but it didn’t feel that cool, and besides; you’d have to keep doing that for the whole night. Sure you’ll go places, but only in the method of mindlessly mashing the attack button until they explode into rings and whatnot. And the enemies either lack some good AI, or are menacingly challenging. They stand around until you feel like putting the hurt on them. Sock them until they explode. The most common factor for defeating tiny enemies, and one that will never evolve.

Sonic in his werehog form.

In the pictured form, and as I told you, you earn stretchable arms and the ability to grab onto ledges. It’s an essential thing to have when wandering in these stages. And the camera can get restricted when a line of sight is necessary. And since the punishing is so quick, these can rid you life after life in bouts of frustration.

And there are also townsfolk standing around that you can talk to; just be prepared for the boring, bitter aftertaste. I really did not like one bit of the game except for its truthfully proficient graphics. 😀 So let’s scroll down the list of what Unleashed was taken back by:

  • Repetitive, iterative combat that gets super old, super fast.
  • It’s impossible to talk to townsfolk without getting pestered or bored.
  • Punishing difficulty, which makes the game impossible to beat. What did we do?
  • A lousy camera restricts a good view when you need it.
  • Nighttime levels will take forever to get through.
  • The designs for levels are hideous, especially at night.

And let’s take a look at some of the tarnishing demerits Unleashed got for its trouble!

Annoying Characters – Maybe it’s a lazy facial expression or two. Maybe it’s that pestering voice you have to hear every time. But this demerit only goes out to games worthy of characters who really put the “pest” in “pestiferous.”

Bad Controls – It can differ to overly hard control to overly unresponsive abilities, but something in that controller/joystick/whatever is so jacked up, that you just might want to say, “Controller/joystick/whatever, meet wall!”

Shallow – Some games make up the “negative extreme”, and others reach new lows of that negative extreme. When it just varies to mashing the same thing for a couple minutes, or having to repeat every action from start to finish, you might be playing a Shallow game.

Poor Camera – One of the aggravating things games can do is obscure the way it catches the footage of the game, lacking the ability to show a good view of what’s going on, let alone keep up with any necessary action. Games like this “win” our “award.”

Difficultly Punishing – Sure the ideal boss fight, like Mario vs. Bowser, can put up a good fight. But when games push it too far, you end up making a fool out of yourself. This game would’ve been more appealing if it reduced the Haterade and punishing difficulty.

Disappointing – The ordinary mediocre game can be shaken off in a matter of time. But when games really don’t live up to the potential markets, gamers, and retailers alike, they earn this demerit for their trouble.

Unworthy Value – Expensive games that aren’t worth the huge price, as well as the short and repetitive, come short in the value column. There are more efficient ways to spend your precious cash, but we don’t say the game stinks.

This was something I played in the demo that got me HOOKED. Guess it wasn't worth it!

I guess the final verdict for Sonic Unleashed is a “terrible” 3 out of 10. Worse than Super Smash Flash 2, literally the worst crossover a man can play! I would’ve felt like getting a refund, but, unfortunately, Video Hits Plus went out of business. 😡 “Although it runs aground on sleek visuals, Sonic Unleashed is an awful adventure with a poor camera, dreadful controls, pestiferous characters, the list goes on.” This game was supposed to revive all of the negative downfalls Sega suffered, but it’s just become a member of the heap.


Check back for more Gamecritical posts, as well as the other humor that hooked the hemisphere of WordPress, right here on Sammwak! 😉

p.s. This post is sponsored by Sprintz Sports Gum. When you need to go for the gold when it comes to speed, pick Sprintz. Sprintz Sports Gum, now with 10% less liver damage…and the sweet smell of lemons!

Hey guys it’s Sam, back and in business at Sammwak!

But guess what? I have a fresh new review! No, it still isn’t an app (YET) review, but it’s even better. It’s finally another video game review. And since I got an Xbox 360, I am racking up those reviews! Today’s is a little like SEGA Superstars Tennis. If you haven’t seen THAT review, click here!

The only major difference is that this game involves RACING, not tennis. That’s right…it’s Sonic & Sega All-Stars Racing with Banjo-Kazooie, or Sonic & Sega Racing for short.

Now, we bought this game at Video Hits Plus, and from my experience with the demo, I absolutely fruit-tootedly LOVE this game, no matter how you slice it. It’s practically the only game I’m interested in playing nowadays. I have a couple reasons how this game is fun:

The adrenaline just makes my heart race as fast as the cars in this pedal-to-the-metal crossover. SEGA Superstars Tennis lacked those special ingredients that are somewhat taken for granted: enjoying it. All you do is hit a ball back and forth. What good does that bring? Luckily, in Sonic & Sega Racing, they picked up those ingredients, tossed them into the pot, stirred it up, and served it fresh and warm.

The enjoyment is a new high for Sega crossovers. The power-ups really set that level for games like these. Any crossover could look epic, but really have the most dull enjoyment, if any enjoyment at all. In this game, the enjoyment was set for no mercy. The expectations are so complete and well-organized.

The power-ups! A racing game isn’t complete without power-ups! Sure, Mario Kart had cool power-ups, but this is Sega. This is not Nintendo. And speaking of power-ups…:

Mega-Horn: Perfect in those situations where opponents are too close for comfort. Its blare is strong enough to knock at least one opponent away. Its icon is a blaring horn.

Hi-Speed Shoe(s): Perfect in those situations where there’s just that “need for speed.” This shoe is strong enough for one boost of speed. If you’re lucky, you can get three shoes in one power-up! Its icon is a Hi-Speed Shoe, or three Shoes if you get three Hi-Speed Shoes.

Shield: Always mauled by bowling bombs here, rockets there, and boxing gloves everywhere? The Shield is the power-up for you! This artificial orb surrounds you and your car, and takes a hit for you! It only lasts for a hit before it shrinks out, so think before you use it! Its icon is an orb.

Bowling Bombs: You’ve heard of bombs and sticks of dynamite, obviously. But have you ever heard of BOWLING BOMBS? These take the most precious aiming to pull off on your moving target. These do not lock on and track to opponents, but if you’re lucky, its detonation may be enough to knock your opponent away! Also, like Hi-Speed Shoes, three of these are possible in one item if you’re lucky. Its icon is a bomb, or three bombs if you’re lucky.

Rockets: Even when Bowling Bombs don’t lock on, there are items that DO lock on…Rockets! These also come in threesomes, and you can aim on a target to fire a rocket. These also knock people away. Its icon is a rocket, or three rockets if you’re lucky.

Confusing Star: Have bullies been turning your world upside-down? The Star turns your world upside-down, too….LITERALLY! A racer’s view is turned upside-down for a few seconds before returning to normal view with this Star. Like rockets, you can aim as well. Its icon is a star. No, these do not come in threesomes.

Boxing Gloves: You’ve seen WWE, right? Well these gloves are enough to knock a racer away! Boxing Gloves come in threesomes, but like Bowling Bombs, you cannot aim for a particular person. Get a mouthful of glove with one of these bad boys! Its icon is a green boxing glove, or three gloves if you’re lucky enough to receive the item.

All-Stars: If you’re having a rough time in the race, an All-Star could be enough to get you back in the race. For example, Sonic’s is when he transforms into Super Sonic, abandons his car and speeds to the front. Its icon may vary, due to the person using the All-Star (Sonic’s icon being Chaos Gems, Knuckles’s icon being one emerald, etc.). See what I mean?

Another one of my favorites are THE ANNOUNCER! He will make you lol until your lungs need air. Here are a few of his quotes:

“Food? Water? CLOTHING? Who needs it when you got racing like that?”

“And that’s the end of another beautiful friendship, I mean, race.”

“Boy, am I glad that race is over! I got sweatin’ places that don’t even sweat!”

“Hungry for more electrifying race action? Of course you are! Then don’t touch that dial!”

“What a show of speed and skill! I can’t wait to do it all over again! Until then, take care!”


Oh, and since my other computer has access to YouTube, I’ll show you the INTRO to the game!


The characters in this game are:

Sonic the Hedgehog from Sonic the Hedgehog

Miles “Tails” Prower from Sonic the Hedgehog 2

Knuckles the Echidna from Sonic the Hedgehog 3

Shadow the Hedgehog from Sonic Adventure 2

Big the Cat from Sonic Adventure

Amy Rose from Sonic the Hedgehog CD

Dr. Eggman from Sonic the Hedgehog

Amigo from Samba de Amigo

Aiai from Super Monkey Ball

Beat from Jet Set Radio

Ulala from Space Channel 5

B.D. Joe from Crazy Taxi

Chuih, ChuBei, ChuPea and ChuBach from ChuChu Rocket!

Mobo and Robo from Bonanza Bros.

Mii from Wii (Wiis only)

Avatar from Xbox 360 (Xbox 360s only)

Banjo and Kazooie from Diddy Kong Racing (Xbox 360s only)

Ryo Hazuki from Shenmue


A final consensus: Racing isn’t all it’s cracked up to be, but Sonic and Sega All-Stars Racing really includes the ingredients to a successful racing game that are often taken for granted. (9.4, nine and a quarter out of ten)


Here’s what critics had to say about it!

Wikipedia: The game has received mostly positive scores. GamesMaster gave the game 83% for the console versions and 70% for the DS version, calling it ‘the best kart racer on 360/PS3, but not quite the Mario Kart-beater we hoped for’. Nintendo Power gave the Wii version 8/10 and the DS version 6/10. Official Nintendo Magazine gave both the DS and Wii version 75%. Wiiloveit.com gave the game a 27/30 calling it an “excellent kart racer”, praising it’s “natural” drifting mechanics, the varied multiplayer modes, as well as the large amount of “fan service” that exists in the game. The online incorporation was praised, however it was also commented that it could’ve been stronger had there been additional modes, a stronger setup, and some sort of a ranking system. Computer Bild Spiele, a German video game magazine, rated the Xbox 360 and PS3 versions a score of 2.32 out of 3. The Wii version was given a 2.46 out of 3 score. GamesRadar gave the console versions of the game 8/10, praising its pick-up-and-play fun while criticising its uninspired weapons, whereas the DS version got 7/10. IGN gave both the console and DS versions 8.0 each, calling it ‘a clone that gets it right.’ GameSpot also gave it 8.0, praising its responsive controls and excellent track design. Kotaku calls it a competent racer which evokes fond memories, although laments that the tracks and music selection don’t delve as deep into Sega lore as the character roster. GameTrailers gave the game 8.0 as well, praising its track design and addictive gameplay.

By March 2010, Sonic & Sega had sold 1.07 million copies worldwide.

And here are the emblems it received from GameSpot:

Good For Kids (d^_^b)

Good Start (d^_^b)

Sharp Control (d^_^b)

Strong Competitive Multiplayer (d^_^b)

Derivative (q^_^p)

Check out the whole review here: http://www.gamespot.com/xbox360/driving/sonicandsegaallstarsracing/review.html

This has been another Sammwak video game review. Comment or email me what game you want me to review and you could be responsible for the next review!

– Sam

Hey guys it’s Sam at Sammwak, where the fools are cool.

Now, I’m writing my fourth review, and yes it is related to Sonic.

Now the first one is a demo review, which means I only have the demo for the game on my 360 with no experience of the full version whatsoever…okay maybe some experience.

But anyways today’s demo game is…Sonic Unleashed, a fun action-adventure kid-friendly video game adding to the Sonic franchise. It depicts Sonic trying to fix the world after his worst enemy Dr. Eggman, cuts it into pieces, and our hedgehog hero also has to face his nighttime alter-ego, Sonic the Werehog.

Now what makes this demo fun:

CRAZIEST. GAME. EVER. Sonic is doing homing attacks here and there, and then runs up and over looped ground, and then those lines which you ride on, it makes a loop once, and then makes some sort of helix before this.

RUNNING FAST. Sonic is not Sonic without sonic super speed. He can smash chairs, boxes, and robots, and not even care. I’m telling you, Sonic the Hedgehog must be sonic super fast, and he has been since 1991. And if no one came up with the whole “Sonic” concept, this hedgehog would only be…The Hedgehog.

This game is fun, but can also have a sense of boredom shortly after. Think of it as dangling 12 stories from the ground. All you can hang onto is a rope, being gripped by who we call “boredom”. Soon after, you’re getting rope burn (this is the sense of boring that is coming). You want to let go so bad, but you will then fall 12 stories to the ground. Your rope burn is worsening, and pretty soon you’re plummeting feet to the ground wondering why boredom ever let you down.

This demo’s boredom is not as bad as rope burn, nor dangling 12 stories to the ground. But it may compare roughly with being bitten by a shark, let alone eaten by one.

But anyways, onto the Good and Bad, or G&B for short. These are the pros and the cons of a reviewed game.


I guess it’s fun…enjoyable…pretty epic gameplay, I guess. Oh, and those cool homing attacks! I guess thumbs-up to cool visuals too I guess.


Kind of dull and boring after a while.

And my final consensus (aka the few summarizing words of the reviewed game): Sonic Unleashed may give its all in this game, but also seems to have a few low-reflex meanings of its own.

And its final score:  6.2%…It’s good. Different thoughts? Use the poll, kid:

Just keep your eyes peeled for a next game review, demo or not!